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Arena Error

Quazgar

New Member
Joined
Jun 12, 2015
Messages
26
Arena match Vs Alleria Windrunner ,
just throwing a lot of error messages and didn't seem to be playing properly,
it could be my connection or non-standard routine I'm trying out, but the last 2 matches b4 this were perfect ?
attached logs below

My Routine

// play with these settings###################################
int enfacehp = 15; // hp of enemy when your hero is allowed to attack the enemy face with his weapon
int mxwde = 3000; // numer of boards which are taken to the next deep-lvl
int twotsamount = 50; // number of boards where the next turn is simulated
bool enemySecondTurnSim = true; // if he simulates the next players-turn, he also simulates the enemys respons

bool playaround = true; //play around some enemys aoe-spells?
//these two probs are >= 0 and <= 100
int playaroundprob = 50; //probability where the enemy plays the aoe-spell, but your minions will not die through it
int playaroundprob2 = 80; // probability where the enemy plays the aoe-spell, and your minions can die!
this.useExternalProcess = false; // use silver.exe for calculations a lot faster than turning it off (true = recomended)

int amountBoardsInEnemyTurnSim = 40;
int amountBoardsInEnemyTurnSimSecondStepp = 200;
int amountBoardsInEnemySecondTurnSim = 20;

int nextturnsimDeep = 6;
int nextturnsimMaxWidth = 12;
int nexttunsimMaxBoards = 80;
int ImprovedCalculations = 1;

bool secrets = true; // playing arround enemys secrets

int alpha = 50; // weight of the second turn in calculation (0<= alpha <= 100)

HREngine.Bots.Settings.Instance.simulatePlacement = true; //rudiment!!! set this true, and ai will simulate all placements, whether you have a alpha/flametongue/argus
//use it only with useExternalProcess = true !!!!
 

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