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Autokick rogue CC request

Endersama

New Member
Joined
Jan 15, 2010
Messages
63
Can someone quickly throw together a CC for me that does nothing but kick my target if they begin casting.
:D
 
not even. No following, just kick for me while i play. I think the possibilities of automating these abilities for pvp would be amazing while all moving, etc was done by hand.
 
not even. No following, just kick for me while i play. I think the possibilities of automating these abilities for pvp would be amazing while all moving, etc was done by hand.

Load a totally bogus profile, start HB, enter duel and it will do just that.
 
exactly, but it would have to be a bare bones cc w/ only the kick function to work, correct? Otherwise it would try completing the other rogue abilities setup.
 
exactly, but it would have to be a bare bones cc w/ only the kick function to work, correct? Otherwise it would try completing the other rogue abilities setup.

you can delete all other actions from Combat()
 
im having no luck getting this to work. If anybody has a few minutes to either write this basic code from scratch or to cut out everything but whats needed from the current rogue.cd, it would be greatly appreciated.
The idea: Start HonorBudddy>only action taken is Kicking my target if the are casting (and within 5 Yards). (Every man for himself being cast when immobolized would be nice, but far from my mind atm )

What I believe the main combat/spell portion should look like:
Code:
public void Combat()
        {
            if (Me.GotTarget && Me.CurrentTarget.IsCasting)
                {
                    Kick();
                }
        }
  #endregion
 #region Spells
        void Kick()
        {
            if (Me.GotTarget &&
                targetDistance <= 5 &&
                SpellManager.CastSpell("Kick"))
            {
                slog("INTERRUPT!");
            }
        }
#endregion

Any help from here?
 
Hawker, can't you make a function for HB that only loads the CC when the character enters combat?
There was a tool like that back when isxwow still were active, you just opened the app and it started killing stuff automatically as soon you right-clicked a mob. It's really sweet and there's alot of uses for it.
1. You can automate the perfect dps-loop in raids
2. Handplayed PvP goes easy mode
3. Those who are downright lazy or disabled xD
 
im having no luck getting this to work. If anybody has a few minutes to either write this basic code from scratch or to cut out everything but whats needed from the current rogue.cd, it would be greatly appreciated.
The idea: Start HonorBudddy>only action taken is Kicking my target if the are casting (and within 5 Yards). (Every man for himself being cast when immobolized would be nice, but far from my mind atm )

What I believe the main combat/spell portion should look like:
Code:
public void Combat()
        {
            if (Me.GotTarget && Me.CurrentTarget.IsCasting)
                {
                    Kick();
                }
        }
  #endregion
 #region Spells
        void Kick()
        {
            if (Me.GotTarget &&
                targetDistance <= 5 &&
                SpellManager.CastSpell("Kick"))
            {
                slog("INTERRUPT!");
            }
        }
#endregion

Any help from here?

Seems correct, you still need to import Styx and define the other stuff needed for it to work.. Can't see anything wrong in particular with the combat sequence.
 
still no luck. can any cc coders plz slap this together? :)
i think ive figured it out, i wass working on a way for counterspell to work better on my mage cc, and i figured out a plugin would be a good way since it works independantly from the CC and can stop things from happening to execute. so i did made this, seemed to work well with counterspell, and it should trinket, but im still working on that, anyway heres the modifyed version of it to work with kick, please note i used some of the code you posted a couple of posts up, it should work but i cant test. it should also work with any CC. if you plan to use it on your own, i would suggest making a blank rouge CC, and try it that way.
so without further to do, the first public version of Mr.Counter.
 
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