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Attn: PureRotation Dk Team

hitmanice

Member
Joined
Apr 24, 2011
Messages
57
Hey guys, I was recently modifying the PureRotation Dk CR to make it a bit more viable for PvP as I like the PureRotation skeleton and didn't feel like writing my own CR, anyway!

I noticed when editing the unholy HandleSingleTarget method, there appears to be a lot of redundant/self-defeating spell casts.

A line of say Festering Strike conditionally followed by a Festering Strike w/o conditions line.

Just a bit curious as to why. Thanks in advance!~

P.S. Not attempting to flame or anything so please don't take it that way, I'm a HUGE fan of the PureRotation team's work and support it entirely.
 
They are fillers when the routine have nothing else to do. So when it's going downwards on the rotation, it uses one of those fillers WHEN it can.
 
they have different conditions with different priorities
between both calls are 3 other spells, they are not followed by each other
the first one is to burn some runes when needed to get death runes for other spells
the second call is a filler spell, cause nothing else is to do (except HoW when missing and DC when everything else is done), and is also there to burn some more runes for deathrunes and runepower
 
Yea, after I posted this thread, I /facepalm'd and realized that. Hahaha, thanks though!
 
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