What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Balmorra

stoiansl

Member
Joined
Oct 9, 2012
Messages
209
hello my BW stop working on Balmorra
all night i didnt had a problem with same just grind profile

Code:
[09:06:14.968 N] Starting Buddy Wing v1.0.1092.493
[09:06:16.469 N] Logging in...
[09:06:16.706 N] T: 5247037386192522482 H: 700101701
[09:06:16.706 N] Login Success!
[09:06:17.736 D] First CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
[09:06:17.736 D] OS Version: Windows NT 6.2.9200.0
[09:06:17.736 D] App Path: 
[09:06:17.797 D] Current build number: 990722
[09:06:17.797 D] Loading client.gom..
[09:06:17.836 D] Loaded client.gom!
[09:06:18.051 D] Took 191ms to get the nodes list.
[09:06:18.051 D] There are 44545 nodes.
[09:06:18.051 D] DomList has 44599/49157
[09:06:18.093 D] spnOracle handled.
[09:06:18.093 D] cnvOracle handled.
[09:06:18.094 D] ctlOracle handled.
[09:06:18.094 D] _InputHandler handled.
[09:06:18.101 D] scSpaceCombatOracle handled.
[09:06:18.169 D] guiApiGfx handled.
[09:06:18.169 D] ablTrainerOracle handled.
[09:06:18.170 D] prfOracle handled.
[09:06:18.202 D] Adding input layer ctlInputCamera - 3B9AF162
[09:06:18.202 D] sysInputLayer handled.
[09:06:18.203 D] Adding input layer ctlInputMouse - 3B9AF16F
[09:06:18.203 D] sysInputLayer handled.
[09:06:18.203 D] Adding input layer ctlInputMovement - 3B9AF173
[09:06:18.203 D] sysInputLayer handled.
[09:06:18.203 D] Adding input layer ctlInputVehicle - 3B9AF188
[09:06:18.203 D] sysInputLayer handled.
[09:06:18.204 D] Adding input layer ctlInputTargetting - 3B9AF197
[09:06:18.204 D] sysInputLayer handled.
[09:06:18.205 D] Adding input layer ctlInputGame - 3B9AF1BA
[09:06:18.205 D] sysInputLayer handled.
[09:06:18.207 D] Adding input layer ctlInputUI - 3B9AF219
[09:06:18.207 D] sysInputLayer handled.
[09:06:18.208 D] Adding input layer ctlInputConvo - 3B9AF24B
[09:06:18.208 D] sysInputLayer handled.
[09:06:18.208 D] Adding input layer ctlInputCharacterSelection - 3B9AF25D
[09:06:18.208 D] sysInputLayer handled.
[09:06:18.208 D] Adding input layer ctlInputCreditsScreen - 3B9AF263
[09:06:18.208 D] sysInputLayer handled.
[09:06:18.208 D] Adding input layer ctlInputUtility - 3B9AF265
[09:06:18.208 D] sysInputLayer handled.
[09:06:18.208 D] Adding input layer ctlInputLoadingScreen - 3B9AF270
[09:06:18.209 D] sysInputLayer handled.
[09:06:18.209 D] Adding input layer ctlInputMacroBinoculars - 3B9AF272
[09:06:18.209 D] sysInputLayer handled.
[09:06:18.209 D] Adding input layer ctlInputSCFFVehicle - 3B9AF27E
[09:06:18.209 D] sysInputLayer handled.
[09:06:18.649 D] _BaseClient handled.
[09:06:18.649 D] utlStaticDefinitions handled.
[09:06:18.650 D] strOracle handled.
[09:06:18.650 D] gmOracle handled.
[09:06:18.650 D] ablOracle handled.
[09:06:18.650 D] Debug Draw Oracle added.
[09:06:18.650 D] dbgDrawOracle handled.
[09:06:18.650 D] mapOracle handled.
[09:06:18.650 D] chrOracle handled.
[09:06:18.650 D] qstOracle handled.
[09:06:18.655 D] Took 603ms to process the node list
[09:06:19.019 N] User is a Knight
[09:06:19.019 V] Routine Path: Routines
[09:06:19.590 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - Initializing
[09:06:20.056 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED!
[09:06:20.056 D] Routines were reloaded. New routine list:
[09:06:20.056 D] JoesCombat v0.2014.1.23
[09:06:21.067 N] [JoesCombat] Level: 36
[09:06:21.067 N] [JoesCombat] Class: Knight
[09:06:21.076 N] [JoesCombat] Advanced Class: Sentinel (Combat)
[09:06:22.078 N] [JoesCombat] Reported Processor Count: 8
[09:06:22.081 N] [JoesCombat] Star Wars Process ID Detected as: 7092
[09:06:22.107 N] [JoesCombat] Checking Professions...
[09:06:22.118 N] [JoesCombat] Abil Archaeology found
[09:06:22.118 N] [JoesCombat] Checking Professions...
[09:06:22.128 N] [JoesCombat] Abil Bioanalysis found
[09:06:22.128 N] [JoesCombat] Checking Professions...
[09:06:22.138 N] [JoesCombat] Abil Underworld Trading found
[09:06:22.138 N] [JoesCombat] Pull Range set at 2
[09:06:22.148 N] [JoesCombat] Spec Detected as: SentinelCombat
[09:06:22.149 N] [JoesCombat] Combat Toggle Key [Home] HotKey Registered.
[09:06:22.150 N] [JoesCombat] Group Tag-Along Key [Subtract] HotKey Registered.
[09:06:22.150 N] [JoesCombat] Movement Toggle Key [Delete] HotKey Registered...  You can edit the value in MercHelpers.cs if necessary (and then restart the .exe)
[09:06:22.150 N] [JoesCombat] Forced Bot Thread ABORT [NumPad0] HotKey Registered.  Use this after a few seconds of no action, and the bot window is unresponsive/hung (and then wait 5-10s after pressing it,and try and Alt-Tab back to BuddyWing window).
[09:06:22.151 N] [JoesCombat] Checking/Loading Abilities...
[09:06:22.158 N] [JoesCombat] Ability Field Revive found.
[09:06:22.158 N] [JoesCombat] Ability Summon Companion found.
[09:06:22.159 N] [JoesCombat] Ability Return to Medcenter found.
[09:06:22.159 N] [JoesCombat] Ability Quick Travel found.
[09:06:22.161 N] [JoesCombat] Total (Non-Passive) Abilities Found: 47
[09:06:22.162 N] [JoesCombat] Check Abilities: Bio True Scav False Arch True Slicing False
[09:06:22.164 N] Chose JoesCombat as your combat routine.
[09:06:22.164 N] [JoesCombat] Level: 36
[09:06:22.164 N] [JoesCombat] Class: Knight
[09:06:22.176 N] [JoesCombat] Advanced Class: Sentinel (Combat)
[09:06:22.192 D] Reloading AssemblyLoader<Buddy.Common.Plugins.IPlugin> - Initializing
[09:06:22.595 D] Initializing Auto-Equip
[09:06:22.969 D] There are 1 plugins.
[09:06:23.136 D] [Trace] Element Grind is not supported yet!
[09:06:23.136 N] Current bot set to Grind Bot
[09:06:23.138 N] Loaded profile Blank Grind Profile
[09:06:23.154 N] Sell quality set to Cheap.
[09:06:23.160 N] Buddy Wing: The Old Robot is ready!
[09:06:33.509 D] Start/Stop Button Clicked!
[09:06:33.510 D] BotMain.Start() called
[09:06:33.510 D] Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
[09:06:33.673 D] [Trace] Element Grind is not supported yet!
[09:06:33.673 N] Current bot set to Grind Bot
[09:06:33.674 N] Loaded profile Blank Grind Profile
[09:06:33.674 D] Starting bot Grind Bot
[09:06:33.695 D] Added new hook [RepopCorpse] de5be245-deeb-42f9-8f24-b2f310f283fe
[09:06:33.700 D] Added new hook [Pull] 936d87ee-9f33-49bb-a311-d3739b4f6f59
[09:06:33.700 D] Added new hook [RoutineCombat] 936d87ee-9f33-49bb-a311-d3739b4f6f59
[09:06:33.705 D] Added new hook [HotspotPoi] 306adb12-d6f6-4e1b-a130-42f00b418fc4
[09:06:33.707 D] Added new hook [SellVendorPoi] 32e00369-35d7-41ea-8802-231561a2b041
[09:06:33.708 D] Added new hook [SetLootPoi] 74c02270-ca4b-4eef-8a91-0173737064d6
