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After death stands still

saltychip

New Member
Joined
Jan 11, 2013
Messages
556
This error occurred about 20% of deaths. This is what it said in my log after I died and the bot stopped working correctly.

[18:03:11.998 V] [Poi.Clear] Reason: We died.
[18:03:15.736 D] Error iterating field list: System.Exception: Failed to ReadProcessMemory
at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative)
at ..(IntPtr )
at Buddy.Swtor.Managers.CacheObj`1.Get(IntPtr inPtr, T& value)
at ...ctor(IntPtr nativePtr)
at ...ctor(IntPtr nativePtr)
at ..()
at ..[](UInt64 , HeroType )
[18:04:35.389 D] Error iterating field list: System.Exception: Failed to ReadProcessMemory
at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative)
at ..()
at ..()
at ..[](UInt64 , HeroType )
[18:07:59.954 D] Error iterating field list: System.Exception: Failed to ReadProcessMemory
at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative)
at ..(IntPtr )
at Buddy.Swtor.Managers.CacheObj`1.Get(IntPtr inPtr, T& value)
at ...ctor(IntPtr nativePtr)
at ...ctor(IntPtr nativePtr)
at ..()
at ..[](UInt64 , HeroType )

At that point I hit stop bot and restarted it manually so it went back to grinding. Just wondering what causes this as it would make this impossible to grind overnight.
 
This error occurred about 20% of deaths. This is what it said in my log after I died and the bot stopped working correctly.



At that point I hit stop bot and restarted it manually so it went back to grinding. Just wondering what causes this as it would make this impossible to grind overnight.


This has to do when you are casting and your character dies. Something I have been looking into for some time but it seems BW things you are still in combat since you were casting an ability but it didn't go off. So it sits at the vendor waiting to use ability before it sends out movement. Why I have my routine currently reset every so many mins just in case this would happen. This maybe fixed in a future update via routine or bw. I think it is something with the routine since BW is programmed very well. People just assume BW is shit but its more or less the custom combat routines doing something wrong.
 
I think its something to do with the rebuff after death as well. I'll keep testing it.
 
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