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BG Bot issues

TC9869

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Joined
Jul 10, 2010
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I'm having issues in some BGs such as Twin Peaks where the bot functions almost as if it doesn't have a mesh. Is there not currently a mesh for Twin Peaks?
 
I have been having the same problems.

Posted these threads

http://www.thebuddyforum.com/support-issues/29641-battleground-problems.html V. 5024

http://www.thebuddyforum.com/support-issues/30239-bg-problems-havent-been-addressed.html V. 5063

Haven't tried the latest release in BG's.

Twin Peaks is meshed. I don't know much about the ends and outs of this bot, but it doesn't seem to be a "normal mesh issue".
I have always noticed that the bot does fine with the walls, doors, etc. when just running somewhere. It has problems when it is targetting an enemy and running towards them. As if it is ignoring mesh... HUGE meshed objects like large walls.
Granted that is just the few times I have noticed it. It may be running into walls, doors, etc. even when not targetting a enemy.
 
I should specify, these are NOT the same issues I'm having. I get "Loading Tile" indefinitely. I don't even move, just stand in place. The CC will kick in if something gets close enough but that's about it.
 
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