[09:06:33.708 D] Added new hook [SetCombatPoi] 3c431049-6f60-4d93-b947-744aead2651b
[09:06:33.708 D] Added new hook [SetVendorPoi] 959b63a6-d79d-406f-a65c-090e49cc80d4
[09:06:33.708 D] Added new hook [SetHotspotPoi] 9203a429-5217-49ea-ab68-b7abf2b3a9f3
[09:06:33.708 D] Added new hook [SelectPoiType] eb5f00c2-959f-46ed-b782-07f61597c17e
[09:06:33.709 D] Spooling up bot thread.
[09:06:33.711 D] Bot thread started.
[09:06:33.804 D] [AutoEquip] 	Currently equiped EquipHumanBelt slot's score is: 555
[09:06:33.839 D] [AutoEquip] 	Currently equiped EquipHumanChest slot's score is: 450
[09:06:33.851 D] [AutoEquip] 		Imperial Battle Ace Pilot Jacket - Value: 0
[09:06:33.858 D] [AutoEquip] 	Currently equiped EquipHumanFace slot's score is: 0
[09:06:33.866 D] [AutoEquip] 	Currently equiped EquipHumanFoot slot's score is: 450
[09:06:33.877 D] [AutoEquip] 		Lazutil Banded Longboots - Value: 0
[09:06:33.888 D] [AutoEquip] 		Imperial Battle Ace Pilot Boots - Value: 0
[09:06:33.896 D] [AutoEquip] 	Currently equiped EquipHumanGlove slot's score is: 0
[09:06:33.904 D] [AutoEquip] 	Currently equiped EquipHumanLeg slot's score is: 0
[09:06:33.911 D] [AutoEquip] 	Currently equiped EquipHumanWrist slot's score is: 0
[09:06:33.916 D] [AutoEquip] 	Currently equiped EquipHumanMainHand slot's score is: 2790
[09:06:33.919 D] [AutoEquip] 	Currently equiped EquipHumanOffHand slot's score is: 1498
[09:06:33.920 D] [AutoEquip] 	Currently equiped EquipHumanShield slot's score is: -1
[09:06:33.920 D] [AutoEquip] 	Currently equiped EquipHumanRanged slot's score is: -1
[09:06:33.920 D] [AutoEquip] 	Currently equiped EquipHumanRangedPrimary slot's score is: -1
[09:06:33.920 D] [AutoEquip] 	Currently equiped EquipHumanRangedSecondary slot's score is: -1
[09:06:33.920 D] [AutoEquip] 	Currently equiped EquipHumanRangedTertiary slot's score is: -1
[09:06:33.920 D] [AutoEquip] 	Currently equiped EquipDroidChest slot's score is: -1
[09:06:33.920 D] [AutoEquip] 	Currently equiped EquipDroidLeg slot's score is: -1
[09:06:33.920 D] [AutoEquip] 	Currently equiped EquipDroidFeet slot's score is: -1
[09:06:33.920 D] [AutoEquip] 	Currently equiped EquipDroidHand slot's score is: -1
[09:06:33.920 D] [AutoEquip] 	Currently equiped EquipDroidGyro slot's score is: -1
[09:06:33.920 D] [AutoEquip] 	Currently equiped EquipDroidLower slot's score is: -1
[09:06:33.920 D] [AutoEquip] 	Currently equiped EquipDroidUpper slot's score is: -1
[09:06:33.920 D] [AutoEquip] 	Currently equiped EquipDroidOutfit slot's score is: -1
[09:06:33.920 D] [AutoEquip] 	Currently equiped EquipDroidSensor slot's score is: -1
[09:06:33.920 D] [AutoEquip] 	Currently equiped EquipDroidShield slot's score is: -1
[09:06:33.920 D] [AutoEquip] 	Currently equiped EquipDroidUtility slot's score is: -1
[09:06:33.923 D] [AutoEquip] 	Currently equiped EquipHumanEar slot's score is: 450
[09:06:33.926 D] [AutoEquip] 	Currently equiped EquipHumanImplant slot's score is: 525
[09:06:33.929 D] [AutoEquip] 	Currently equiped EquipHumanRelic slot's score is: 0
[09:06:34.108 N] [JoesCombat] Scanning for 'Goodies' (for Rep, or Lockboxes) in inventory...
[09:06:34.235 D] [POI Set] Type: Kill
[09:06:34.541 D] Object reference not set to an instance of an object.
[09:06:34.544 D]    at Buddy.CommonBot.Logic.BrainBehavior.(Object )
