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After the last patch bugged out , log included.

virtual

Member
Joined
Jan 15, 2010
Messages
753
I dont know what happened after this last update. Winterbuddy was finally starting to work half decent for a few days then the last patch threw it back into total haywire.

Its back to not shutting down unless you forcibly shut it down with task manager.

It locks up everything when it changes instances.
But the new thing its doing A LOT is running around or trying to jump at a door endlessly when it should interact with the object or door.

Heres a log , in this log the bot should have interacted with a Sack lying on the floor, but instead just ran circles.
 

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Here is what it looks like to me.

It looks like somehow when the game got patched, all of the coordinates in moved by a small degree, so my character is going to where he think he should be but he is now like 1 meter off in the game. For instance he trying to jump up and down and run through a door because it thinks it should start an interaction on the other side of the door. Or its trying to loot something that it thinks should be 1 meter to the left.

You can see this if you create a toon fresh. Every toon i have made since the patch stop about 1 meter from the very first box it needs to loot and stops and tries to interact, but its not within loot range.

Now i dont know anything about what its trying to do this is just a guess.

Im running another toon right now with a fresh install, so i will let you know. If anything has changed, but so far the very first item at level 1 ( the box with your gear) is reacting exactly the same as the bugged incidents i was encountering.
 
Okay with no plug ins, fresh install, it gets to a door that it should interact with, but instead jumps and jumps ect.....
 
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