What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Bagslot.UseItem() cooldown question

kaihaider

Community Developer
Joined
May 18, 2010
Messages
1,325
Reaction score
5
Is there any way to check the cooldown on an item?

Or check if you can .UseItem() an item?

I might be blind but I can't figure it out :S
 
Is there any way to check the cooldown on an item?

Or check if you can .UseItem() an item?

I might be blind but I can't figure it out :S


Not currently, but useitem wont attempt to use an item you can't use due to cooldown or range etc.
 
I've actually ran into a semi-related issue with Chocobo summoning. Even if I check for Chocobo.CanSummon, the bot (my CR) will still attempt to "DoAction Item 4868 0xE0000000" (Summon Chocobo with default item) even if I'm in a GCD or what not (meaning the DoAction will fail). Just a heads up.
 
I've actually ran into a semi-related issue with Chocobo summoning. Even if I check for Chocobo.CanSummon, the bot (my CR) will still attempt to "DoAction Item 4868 0xE0000000" (Summon Chocobo with default item) even if I'm in a GCD or what not (meaning the DoAction will fail). Just a heads up.
Sounds like a you problem. Doesn't happen with kupo.
 
Not currently, but useitem wont attempt to use an item you can't use due to cooldown or range etc.
It would be very handy if you gave us a bool return on useitem for if an attempt was made. Or a separate variable for cooldown.

Sounds like a you problem. Doesn't happen with kupo.
I guess you mean it doesn't check gcd because item usage only checks the item cooldown and a gcd check in CanSummon is unnecessary?
 
Back
Top