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Another wrong class detection.

Lashaer

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Joined
Feb 16, 2015
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Just wanted to let you all know that BW is detecting my Sentinal/Concentration as Sentinal/Watchmen. I have made the adjustment in rotationfactory.cs to correct the issue with this toon. At this continues I will be required to have multiple BW's, one for each toon......
 
Adjustment needed in concentration.cs

Also had to make and adjustment in the concentration.cs.

Code:
        public override Composite SingleTarget
        {
            get
            {
                return new LockSelector(
                    // Add this here in order to get Force Leap to successfully cast.
		    Spell.Cast("Force Leap", ret => !DefaultCombat.MovementDisabled && Me.CurrentTarget.Distance >= 1f && Me.CurrentTarget.Distance <= 3f),

                    //Movement
		    CombatMovement.CloseDistance(Distance.Melee),
		    
                    //Rotation
                    Spell.Cast("Force Leap"),

Will probably have to do something similar to get dual saber throw to work....once I get it. ;)
 
I have added Cauterize to my rotation. how do I check for current targets afflictions? This is DoT spell with a duration of 12 seconds.
something like this?

Spell.Cast ("Cauterize", ret == Me.CombatState && !(Me.CurrentTaget.Afflection("AfflictionName")),

What I wouldn't give for a reference to refer too.......

currently it spams it alot. It isn't one I would chose to spam because it's initial damage is slight compare to others. but the DoT is desired.
 
Last edited:
Yea a reference would be nice. Maybe even a tool on the side of BW for helping with writing your own rotations and such, with like options as to check if a condition is meet, as in (IF == then do) ect.
 
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