not even. No following, just kick for me while i play. I think the possibilities of automating these abilities for pvp would be amazing while all moving, etc was done by hand.
exactly, but it would have to be a bare bones cc w/ only the kick function to work, correct? Otherwise it would try completing the other rogue abilities setup.
public void Combat()
{
if (Me.GotTarget && Me.CurrentTarget.IsCasting)
{
Kick();
}
}
#endregion
#region Spells
void Kick()
{
if (Me.GotTarget &&
targetDistance <= 5 &&
SpellManager.CastSpell("Kick"))
{
slog("INTERRUPT!");
}
}
#endregion
im having no luck getting this to work. If anybody has a few minutes to either write this basic code from scratch or to cut out everything but whats needed from the current rogue.cd, it would be greatly appreciated.
The idea: Start HonorBudddy>only action taken is Kicking my target if the are casting (and within 5 Yards). (Every man for himself being cast when immobolized would be nice, but far from my mind atm )
What I believe the main combat/spell portion should look like:
Code:public void Combat() { if (Me.GotTarget && Me.CurrentTarget.IsCasting) { Kick(); } } #endregion #region Spells void Kick() { if (Me.GotTarget && targetDistance <= 5 && SpellManager.CastSpell("Kick")) { slog("INTERRUPT!"); } } #endregion
Any help from here?
i think ive figured it out, i wass working on a way for counterspell to work better on my mage cc, and i figured out a plugin would be a good way since it works independantly from the CC and can stop things from happening to execute. so i did made this, seemed to work well with counterspell, and it should trinket, but im still working on that, anyway heres the modifyed version of it to work with kick, please note i used some of the code you posted a couple of posts up, it should work but i cant test. it should also work with any CC. if you plan to use it on your own, i would suggest making a blank rouge CC, and try it that way.still no luck. can any cc coders plz slap this together?![]()