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Afks and times out at certain location

bidder1

New Member
Joined
Aug 31, 2012
Messages
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Logs and pic included

Had to copy past the part Where i got stuck from log since it was above 1mb

Even clicking wih mouse doesnt fix now it just goes to town and afk.. lol

2nd spot:

[20:08:43.600 D] Generating path to UNKNOWN - <1075.926, 1154.965, -29.9>
[20:08:43.616 D] Successfully generated path from {X=149,Y=111} to {X=173,Y=142} in 00:00:00.0006556 with 32(6) hops
[20:08:43.616 D] Client path generated.
[20:08:43.616 D] Generated path to <1075.926, 1154.965, -29.9> () with 6 hops.
[20:08:48.875 D] Navigator.Clear
[20:08:48.952 D] Replaced hook [ProfileOrderBehavior_Hook] 46a28ee7-4676-412b-a5c6-d1b8ee22acea
[20:08:48.952 D] Generating path to UNKNOWN - <1120.435, 1061.716, -60.48213>
[20:08:48.978 D] Successfully generated path from {X=172,Y=141} to {X=136,Y=160} in 00:00:00.0011192 with 37(5) hops
[20:08:48.978 D] Client path generated.
[20:08:48.978 D] Generated path to <1120.435, 1061.716, -60.48213> () with 5 hops.
[20:08:54.054 D] Navigator.Clear
[20:08:54.073 D] Replaced hook [ProfileOrderBehavior_Hook] fd572594-9fba-4067-806c-42091f0c43f1
[20:08:54.073 D] Generating path to UNKNOWN - <1083.328, 1040.23, -76.50092>
[20:08:54.085 D] Successfully generated path from {X=140,Y=159} to {X=128,Y=145} in 00:00:00.0000744 with 15(3) hops
[20:08:54.085 D] Client path generated.
[20:08:54.085 D] Generated path to <1083.328, 1040.23, -76.50092> () with 3 hops.
[20:08:55.876 D] Navigator.Clear
[20:08:55.911 D] Replaced hook [ProfileOrderBehavior_Hook] 5b002f8e-beae-4ebf-a734-0e24a9014c5f
[20:08:55.914 N] Interacting with object Boss_Portal_MistressOfPain-52495
[20:08:56.962 D] Navigator.Clear
[20:08:56.997 N] Interacting with object Boss_Portal_MistressOfPain-52495
[20:08:59.147 N] ========== Grid segmentation resetting!!! ============
[20:08:59.150 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Actors.DiaObject.()
at Zeta.Internals.Actors.DiaObject.get_ACDGuid()
at Zeta.Internals.Actors.DiaObject.Interact()
at Zeta.CommonBot.Profile.Common.UseObjectTag.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[20:08:59.219 D] Replaced hook [ProfileOrderBehavior_Hook] 4106f5ee-5165-472b-9a23-8f6f95fec450
[20:09:04.246 D] Replaced hook [ProfileOrderBehavior_Hook] 346457b6-aaa3-4be2-9e57-01facc82c752
[20:09:04.247 N] [RadsProfileManager beta] Been asked to load a new profile, which is GangnamStyle_CursedHeart.xml
[20:09:04.515 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.2 GangnamStyle - Heart of the Cursed
[20:09:04.515 N] [RadsProfileManager beta] Reset death count to 0.
[20:09:05.542 D] Replaced hook [ProfileOrderBehavior_Hook] a6e97246-1755-44fc-8c66-9479aa55344a
[20:09:05.642 D] Replaced hook [ProfileOrderBehavior_Hook] 0445b610-a9f0-4211-9ebb-f01602b6e4a1
[20:09:05.643 D] Generating path to UNKNOWN - <1047.614, 1279.675, 40.19239>
[20:09:05.724 D] Successfully generated path from {X=202,Y=105} to {X=223,Y=131} in 00:00:00.0009107 with 28(4) hops
[20:09:05.724 D] Client path generated.
[20:09:05.724 D] Generated path to <1047.614, 1279.675, 40.19239> () with 4 hops.
[20:09:08.761 D] Navigator.Clear
[20:09:08.811 D] Replaced hook [ProfileOrderBehavior_Hook] 86a7f9c9-21d0-4513-a85c-04c1373c3a3c
[20:09:08.812 D] Generating path to UNKNOWN - <1148.76, 1270.359, 40.1>
[20:09:08.825 D] Successfully generated path from {X=222,Y=128} to {X=220,Y=171} in 00:00:00.0006031 with 44(5) hops
[20:09:08.825 D] Client path generated.
[20:09:08.825 D] Generated path to <1148.76, 1270.359, 40.1> () with 5 hops.
[20:09:13.042 D] Navigator.Clear
[20:09:13.066 D] Replaced hook [ProfileOrderBehavior_Hook] 13f95b69-9f07-4693-b35d-e59931204cf0
[20:09:13.066 D] Generating path to UNKNOWN - <1219.801, 1221.462, 40.33031>
[20:09:13.073 D] Successfully generated path from {X=221,Y=168} to {X=200,Y=199} in 00:00:00.0011737 with 32(5) hops
[20:09:13.073 D] Client path generated.
[20:09:13.073 D] Generated path to <1219.801, 1221.462, 40.33031> () with 5 hops.
[20:09:16.306 D] Navigator.Clear
[20:09:16.367 D] Replaced hook [ProfileOrderBehavior_Hook] da467901-03af-4486-8194-ff5f75d8302f
[20:09:16.370 D] Generating path to UNKNOWN - <1271.218, 1138.841, 40.1>
[20:09:16.381 D] Successfully generated path from {X=200,Y=197} to {X=167,Y=220} in 00:00:00.0008955 with 34(8) hops
[20:09:16.381 D] Client path generated.
[20:09:16.381 D] Generated path to <1271.218, 1138.841, 40.1> () with 8 hops.
[20:09:19.790 D] Navigator.Clear
[20:09:19.834 D] Replaced hook [ProfileOrderBehavior_Hook] 564ba26d-96a5-4953-b4e4-054355897a00
[20:09:19.834 D] Generating path to UNKNOWN - <1270.786, 1088.514, 40.50775>
[20:09:19.849 D] Successfully generated path from {X=170,Y=218} to {X=147,Y=220} in 00:00:00.0002161 with 24(6) hops
[20:09:19.849 D] Client path generated.
[20:09:19.849 D] Generated path to <1270.786, 1088.514, 40.50775> () with 6 hops.
[20:09:21.863 D] Navigator.Clear
[20:09:21.897 D] Replaced hook [ProfileOrderBehavior_Hook] 00ebd388-294c-4261-bf7d-d63f5fd7b98c
[20:09:21.899 D] Generating path to UNKNOWN - <1213.249, 1076.738, 16.74862>
[20:09:21.908 D] Successfully generated path from {X=150,Y=219} to {X=142,Y=197} in 00:00:00.0002926 with 23(8) hops
[20:09:21.908 D] Client path generated.
[20:09:21.908 D] Generated path to <1213.249, 1076.738, 16.74862> () with 8 hops.
[20:09:24.061 D] Navigator.Clear
[20:09:24.082 D] Replaced hook [ProfileOrderBehavior_Hook] 14f9a699-662a-4348-9f7d-7a0a2da925e1
[20:09:24.083 D] Generating path to UNKNOWN - <1159.117, 1078.982, 0.1000016>
[20:09:24.097 D] Successfully generated path from {X=143,Y=200} to {X=143,Y=175} in 00:00:00.0001167 with 26(2) hops
[20:09:24.097 D] Client path generated.
[20:09:24.097 D] Generated path to <1159.117, 1078.982, 0.1000016> () with 2 hops.
[20:09:26.222 D] Navigator.Clear
[20:09:26.238 D] Replaced hook [ProfileOrderBehavior_Hook] 321105c3-9407-4e40-a68e-94d10d745d50

