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All bots start freeze and die a lot of times.

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darlack

Member
Joined
Mar 3, 2015
Messages
252
[TrackMobTask] Cached monster locations: 71
[TrackMobTask] Moving to the monster at {345, 996} distance: 22
[TrackMobTask] Cached monster locations: 70
[TrackMobTask] Moving to the monster at {644, 845} distance: 269
[TrackMobTask] Cached monster locations: 70
[TrackMobTask] Moving to the monster at {644, 845} distance: 220
[TrackMobTask] Cached monster locations: 70
[TrackMobTask] Moving to the monster at {644, 845} distance: 148
[TrackMobTask] Cached monster locations: 69
[TrackMobTask] Moving to the monster at {645, 836} distance: 97
[Logic] Now moving towards {623, 837} because [dist (49) > MaxRangeRange (35)]
[Logic] Now moving towards {623, 838} because [dist (36) > MaxRangeRange (35)]
[StuckDetection] {402, 903} => 2
[StuckDetection] bounds: {274, 189}
[StuckDetection] TimeInInstance: 00:05:26.3262831
[StuckDetection] TimeInArea: 00:05:26.3274706
[TrackMobTask] Cached monster locations: 64
[TrackMobTask] Moving to the monster at {711, 792} distance: 102
[TrackMobTask] Cached monster locations: 64
[TrackMobTask] Moving to the monster at {711, 792} distance: 115
[TrackMobTask] Cached monster locations: 64
[TrackMobTask] Moving to the monster at {711, 792} distance: 100
[Logic] Now moving towards {728, 798} because [dist (42) > MaxRangeRange (35)]
[Logic] Now moving towards {738, 796} because [dist (44) > MaxRangeRange (35)]
[Logic] Now moving towards {738, 796} because [dist (39) > MaxRangeRange (35)]
[TrackMobTask] Cached monster locations: 49
[TrackMobTask] Moving to the monster at {697, 592} distance: 226
[TrackMobTask] Cached monster locations: 49
[TrackMobTask] Moving to the monster at {697, 592} distance: 245
[TrackMobTask] Cached monster locations: 49
[TrackMobTask] Moving to the monster at {697, 592} distance: 282
[TrackMobTask] Cached monster locations: 49
[TrackMobTask] Moving to the monster at {697, 592} distance: 262
[TrackMobTask] Cached monster locations: 49
[TrackMobTask] Moving to the monster at {697, 592} distance: 228
[TrackMobTask] Cached monster locations: 49
[TrackMobTask] Moving to the monster at {697, 592} distance: 198
[Logic] Now moving towards {809, 586} because [dist (46) > MaxRangeRange (35)]
[TrackMobTask] Cached monster locations: 63
[TrackMobTask] Moving to the monster at {697, 592} distance: 141
[Logic] Now moving towards {792, 553} because [dist (41) > MaxRangeRange (35)]
[Logic] Now moving towards the monster Flame Guardian because [canSee: False][pathDistance: 39.64084][blockedByDoor: False]
[Logic] Now moving towards the monster Flame Guardian because [canSee: False][pathDistance: 36.47856][blockedByDoor: False]
[Logic] Now moving towards {811, 512} because [dist (43) > MaxRangeRange (35)]
[Logic] Now moving towards {811, 512} because [dist (43) > MaxRangeRange (35)]
[TrackMobTask] Cached monster locations: 73
[TrackMobTask] Moving to the monster at {697, 592} distance: 122
[Logic] Now moving towards {728, 573} because [dist (42) > MaxRangeRange (35)]
[Logic] Now moving towards {705, 550} because [dist (39) > MaxRangeRange (35)]

[AreaStateCache] The location 29494 [Scroll of Wisdom] is being added. [Allocation 09.06.2015 20:52:46]
======HERE HE STUCKS FOR 30-60 sec and dont react to mobs atack, dont use chiken and dont use flask
just die. After 60 sec he sends error and restart bot.


[CombatOnInclusionCalcuation]System.Exception: Запрос ReadProcessMemory или WriteProcessMemory был выполнен только частично, at addr: 0E52D000, Size: 4
в GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
в GreyMagic.MemoryBase.Read[T](IntPtr addr)
в Loki.Game.Std.Containers.StdVector[TValue](NativeVector nativeVector, ExternalProcessMemory m)
в Loki.Game.Objects.ModAffix..ctor( container)
в Loki.Game.Objects.Components.ObjectMagicPropertiesComponent..()
в Loki.Game.Objects.Monster..()
в System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
в ExampleRoutine.ExampleRoutine.CombatTargetingOnInclusionCalcuation(NetworkObject entity) в c:\Users\Mestrs\Desktop\Exile\Routines\ExampleRoutine\ExampleRoutine.cs:строка 179

