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Arena's Mapped?

LiquidAtoR

Community Developer
Joined
Jan 15, 2010
Messages
1,430
Question about HB2 logic

First of all I'm missing a few functions that were in HB1 and I can't find em in the API of HB2.
Example the HB states, if it's running, what it's doing etc.
These used to be in global but are non-existent with HB2.

Another thing is if the arena's are mapped in the NavMesh, if HB recognizes if it's in a arena, and if there's anything special to use HB in a arena (to add to profiles for example).
I want to try and start runs in Arena's (ofcourse 1 I control myself, rest as RaF).

Thanks, LiquidAtoR.
 
Would it be possible to include em to the meshes (as I understood U have access to a private server, so you can map em without dying I guess).
And does HB realize it's in a arena, so that it would load that mesh by itself?
 
Would it be possible to include em to the meshes (as I understood U have access to a private server, so you can map em without dying I guess).
And does HB realize it's in a arena, so that it would load that mesh by itself?
1. I do not do anything manually, I simply tell my mesher application to mesh it. And yes it would, but only for the final release.
2. Yes.
 
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