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Am i the only one having "Path distances request failed on map" for too long?

Killzone667

Community Developer
Joined
Sep 20, 2015
Messages
87
This is simple pandaria dungeon. I've noticed my bots had lower GPH then usual. It was because they were idling while waiting for nav data from server.
How long this updates gonna make us loose money?
 
the throttle spam is also still happening, hb update notes say its fixed but not for me but go submit this to support with logs since tony will lock this any minute now
 
Also i've noticed that sometimes MoveTo has triggered successful completion without even moving.
 
There are no delays on nav servers. This log message simply indicates that the player is in a position that is not on mesh. This happens in practice for a multitude of reasons.
We really need logs to be able to check situations like this. If you are trying to run Dungeonbuddy, keep in mind that it is still not updated for HB3.

the throttle spam is also still happening, hb update notes say its fixed but not for me but go submit this to support with logs since tony will lock this any minute now
We need a log to check things like this.
 
ei, change server location when opening HB , when it requests you the key.

it worked for me !! ;)
 
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