gimik
New Member
- Joined
- Jul 18, 2010
- Messages
- 1,326
Last night while i was BG botting, i was doing Random BG's and every now and then Silvershard Mines would pop up. This was a total fucking disaster.
There's a certain area in Silvershard Mines where the meshes are just complete shit and causes the bots to get stuck in an endless loop of running back and forth nonstop until the game ends or they somehow break the cycle. If they do break the cycle the bot will continue running the profile until it comes back around to that specific spot and gets stuck in the endless loop and running back and forth again.
When i came back to my computer i saw there was literally a pack of 5-6 bots all stuck in the 'endless loop' running back and forth. It looked totally rediculous and bot-like. So atm i believe the Silvershard Mines's mesh is too bugged to bot it AFK.
So to fix this problem and continue running Random BG's, you should go into the BG list and mark Silvershard Mines (and i also marked Temple of Kotmogu) to not be chosen while que'ing for Random BG's. This should fix it and make Random BG's not a giant risk until the meshes are refined and fixed.
Hope this helps!
There's a certain area in Silvershard Mines where the meshes are just complete shit and causes the bots to get stuck in an endless loop of running back and forth nonstop until the game ends or they somehow break the cycle. If they do break the cycle the bot will continue running the profile until it comes back around to that specific spot and gets stuck in the endless loop and running back and forth again.
When i came back to my computer i saw there was literally a pack of 5-6 bots all stuck in the 'endless loop' running back and forth. It looked totally rediculous and bot-like. So atm i believe the Silvershard Mines's mesh is too bugged to bot it AFK.
So to fix this problem and continue running Random BG's, you should go into the BG list and mark Silvershard Mines (and i also marked Temple of Kotmogu) to not be chosen while que'ing for Random BG's. This should fix it and make Random BG's not a giant risk until the meshes are refined and fixed.
Hope this helps!