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Alpha bot has stopped working!

For those of you who have logs to show, please make sure you full unzip the bot, and install the required prerequisites from the main thread. (Even if you think you installed them, install them anyway, especially the x64 VCRedist)

Also, make sure the game is running in 64-bit mode. NOT 32-bit. The new bot does NOT work with x86.

Let me know if the issue persists.
 
Thanks for the log. I'm looking into this one now.

Are you running any video-capture software at the moment? (RivaTuner, Fraps, OBS, etc) These are known to cause issues.

Thank you Apoc,

no, i only run NVIDIA Geforce Experience

i hope this information can help you

greetings
 
Do you have ShadowPlay enabled?

There is going to be a new build in a few minutes, can you please run that, and give me your log generated from that please.
 
Do you have ShadowPlay enabled?

There is going to be a new build in a few minutes, can you please run that, and give me your log generated from that please.


Okay i will, no i don't run shadowplay
 
i have updated and it's crashing again

here is the log ApocView attachment log.txt


* i will be offline for now, if u update the bot, i will post another log tonight - thanks for your help Apoc*
 
i have updated and it's crashing again

here is the log ApocView attachment 184369


* i will be offline for now, if u update the bot, i will post another log tonight - thanks for your help Apoc*

Thanks again! I've added your specific DirectX9 impl. to our repository. Everything should be working in the next build.
 
Hello there!

Looks like it's working with the update !

But it's constantly chain spamming errors while playing, so it makes the computer lagging as hell

logs : View attachment Stormbuddy 3244 2015-08-05-14.36.28.zip

Code:
Exception while pulsing Stormbuddy.DefaultRoutine.DefaultCombatRoutineSystem.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
   à Stormbuddy.DefaultRoutine.DefaultCombatRoutine.Pulse()
   à Buddy.GameEngine.Pulsator.Pulse()
 
Hello there!

Looks like it's working with the update !

But it's constantly chain spamming errors while playing, so it makes the computer lagging as hell

logs : View attachment 184377

Code:
Exception while pulsing Stormbuddy.DefaultRoutine.DefaultCombatRoutineSystem.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
   à Stormbuddy.DefaultRoutine.DefaultCombatRoutine.Pulse()
   à Buddy.GameEngine.Pulsator.Pulse()

Which hero are you using?
 
I was using The Butcher, I guess he's not supported ? But at least, it could be cool if it doesn't spamm errors all along the game ^^

And I think it's sending too much actions to the game because I have this in the game client... input.webp

I tried with Asmodan, which I believe is supported, it' doesn't spamm errors while playing but there is a huge list of errors after loading heroes and catalog: View attachment Stormbuddy 2784 2015-08-05-15.32.02.zip

I notice the game client freeze a lot, probably due to the massive amount a errors messages in logs, so you get afk and get kicked, you have to babysit it.
 
For those of you who have logs to show, please make sure you full unzip the bot, and install the required prerequisites from the main thread. (Even if you think you installed them, install them anyway, especially the x64 VCRedist)

Also, make sure the game is running in 64-bit mode. NOT 32-bit. The new bot does NOT work with x86.

Let me know if the issue persists.

Was to lazy to wake up eairly to check if there was a new version.
Hopefully your fixes today also work for me if not will test tonight
 
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