HellO:
I have issue for running bot on win10
Unhandled exception!Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> ReadWriteMemoryException: Error while reading memory! Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0, Size: 28
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Stormbuddy.Game.GalaxyScript.Types.GalaxyTimer.***********()
at Buddy.GameEngine.PerFrameCachedValue`1.get_Value()
at Stormbuddy.Bot.MapLogic.BaseMapLogic.8NDCmI\&F7F6h1f9kvtfu;2s%!.()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Stormbuddy.Bot.Pulsators.InGamePulsator.8NDCmI\&F7F6h1f9kvtfu;2s%!.()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.yxXb(rK"z}#7E}I~Q$J0IiNz".8NDCmI\&F7F6h1f9kvtfu;2s%!.()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.********(Boolean )
at Buddy.Coroutines.Coroutine.***********(Boolean )
at Buddy.GameEngine.CoroutinePulsable.Pulse()
I have issue for running bot on win10
Unhandled exception!Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> ReadWriteMemoryException: Error while reading memory! Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0, Size: 28
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Stormbuddy.Game.GalaxyScript.Types.GalaxyTimer.***********()
at Buddy.GameEngine.PerFrameCachedValue`1.get_Value()
at Stormbuddy.Bot.MapLogic.BaseMapLogic.8NDCmI\&F7F6h1f9kvtfu;2s%!.()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Stormbuddy.Bot.Pulsators.InGamePulsator.8NDCmI\&F7F6h1f9kvtfu;2s%!.()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.yxXb(rK"z}#7E}I~Q$J0IiNz".8NDCmI\&F7F6h1f9kvtfu;2s%!.()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.********(Boolean )
at Buddy.Coroutines.Coroutine.***********(Boolean )
at Buddy.GameEngine.CoroutinePulsable.Pulse()