   at Buddy.BehaviorTree.Decorator.CanRun(Object context)
   at Buddy.BehaviorTree.Decorator..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Decorator..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.CommonBot.BotMain.()
[09:06:35.576 D] [POI Set] Type: Kill
[09:06:35.878 D] Object reference not set to an instance of an object.
[09:06:35.878 D]    at Buddy.CommonBot.Logic.BrainBehavior.(Object )
   at Buddy.BehaviorTree.Decorator.CanRun(Object context)
   at Buddy.BehaviorTree.Decorator..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Decorator..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.CommonBot.BotMain.()
[09:06:35.910 D] [POI Set] Type: Kill
[09:06:36.211 D] Object reference not set to an instance of an object.
[09:06:36.211 D]    at Buddy.CommonBot.Logic.BrainBehavior.(Object )
   at Buddy.BehaviorTree.Decorator.CanRun(Object context)
   at Buddy.BehaviorTree.Decorator..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Decorator..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.CommonBot.BotMain.()
[09:06:37.244 D] [POI Set] Type: Kill
[09:06:37.545 D] Object reference not set to an instance of an object.
[09:06:37.545 D]    at Buddy.CommonBot.Logic.BrainBehavior.(Object )
   at Buddy.BehaviorTree.Decorator.CanRun(Object context)
   at Buddy.BehaviorTree.Decorator..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Decorator..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.CommonBot.BotMain.()
[09:06:37.577 D] [POI Set] Type: Kill
[09:06:37.879 D] Object reference not set to an instance of an object.
[09:06:37.879 D]    at Buddy.CommonBot.Logic.BrainBehavior.(Object )
   at Buddy.BehaviorTree.Decorator.CanRun(Object context)
   at Buddy.BehaviorTree.Decorator..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Decorator..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.CommonBot.BotMain.()
[09:06:38.219 D] Start/Stop Button Clicked!
[09:06:38.220 D] BotMain.Stop() called
[09:06:38.220 N] Reason: 
[09:06:38.321 D] Sleeping while waiting on execution state to be available for BotMain.Stop()
[09:06:38.912 D] [POI Set] Type: Kill
[09:06:38.921 D] Sleeping while waiting on execution state to be available for BotMain.Stop()
[09:06:39.214 D] Object reference not set to an instance of an object.
[09:06:39.214 D]    at Buddy.CommonBot.Logic.BrainBehavior.(Object )
   at Buddy.BehaviorTree.Decorator.CanRun(Object context)
   at Buddy.BehaviorTree.Decorator..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Decorator..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.CommonBot.BotMain.()
[09:06:39.214 N] Bot Thread Ended. Was this requested?
[09:06:39.222 D] Sleeping while waiting on execution state to be available for BotMain.Stop()
[09:06:40.323 D] We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
[09:06:40.323 V] [Poi.Clear] Reason: Bot Stopped
 
Hi stoiansl,

If you haven't already, try the following:

  • Restart the game and bot from scratch
  • Open your profile, check the max grind level/grind until command to make sure you haven't outleveled it; if you have, a quick edit should fix this
  • Disable the lockboxes plug-in
  • Check your area for stealth classes - if someone is stealthed nearby, it will bring your grind to a halt

Good luck,
-D
 
Back
Top