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[ancient] == 1 -> [stash]

nicoouk

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Hi all,

If i put this into loot rules will it keep all ancient items? Regardless if its set to trash the Legendary version of the item?

[ANCIENT] == 1 -> [STASH]


E.g if loot rules state

[ANCIENT] == 1 -> [STASH]

// 1H Mace
[QUALITY] == "Legendary" && [NAME] == "Sun Keeper" -> [TRASH]



Would it Trash the legendary version, and keep the Ancient?

Thanks
 
To keep all Ancient items, regardless of it's stats, put [ANCIENT] == 1 -> [KEEP] near the very top of the legendary.dis file.
 
For me, it didn't work.

I don't know why.

I'm using latest released version.
 
Last edited:
This isn't working for me using rules:

Code:
[QUALITY] == "Legendary" -> [TRASH]
[ANCIENT] == 1 -> [KEEP]
or
Code:
[ANCIENT] == 1 -> [KEEP]
[QUALITY] == "Legendary" -> [TRASH]

Code:
[Trinity] Bakkan Caster [XBow_norm_unique_01-167] [Crossbow] = (TRASH)
[Trinity] Bombardier's Rucksack [x1_Quiver_norm_unique_09-202] [Quiver] = (TRASH)
[Trinity] Natalya's Embrace [Cloak_norm_set_03-239] [Cloak] = (TRASH)
[Trinity] The Shadow's Heels [x1_Boots_norm_set_14-268] [Boots] = (TRASH)
[Trinity] Steady Strikers [Bracers_norm_unique_04-368] [Bracer] = (TRASH)
[Trinity] Marauder's Encasement [x1_pants_norm_set_07-369] [Legs] = (TRASH)
[Trinity] The Shadow's Coil [x1_pants_norm_set_14-370] [Legs] = (TRASH)
[Trinity] Blackthorne's Surcoat [chestArmor_norm_unique_050-372] [Chest] = (TRASH)
[Trinity] Natalya's Bloody Footprints [Boots_norm_unique_044-383] [Boots] = (TRASH)
Bakkan Caster is an ancient.
 
This isn't working for me using rules:

Code:
[QUALITY] == "Legendary" -> [TRASH]
[ANCIENT] == 1 -> [KEEP]
Sorry try this instead
Code:
[QUALITY] == "Legendary" && ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry") # [ANCIENT] ==1 -> [KEEP]
or
Code:
 ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry")  # [ANCIENT] ==1 -> [KEEP]
I probably should have mentioned that [ANCIENT] works like a stat tag instead of a quality
 
Last edited:
I can confirm this does not work

Is there any way to keep all ancients? And trash all legendary (Unless i specify to keep
 
Oh just seen above ill try that thanks

([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry") # [ANCIENT] ==1 -> [KEEP]
 
Oh just seen above ill try that thanks

([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry") # [ANCIENT] ==1 -> [KEEP]
[ANCIENT] == 1 -> [KEEP] does not work? i am starting to get confused. ~~')
 
Code:
[QUALITY] == "Legendary" && ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry") # [ANCIENT] ==1 -> [KEEP]

This does not work either, its keeping any legendary weapon,armor or jewelry :(
 
using item maxstat to keep legendary, took 20 mins of copy pasting but no issues so far. stashin full legendaries NP. only main problem is kadala gambling works 20hrs straight one day, then cant do one run without failing the next day because of what act you spawn in, frustrating as fuck. Ready to just set bot to ignore blood shards and bot rift bot full for maximum LPH(end up 2-3 LPH shorter then gambling but gambling doesnt always work and when it breaks it stops the bot entirely or wastes anywhere from 20-100+ fragments opening rifts only to trip inactivity timer after opening a rift it didn't enter because it won't enter from act 1 only a2.
 
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