Bossqwerty
New Member
- Joined
- Jan 15, 2010
- Messages
- 85
[AI - Inferno] Modded FallenDev FoM + DC - 1700 IPH 5.5 Leg/hr
I don't know anything about making or editing profiles, but I managed to mod it so it only runs FoM and Decaying Crypt. I average 1900 IPH on my barb, and 5 legs/hr. I'm hoping someone who knows how to make profiles will try this and see how efficient it is and tweak it or make a better one.
It ignores trees and cows. Load misery3 and go.
I bot on mp10
330k unbuffed dps(with passives)
9% LS
58% CC
600% CD
600 AR
Trinity config:
Ignore elites and goblins, avoid poison tree at all costs(14 yards and 100hp). Logout on death. Mob pack size 8+
Spec for my barb:
Barbarian - Game Guide - Diablo III
update: v1.0 changed some stuff that will yield much higher IPH
-----------------------------------------------------------------------------------------------
Modified version by zorked:
Misery_zorked.zip below for download
What does it do?
- starts directly with waypoint in FoM
- only runs one loop around the map, trying to find Decaying
***Very simplified loop*** to only attract the big hubs of mobs, trying not to run too much on the edges (where most of the evil Trees spawn
- when finished bot runs across the bridge to shut off blacklisted mobs, for a safer TP
- inside Decaying lvl 2 tries to look into every corner
- when stuck in Decaying lvl 2 teleport to town/next run
I don't know anything about making or editing profiles, but I managed to mod it so it only runs FoM and Decaying Crypt. I average 1900 IPH on my barb, and 5 legs/hr. I'm hoping someone who knows how to make profiles will try this and see how efficient it is and tweak it or make a better one.
It ignores trees and cows. Load misery3 and go.
I bot on mp10
330k unbuffed dps(with passives)
9% LS
58% CC
600% CD
600 AR
Trinity config:
Ignore elites and goblins, avoid poison tree at all costs(14 yards and 100hp). Logout on death. Mob pack size 8+
Spec for my barb:
Barbarian - Game Guide - Diablo III
update: v1.0 changed some stuff that will yield much higher IPH
-----------------------------------------------------------------------------------------------
Modified version by zorked:
Misery_zorked.zip below for download
What does it do?
- starts directly with waypoint in FoM
- only runs one loop around the map, trying to find Decaying
***Very simplified loop*** to only attract the big hubs of mobs, trying not to run too much on the edges (where most of the evil Trees spawn
- when finished bot runs across the bridge to shut off blacklisted mobs, for a safer TP
- inside Decaying lvl 2 tries to look into every corner
- when stuck in Decaying lvl 2 teleport to town/next run