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Bgbuddy SotA logic problem

diablofan

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Joined
Apr 27, 2012
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I couldnt find any topic related to Bgbuddy botbase so will ask here. When SoTa starts (defensive battle) toon goes to beach and as we can see it has high prio kill demos.But, often after some time, enemy players are way far behind our gates, but my char keeps standing iddle or waiting for respawn demeolishers on beach = which is quite fail when there are me + 2-3 other same bots waiting like this:p
So is there any workaround ? (already tried edit coords for startpoint Sota but didnt help). Are these bg logics updated sometimes or with every hb release ? Thanks
 
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