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Apsalar - heavy duty Rogue CustomClass

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strix

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Apsalar - Lady of Thieves
r100​

Apsalar is all-in-one Rogue Behavior Tree CustomClass.
It worked great for just Subtlety PvP so i redesigned it for all specs.

My goal is to make it outstanding in any possible enviroment: PvP, Grind/Party PvE and boss fights.

There is no support for this project until i release it under Singular, for details read below.
Current stable version is 0.7.3, supporting just Subtlety and lacking some features. You can find it here.
"r100" version should work fine as long as you manually start combat.

After having a lot of fun with coding standalone Apsalar and learning a lot by doing so.
I came to conclusion that while it's great way to learn programming for me, it's really bad for consumers - time between new releases is usually long and when they finally come out, new features are buggy and takes even longer to make full product work without issues.

I decided to include further Apsalar releases in Singular as there is pretty much everything working and ready to use so i will have to write only few things from the scratch.

I will make new thread for Singular release and then keep it up, shouldn't take more than 1-2 weeks.

Utilizes:
  • Dynamically switching targets (won't endlessly chase one like a retard)
  • Helping allies focus fire single targets!
  • Leveling/PvP/Party & raid DPS for all specializations,
  • Poisons, Glyphs, Talents,

What it doesn't do:
  • Sap, Gouge, Distract,
  • Boss specific tactics,


To Do list:
  • non-PvP trinkets,
  • better documentation (accepting volunteers for that),
  • possible bug fixes & user requests,

Installation:
  • Extract directly into CustomClasses folder, should look like this:

    click to see full image
  • choose it after Honorbuddy startup
    ScreenSnip031.jpg
  • go into Class Config and choose your preferences,

Sourceforge wiki (some settings explanation included):
Apsalar Rogue CC / Home / Home

As i'm not type of man who would buy popcorn and watch bot running for whole time - all kind feedback and suggestions are highly appreciated,
be sure to use most recent version!

Credits to Apoc, exemplar, regecksqt and whoever i can't remind now for smaller and bigger pieces of code i adapted, my own CC would probably never come to life without them :)

Code:
Changelog:

04.11.2011 - r100
	* reworked TalentManager and GlyphManager, should be less buggy,
	* fixed IsBehind (Backstab, Ambush etc.),

02.11.2011 - r99
	* some fixes,
	* extended debugging info: glyphs, talents, level, race, specialization and target's name,

02.11.2011 - r97
	* fixed energy capping at combat pve,
	* hopefully fixed subtlety,

02.11.2011 - r96
	* changed naming convention to SVN revision numbers,
	* added Pick Pocketing support,
	* fixed known bugs,
	* reworked Stealth/Shadow Dance detection,

01.11.2011 - v1.0.0:
	* redesigned initial release for all specializations,

full changelog in readme.txt

Support Me:
Best form of aid is always posting any bug reports and improvement suggestions.
I won't try to convince you. If you feel like it there is possibility to donate.



Download:
https://sourceforge.net/projects/apsalar/files/
If you want version that works fine for Subtlety, but lacks features get 0.7.3

SVN:
Not working at least till next release, get packs from above link
 
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Thank you very much for this great CC :D
I love it ;)
Especially the option to disable auto targeting!

Edit:
Is it normal, when I?m disabeling auto targeting that the char isn?t moving to the target i aimed manually?
Edit1:
Using CombatBot in BG?s.
 
Last edited:
Try increasing pull range in HB settings, i'll look into it tomorrow.
 
Thats why i wrote i'll look into it, thought both previous and new one worked same way, but looks like they dont.

Apsalar should take control as soon as bot enters Pull or Combat mode.
 
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Svn isnt working for me for some reason. Anyone else getting it?
 
Sub doesn't work anymore. It caps energy and doesn't really do anything. Don't know what else to say. Was on a practice dummy and was kind of depressed. Something broken
 

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Seems like combat is energy capping real bad, waiting till max energy before using SS etc
 
The newest version isn`t working for me too. I use it with lazyrider. It wont fight, only uses recuperate and shadowdance.

Edit: Added Log
 

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Last edited:
i tried this on CombatBot to run MC ( i disable movement and targeting) and the rotation was really bad, it just spam SS and Recuperate, it doesnt use any Combat CD and ther was something it bugged, trying to use Backstab....
 
i tried this on CombatBot to run MC ( i disable movement and targeting) and the rotation was really bad, it just spam SS and Recuperate, it doesnt use any Combat CD and ther was something it bugged, trying to use Backstab....

First of all, are you using v0.7.3? Get the most recently uploaded version, r97 as for now.

If it wasn't the case please post your log.
 
I was using the version you put when u make the post, but i read you update it, so when i get home in about 30 minutes i will let you know
 
This was my experience as well, I deleted old folder and I used the svn client to create a new Apsaler folder, I then started HB and hit start, it told me that I was using new version, queued up for random BG, Indisabled auto targeting and it did nothing except auto attack, I closed HB and reloaded reloaded old version which worked like a charm except for the constant target change. I can post a log later on when I get home if needed.
 
hb cant find the apsalar cc :/ r97
and in r96 dont move in bgbot :(
 
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Strangely everything works fine on all my 3 rogues (levels 63, 72 & 85) so i will need more data.

Posted new version with debugging info: glyphs, talents, level, race, specialization and target's name.

Be sure to use r99 or higher and attach your logs, everyone who posted before and still have same issues please attach new logs.
http://www.thebuddyforum.com/honorb...-how-attach-your-hb-log-file-[-pictures].html
 
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