What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Avoidance & Manual Moving Not Working As Expected

Emaki

Member
Joined
Mar 30, 2015
Messages
68
I have been RB since 2016. Before a few months ago, avoidance (it's new, worked great until recent) and combat routines don't work as expected.

It happens with all bot bases, so it's not related to that. On a fresh install of RebornBuddy, the bot gets stuck during casting or trying to face an enemy. Avoidance system attempts to run away from it, but the combat assist (kupo, shinra, all of them) says "NO" and will lock the character where they stand (character ends up doing a funny jig). It only works between casts and if you are out of MP for example. Bot even activates anti-stuck because it doesn't know whats going on. You also cant move out manually like you used to, the same thing seems to happen.

Here are visual examples because its really hard to explain otherwise:
https://i.gyazo.com/aa9726248c409d2d3e0f9b5b754b5a19.mp4
https://i.gyazo.com/55fbfbd9c3c24a90568ec9a668c39cea.mp4
https://i.gyazo.com/7a7e13bc61f4a133b4991da048150012.mp4

It makes things such as solo fate, POTD, and some missions impossible. I have to turn off avoidance entirely in order not to look like an obvious bot. I've also had it walk me clear across the zone.

Relevant log:
[14:31:05.650 N] [Kupo] Casting Stone II
[14:31:05.650 D] DoAction Spell 127 0x4000CC51
[14:31:08.023 V] [SideStep] Bubble Shower [Omen][Id: 566][Omen: 4][RawCastType: 3][ObjId: 1073794129]
[14:31:08.027 N] [SideStep] Debug: Rotation: 2.008851 vs Mob heading: 2.008155 = 0
[14:31:08.039 N] [SideStep] Added: 2 to the avoidance manager
[14:31:08.073 N] Attempting to call GetType: 7FF6067CB918+C0 = 7FF6067CB9D8
[14:31:08.077 N] Attempting to call GetType: 7FF6067CBC58+C0 = 7FF6067CBD18
[14:31:08.078 N] Attempting to call GetType: 7FF6067CC400+C0 = 7FF6067CC4C0
[14:31:08.079 N] Attempting to call GetType: 7FF6067CC040+C0 = 7FF6067CC100
[14:31:08.095 N] Attempting to call GetType: 7FF6067CBAC8+C0 = 7FF6067CBB88
[14:31:08.284 N] [Kupo] Casting Stone II
[14:31:08.284 D] DoAction Spell 127 0x4000CC51
[14:31:08.498 D] [Avoid] Running from Old Six-arms 0x1CE076608B0
[14:31:08.507 D] Capability state flags changed. Movement: DontCare -> Disallowed.
[14:31:08.507 D] Capability state flags changed. Facing: DontCare -> Disallowed.
[14:31:08.508 N] Requesting path on 138 from <482.7946, 7.709721, 406.1774> to <486.3195, 7.309719, 406.5524> within 5 (Running from Old Six-arms 0x1CE076608B0)
[14:31:08.586 N] Received path response to <486.3195, 7.309719, 406.5524> in 00:00:00.0779087 ms
[14:31:08.725 N] [Kupo] Casting Stone II
[14:31:08.725 D] DoAction Spell 127 0x4000CC51
[14:31:09.144 N] [Kupo] Casting Stone II
[14:31:09.145 D] DoAction Spell 127 0x4000CC51
[14:31:09.738 D] [Anti-Stuck] case0
[14:31:09.738 D] [Anti-Stuck] Mounted|BumpedHead:False
[14:31:09.738 D] [Anti-Stuck] case1
[14:31:09.738 D] [Anti-Stuck] Trying jump
[14:31:09.744 N] [Kupo] Casting Stone II
[14:31:09.744 D] DoAction Spell 127 0x4000CC51
[14:31:09.965 D] Flushing timed movement. Direction: Forward
[14:31:10.035 N] [Kupo] Casting Stone II
[14:31:10.035 D] DoAction Spell 127 0x4000CC51
[14:31:10.368 N] [Kupo] Casting Stone II
[14:31:10.368 D] DoAction Spell 127 0x4000CC51
[14:31:10.474 D] [Avoid] Done running from Old Six-arms 0x1CE076608B0
[14:31:10.474 D] Capability state flags changed. Movement: Disallowed -> DontCare. Reason: All entries in CR CapabilityManager have been removed.
[14:31:10.474 D] Capability state flags changed. Facing: Disallowed -> DontCare. Reason: All entries in CR CapabilityManager have been removed.

[14:31:10.499 N] [SideStep] Removing 2 completed spells
[14:31:10.834 N] [Kupo] Casting Stone II
[14:31:10.834 D] DoAction Spell 127 0x4000CC51
[14:31:11.373 D] [POI Set] Type: Kill, Name: Arbor Buzzard, ObjectId: 4000AB34, NpcId: 13, Location: <486.5332, 7.078246, 406.0423>, ZoneId: 138
 
Last edited:
It's a known issue where antistuck and avoidance fight each other.
 
Back
Top