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API around neighbours?

HeroXx

Member
Joined
Jan 15, 2010
Messages
106
I am trying to find any accessible information about neighbours in the object browser but apart from a data table definition I can't seem to find anything.

Is there anything in already?
 
What do you mean by neighbors?

If you are talking about the housing system, no API has been wrapped for housing yet, as more or less everything needed is available via Lua. (GameManager.Lua exposes the Lua interface)

Also note, that housing may not receive any mesh support, due to the "decor" options and inability to deal with highly-dynamic areas. This is something I do want resolved sooner rather than later, but there are other pressing issues first!
 
What do you mean by neighbors?

If you are talking about the housing system, no API has been wrapped for housing yet, as more or less everything needed is available via Lua. (GameManager.Lua exposes the Lua interface)

Also note, that housing may not receive any mesh support, due to the "decor" options and inability to deal with highly-dynamic areas. This is something I do want resolved sooner rather than later, but there are other pressing issues first!

Ok, no worries, was just looking into creating a simple botbase to farm the neighbour bits. I'll look elsewhere for things to make :)
 
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