Hey any suggestions?
my WD runs straight in to mobs
there is no good bounty profile
constantly getting error handle target and leaving the bot afk gets the log files up to 200 megabytes...
what is this? and when can i hope the bot will become better like it was before.
thanks
14:04:36.743 ERROR Logger [Trinity] Error in HandleTarget: System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Trinity.RefreshCacheInit() in c:\Users\Sharas\Desktop\DB\Plugins\Trinity\Cache\RefreshObjects.cs:line 616
at Trinity.Trinity.RefreshDiaObjectCache() in c:\Users\Sharas\Desktop\DB\Plugins\Trinity\Cache\RefreshObjects.cs:line 99
at Trinity.Trinity.RefreshDiaObjects() in c:\Users\Sharas\Desktop\DB\Plugins\Trinity\Cache\RefreshObjects.cs:line 34
at Trinity.Trinity.HandleTarget() in c:\Users\Sharas\Desktop\DB\Plugins\Trinity\Combat\HandleTarget.cs:line 77
14:04:36.773 ERROR Logger [Trinity] Error in HandleTarget: System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 416
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.ActorMovement.()
at Zeta.Game.Internals.Actors.ActorMovement.get_IsMoving()
at Trinity.Trinity.HandleObjectInRange() in c:\Users\Sharas\Desktop\DB\Plugins\Trinity\Combat\HandleTarget.cs:line 268
at Trinity.Trinity.HandleTarget() in c:\Users\Sharas\Desktop\DB\Plugins\Trinity\Combat\HandleTarget.cs:line 108
my WD runs straight in to mobs
there is no good bounty profile
constantly getting error handle target and leaving the bot afk gets the log files up to 200 megabytes...
what is this? and when can i hope the bot will become better like it was before.
thanks
14:04:36.743 ERROR Logger [Trinity] Error in HandleTarget: System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Trinity.RefreshCacheInit() in c:\Users\Sharas\Desktop\DB\Plugins\Trinity\Cache\RefreshObjects.cs:line 616
at Trinity.Trinity.RefreshDiaObjectCache() in c:\Users\Sharas\Desktop\DB\Plugins\Trinity\Cache\RefreshObjects.cs:line 99
at Trinity.Trinity.RefreshDiaObjects() in c:\Users\Sharas\Desktop\DB\Plugins\Trinity\Cache\RefreshObjects.cs:line 34
at Trinity.Trinity.HandleTarget() in c:\Users\Sharas\Desktop\DB\Plugins\Trinity\Combat\HandleTarget.cs:line 77
14:04:36.773 ERROR Logger [Trinity] Error in HandleTarget: System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 416
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.ActorMovement.()
at Zeta.Game.Internals.Actors.ActorMovement.get_IsMoving()
at Trinity.Trinity.HandleObjectInRange() in c:\Users\Sharas\Desktop\DB\Plugins\Trinity\Combat\HandleTarget.cs:line 268
at Trinity.Trinity.HandleTarget() in c:\Users\Sharas\Desktop\DB\Plugins\Trinity\Combat\HandleTarget.cs:line 108