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Better Combat System

FaveN

Member
Joined
Jun 1, 2014
Messages
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Hello Everyone,

i just started to play with DB and its nice and pretty easy to setup but i was a bit diappionted with the combat system so i think about to request an Coder to do a better one. For all your classes you got like an skill which need to be activate first and then all the other skills for example: Your a Monk you need to use Exploding Palm first a couple time so that you can kill alot of mobs with just that explosion which causes this Skill. The Example in "noob"-code:
Code:
First Exploding_palm xtimes  // prefer Exploding Palm and then use other agilities to proc it
                if Spirit = >50
                   then Way_of_the_hunred_fists
                         if Enemy = dead repeat // repeat to whole script
Or if your like half dead and you want to use Serenity.
Code:
If Life = >x
            then Serenity = true
                  check for cooldown = true
Would be cool if you can configure that by your own in the "config"-window.

I know that other classes need that too but i dont know what they need i haven't played that much other classes.

Greetings,
FaveN
 
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