I've never complained about them much but since the interface is going through a lot of changes I thought I'd mention them again so maybe they'd get fixed. There are a few issues where archebuddy client doesn't act the same as the real client.
1. While crafting in real client your character cannot go away, but in archebuddy it can.
2. While your character is away, if someone pushes your character or even bumps into you, your character will reactivate from the away status.
1. While crafting in real client your character cannot go away, but in archebuddy it can.
2. While your character is away, if someone pushes your character or even bumps into you, your character will reactivate from the away status.






