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Avoid Trees/rocks?

xwozone

Active Member
Joined
Apr 1, 2012
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How hard would it be to program a plugin that avoided trees and rocks?
 
That's not possible as honorbuddy isn't full injecting so it doesn't know whether it is running against a wall/tree or nothing. The only thing we have regarding this is, to check the coordinates and the target coordinates and constantly check, if the next planned step has been successfully done.
 
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