Alright well not really a guide but more or less what I have noticed watching HB today while doing work.
I have created about 6 Hunter decks with these rules in mind, all give 40%-50% win ratio. Not stellar but it's a start.
HB plays very aggressively, it will go to the face unless it can kill a mob without losing one (from what I have seen).
HB doesn't handle spells that require targets all that well or intelligently, thus I avoid them.
Drop-targets don't work (known issue) but I avoid anything that requires a specific target
Spells in general seem to get lower priority than summoning a mob.
HB will summon the most expensive mob most of the time.
HB will go to the face instead of protecting yours, which includes taking one last swipe at your enemy before allowing enemy mobs to kill you (like dude, Kill the freaking 10/1 already!)
1. Make a fast deck, lots of 2's
2. Include lots of non-target necessary battlecry and taunt
3. Minions, Minions, Minions
4. Keep your cards cycling. Include lots of "Draw a card".
5. Include wipe-protection from AoE if you can (deathrattle: summon...)
6. If you use Hunter spells, use the ones that don't require you to pick a target.
I have created about 6 Hunter decks with these rules in mind, all give 40%-50% win ratio. Not stellar but it's a start.
HB plays very aggressively, it will go to the face unless it can kill a mob without losing one (from what I have seen).
HB doesn't handle spells that require targets all that well or intelligently, thus I avoid them.
Drop-targets don't work (known issue) but I avoid anything that requires a specific target
Spells in general seem to get lower priority than summoning a mob.
HB will summon the most expensive mob most of the time.
HB will go to the face instead of protecting yours, which includes taking one last swipe at your enemy before allowing enemy mobs to kill you (like dude, Kill the freaking 10/1 already!)
1. Make a fast deck, lots of 2's
2. Include lots of non-target necessary battlecry and taunt
3. Minions, Minions, Minions
4. Keep your cards cycling. Include lots of "Draw a card".
5. Include wipe-protection from AoE if you can (deathrattle: summon...)
6. If you use Hunter spells, use the ones that don't require you to pick a target.