[Tick] Exception during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: Запрос ReadProcessMemory или WriteProcessMemory был выполнен только частично, at addr: 00000000, Size: 48
в GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
в GreyMagic.MemoryBase.Read[T](IntPtr addr)
в Loki.Game.Objects.Aura.()
в Loki.Game.Objects.Aura.()
в Loki.Game.Objects.Aura.get_TimeLeft()
в Loki.Game.Objects.Actor..(Aura )
в System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
в Loki.Game.Objects.Actor.HasAura(String name)
в Loki.Game.Objects.Actor.get_HasHeraldOfAshBuff()
в ExampleRoutine.ExampleRoutine.<Logic>d__54.MoveNext() в c:\Users\Mestrs\Desktop\Exile\Routines\ExampleRoutine\ExampleRoutine.cs:строка 1236
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
в System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
в Loki.Bot.Logic.Bots.BasicGrindBot.CombatTask..()
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
в System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
в Loki.Bot.v3.TaskManager..()
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
в System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
в Loki.Bot.Logic.Bots.BasicGrindBot.BasicGrindBot..()
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
в System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
в Buddy.Coroutines.Coroutine...()
--- Конец трассировки внутреннего стека исключений ---
в Buddy.Coroutines.Coroutine.(Boolean )
в Buddy.Coroutines.Coroutine.(Boolean )
в Buddy.Coroutines.Coroutine.Resume()
в Loki.Bot.Logic.Bots.BasicGrindBot.BasicGrindBot.Tick()
в Loki.Bot.BotManager.(IBot )

[AIFDeathHandler] Death Count : 15
[ResurrectTask] This is the #1 time we have died in this instance.


look he dies 15 times for just 2 hours, and it happens for all my accounts. Just started to happen 1-2 weeks ago or so.
I think before its just some bugs
and now its a big problem for me
plz help
 
look he dies 15 times for just 2 hours, and it happens for all my accounts. Just started to happen 1-2 weeks ago or so.
I think before its just some bugs
and now its a big problem for me
plz help

You modified your exampleroutine?
 
line 179 is
// Ignore Voidspawn of Abaxoth: thanks ExVault!
if (m.ExplicitAffixes.Any(a => a.DisplayName == "Voidspawn of Abaxoth"))
return false;

and line 1236 is
// See if we can use the skill.
var skill = LokiPoe.InGameState.SkillBarPanel.Slot(_heraldOfAshSlot);
if (skill.CanUse() && !LokiPoe.Me.HasHeraldOfAshBuff)
 
wbPcGR1.png


same date change like from new downloaded one
 
Here again he freeezee

[CreatePortalToTown] Now opening the inventory panel.
[OpenInventoryPanel]
[OpenInventoryPanel] The InventoryPanel is not opened. Now opening it.
[CreatePortalToTown] Now searching the main inventory for a Portal Scroll.
[CreatePortalToTown] Now using the Portal Scroll.
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[TrackMobTask] Monster cache has been cleared.
[AreaTransitionTask] Registering back transition at {2361, 252}
[GridExplorer] Now segmenting the current area.
[GridExplorer] Area segmentation complete 00:00:00.5351222.
[TrackMobTask] Cached monster locations: 18
[TrackMobTask] Moving to the monster at {2231, 257} distance: 116
[Logic] Now moving towards {2236, 257} because [dist (50) > MaxRangeRange (35)]
[Logic] Now moving towards {2238, 257} because [dist (43) > MaxRangeRange (35)]
[AreaStateCache] The location 10798 [Sharkskin Tunic] is being added. [Allocation 09.06.2015 22:59:35]
[AreaStateCache] The location 27094 [Maelström Staff] is being added. [Allocation 09.06.2015 22:59:35]
[AreaStateCache] The location 29184 [Tenderizer] is being added. [Allocation 09.06.2015 22:59:35]
[AreaStateCache] The location 32269 [Scroll of Wisdom] is being added. [Allocation 09.06.2015 22:59:35]
[AreaStateCache] The location 30476 [Rustic Sash] is being added. [Allocation 09.06.2015 22:59:35]
[AreaStateCache] The location 32473 [Sovereign Spiked Shield] is being added. [Allocation 09.06.2015 22:59:35]

