I linked my logs in Drop box so that you can view them in their entirety.
This is a fresh install and conflicting programs have been checked and there should be no issues.
While running a rift, the bot will stand still randomly and wont move without interaction by the user. the log repeats with this line.
2018-11-21 16:34:55,034 [Main Bot Thread] INFO DefaultLogger (null) - [Trinity 2.6.448] [ExplorationLogic] Couldn't find any unvisited nodes. Current AdvDia.LevelAreaSnoIdId: 462874, ZetaDia.CurrentLevelAreaSnoId: 462874, Total Nodes: 338 Unvisited Nodes: 0 Searching In [462874] HasNavServerData=True
2018-11-21 16:34:55,035 [Main Bot Thread] DEBUG PerformanceLogger (null) - [TrinityPlugin][Performance] Execution of NearestUnvisitedNodeLocation took 01.05390ms.
2018-11-21 16:34:55,035 [Main Bot Thread] DEBUG DefaultLogger (null) - [Trinity 2.6.448] [Exploration] No more unvisited nodes to explore, so we're done.
2018-11-21 16:34:55,036 [Main Bot Thread] DEBUG DefaultLogger (null) - [Trinity 2.6.448] [Exploration] Completed
Bot finishes rift and peforms town run and got stuck in a loop about not being able to afford things.
2018-11-21 16:42:24,138 [Main Bot Thread] INFO RiftCoroutine (null) - Rift done, let's force a town run...
2018-11-21 16:42:24,139 [Main Bot Thread] INFO BrainBehavior (null) - Forced townrun initiated! Reason:RiftCoroutine
2018-11-21 16:42:24,171 [Main Bot Thread] INFO TrinityTownRun (null) - [IsGamblePossible] Can't afford desired items...
2018-11-21 16:42:24,185 [Main Bot Thread] INFO TrinityTownRun (null) - Town run finished!
Bot does not pick up gems. I am set to marquise+ and all types and even after a gem hoarder. did not pick up one. (Combat looting is active as well)
Thats all I have found so far. the standing stil issue really effects the ability to test this. Thanks for the work, look forward to a new update.
Logs: https://www.dropbox.com/s/f3s0p836e90n78m/15716 2018-11-21 08.56.txt?dl=0
This is a fresh install and conflicting programs have been checked and there should be no issues.
While running a rift, the bot will stand still randomly and wont move without interaction by the user. the log repeats with this line.
2018-11-21 16:34:55,034 [Main Bot Thread] INFO DefaultLogger (null) - [Trinity 2.6.448] [ExplorationLogic] Couldn't find any unvisited nodes. Current AdvDia.LevelAreaSnoIdId: 462874, ZetaDia.CurrentLevelAreaSnoId: 462874, Total Nodes: 338 Unvisited Nodes: 0 Searching In [462874] HasNavServerData=True
2018-11-21 16:34:55,035 [Main Bot Thread] DEBUG PerformanceLogger (null) - [TrinityPlugin][Performance] Execution of NearestUnvisitedNodeLocation took 01.05390ms.
2018-11-21 16:34:55,035 [Main Bot Thread] DEBUG DefaultLogger (null) - [Trinity 2.6.448] [Exploration] No more unvisited nodes to explore, so we're done.
2018-11-21 16:34:55,036 [Main Bot Thread] DEBUG DefaultLogger (null) - [Trinity 2.6.448] [Exploration] Completed
Bot finishes rift and peforms town run and got stuck in a loop about not being able to afford things.
2018-11-21 16:42:24,138 [Main Bot Thread] INFO RiftCoroutine (null) - Rift done, let's force a town run...
2018-11-21 16:42:24,139 [Main Bot Thread] INFO BrainBehavior (null) - Forced townrun initiated! Reason:RiftCoroutine
2018-11-21 16:42:24,171 [Main Bot Thread] INFO TrinityTownRun (null) - [IsGamblePossible] Can't afford desired items...
2018-11-21 16:42:24,185 [Main Bot Thread] INFO TrinityTownRun (null) - Town run finished!
Bot does not pick up gems. I am set to marquise+ and all types and even after a gem hoarder. did not pick up one. (Combat looting is active as well)
Thats all I have found so far. the standing stil issue really effects the ability to test this. Thanks for the work, look forward to a new update.
Logs: https://www.dropbox.com/s/f3s0p836e90n78m/15716 2018-11-21 08.56.txt?dl=0
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