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The auto targetting you are experiencing is most likely the games default targetting, as when you get attacked by a hostile attack, when you have no current target, the game automaticly targets the offensive sender of that attack.
Strange, because i was having an issue with targeting with default but i think it was because of an error in the the code (which a dev has now fixed for me) as it was not selecting the right routine.
Just to sort the lag issue out now!