In Act 4 bounty, garden level 2, the bot have to kill 100 Monsters and a boss.
When the bot kills the boss, he runs all way back to the start location.
QuestTools/ProfileTags/ExploreDungeon.cs
There are two Markers, the boss and start position. The bot goes first to boss and after the way back to start position.
Could you add a TAG IgnoreMarkers?
<IgnoreMarkers>
<IgnoreMarker markerNameHash="..." />
<IgnoreMarkers />
When the bot kills the boss, he runs all way back to the start location.
QuestTools/ProfileTags/ExploreDungeon.cs
Code:
new DecoratorContinue(ret => !IgnoreMarkers,
new Sequence(
MiniMapMarker.DetectMiniMapMarkers(),
MiniMapMarker.DetectMiniMapMarkers(ExitNameHash),
MiniMapMarker.DetectMiniMapMarkers(Objectives),
MiniMapMarker.DetectMiniMapMarkers(AlternateMarkers),
new DecoratorContinue(ret => FindExits,
new Action(ret => MiniMapMarker.DetectMiniMapMarkers(0, true))
)
)
),
There are two Markers, the boss and start position. The bot goes first to boss and after the way back to start position.
Could you add a TAG IgnoreMarkers?
<IgnoreMarkers>
<IgnoreMarker markerNameHash="..." />
<IgnoreMarkers />