and after this shit again

Exception during plugin Tick.System.OutOfMemoryException: Выдано исключение типа "System.OutOfMemoryException".
в System.Collections.Generic.Dictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes)
в System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
в GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
в GreyMagic.MemoryBase.Read[T](IntPtr addr)
в Loki.Game.Objects.Components.ActorComponent.()
в Loki.Game.Utilities.PerCachedValue`1.get_Value()
в Loki.Game.Objects.Components.ActorComponent.()
в Loki.Game.Objects.Components.ActorComponent.()
в Loki.Game.Utilities.PerCachedValue`1.get_Value()
в Loki.Game.Objects.Components.ActorComponent.()
в Loki.Game.Objects.Components.ActorComponent.get_CurrentAction()
в Loki.Game.Objects.Actor.get_CurrentAction()
в FlaskHelper.Usage.ShouldUseQuicksilverFlask(Int32 flaskId, Single flaskDistance) в c:\Users\Mestrs\Desktop\Exile\Plugins\FlaskHelper\Usage.cs:строка 205
в FlaskHelper.Usage.CheckFlaskUsage(FlaskTypes flaskType, Single flaskThreshold) в c:\Users\Mestrs\Desktop\Exile\Plugins\FlaskHelper\Usage.cs:строка 82
в FlaskHelper.Main.Tick() в c:\Users\Mestrs\Desktop\Exile\Plugins\FlaskHelper\Main.cs:строка 128
в Loki.Bot.PluginManager.(IPlugin )

Exception during plugin Tick.System.OutOfMemoryException: Выдано исключение типа "System.OutOfMemoryException".
в System.Collections.Generic.Dictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes)
в System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
в GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
в GreyMagic.MemoryBase.Read[T](IntPtr addr)
в Loki.Game.Std.Containers.StdVector[TValue](NativeVector nativeVector, ExternalProcessMemory m)
в Loki.Game.LokiPoe.InGameState.InventoryPanel.()
в Loki.Game.LokiPoe.InGameState.InventoryPanel.GetInventoryBySlot(InventorySlot slot)
в Loki.Game.LokiPoe.InGameState.InventoryPanel.get_MainInventory()
в MapRunner.Statistics.ScanInventoryForMaps() в c:\Users\Mestrs\Desktop\Exile\Plugins\MapRunner\Statistics.cs:строка 184
в MapRunner.MapRunner.Tick() в c:\Users\Mestrs\Desktop\Exile\Plugins\MapRunner\MapRunner.cs:строка 274
в Loki.Bot.PluginManager.(IPlugin )

[Stop] Now requesting the BotThread to stop.
Exception during plugin Tick.System.OutOfMemoryException: Выдано исключение типа "System.OutOfMemoryException".
в System.Collections.Generic.Dictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes)
в System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
в GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
в GreyMagic.MemoryBase.Read[T](IntPtr addr)
в GreyMagic.Executor.get_IsInsideHook()
в GreyMagic.Executor.EndExecute()
в GreyMagic.FrameLockRelease..ctor(Executor executor, Boolean reacquireAsHardLock)
в GreyMagic.ExternalProcessMemory.ReleaseFrame(Boolean reacquireAsHardLock)
в StuckDetection.StuckDetection.Tick() в c:\Users\Mestrs\Desktop\Exile\Plugins\StuckDetection\StuckDetection.cs:строка 104
в Loki.Bot.PluginManager.(IPlugin )

[Tick] Exception during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.OutOfMemoryException: Выдано исключение типа "System.OutOfMemoryException".
в System.Collections.Generic.Dictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes)
в System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
в GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
в GreyMagic.MemoryBase.Read[T](IntPtr addr)
в Loki.Game.Std.Containers.StdVector[TValue](NativeVector nativeVector, ExternalProcessMemory m)
в Loki.Game.LokiPoe.InGameState.InventoryPanel.()
в Loki.Game.LokiPoe.InGameState.InventoryPanel.GetInventoryBySlot(InventorySlot slot)
в Loki.Game.LokiPoe.InGameState.InventoryPanel.get_Cursor()
в Loki.Bot.Logic.Bots.BasicGrindBot.ClearCursorTask..()
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
в System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
в Loki.Bot.v3.TaskManager..()
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
в System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
в Loki.Bot.Logic.Bots.BasicGrindBot.BasicGrindBot..()
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
в System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
в Buddy.Coroutines.Coroutine...()
--- Конец трассировки внутреннего стека исключений ---
в Buddy.Coroutines.Coroutine.(Boolean )
в Buddy.Coroutines.Coroutine.(Boolean )
в Buddy.Coroutines.Coroutine.Resume()
в Loki.Bot.Logic.Bots.BasicGrindBot.BasicGrindBot.Tick()
в Loki.Bot.BotManager.(IBot )

[BasicGrindBot] OnStop
[AdvancedItemFilter] Stop
[FlaskHelper] Stop
[GemLeveler] Stop
[MapRunner] Stop
[StuckDetection] Stop
[ExampleRoutine] Stop

and i stop it
 
I can confirm this - same happens to me right after update. Bot freezes waiting for end of the cast. Seems like new offsets are brocken.
 
again have this problem with new account and new install of buddy
he freeze 100% and die if near mobs
 
Please make a thread in Support and attach a full log file (and not a partial snippet) and explain the problem and it'll be looked into.
 
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