http://imageshack.us/a/img826/3816/locationstuck.png

Did Force Town run and continue the run for 2nd spot, didn't try that on first yet [clicking worked so ya]

This all is cause of DB or Profiles?
 

Attachments

  • Location wher eit just doesn't do anything leaves game.webp
    Location wher eit just doesn't do anything leaves game.webp
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  • Logs for Stuck.txt
    Logs for Stuck.txt
    245.3 KB · Views: 51
Last edited:
on what DB version are you


btw you can upload zip files on our boards
 
Yep same thing just happened to me DB v 259, Also in Act 3, fields of slaughter.
 
It happened again If I click manually to some other place it continues the run.

Also I am on latest DB version and Giles Trinity with RadsProfile 0.9

DB 259 and 1.6 Giles
 
Last edited:
Getting stuck more often at many more spots now lol this is so messed up donno whats causingthe problem.. its same thing after either killing or getting to certain spots it just freezes well not client freeze but char doesn't do anything and times out.
 
same, different spots just stands there for no reason, if i move him, he does his job again
 
I saw something strange, i had same issue.Go to Trinity Activate unstucker and log out box than save settings.Go again Trinity uncheck unstucker and log out box(from Trinity) and save settings again.Bug fixed :)
Trinity is making some problems with last version.Basicaly unstucker and afk thingy from Trinisy is stopping DB from reloading or loading next waypoint on your profile.
Let me know please if it wokrked for you with same problem.
 
I saw something strange, i had same issue.Go to Trinity Activate unstucker and log out box than save settings.Go again Trinity uncheck unstucker and log out box(from Trinity) and save settings again.Bug fixed :)
Trinity is making some problems with last version.Basicaly unstucker and afk thingy from Trinisy is stopping DB from reloading or loading next waypoint on your profile.
Let me know please if it wokrked for you with same problem.

I don't use Trinity and i get all the stucks talked about here
 
Logs and pic included

Had to copy past the part Where i got stuck from log since it was above 1mb

Even clicking wih mouse doesnt fix now it just goes to town and afk.. lol

2nd spot:



http://imageshack.us/a/img826/3816/locationstuck.png

Did Force Town run and continue the run for 2nd spot, didn't try that on first yet [clicking worked so ya]

This all is cause of DB or Profiles?

click Dump RActors and post the first few lines plz (she must be there)
 
Last edited:
Calling OnDone() on current behavior. ContinueTag: IsDone: False, ProfileName: GangnamStyle_DamnedTower.xml, ExitGame: null, BackUpProfile: GangnamStyle_START_HERE.xml, QuestId: 0, StepId: 0, QuestName: Quest Id: 0, IsDoneCache: False, Behavior: Zeta.TreeSharp.Action,
[00:05:18.628 D] QuestOrderManager.OnBotStop(). Resetting caches.
[00:05:18.628 D] Resetting current behavior.
[00:05:18.628 D] Calling OnDone() on current behavior. ContinueTag: IsDone: False, ProfileName: GangnamStyle_DamnedHeart.xml, ExitGame: null, BackUpProfile: null, QuestId: 0, StepId: 0, QuestName: Quest Id: 0, IsDoneCache: False, Behavior: Zeta.TreeSharp.Action,
[00:05:18.628 D] QuestOrderManager.OnBotStop(). Resetting caches.
[00:05:18.628 D] Resetting current behavior.
[00:05:18.628 D] Calling OnDone() on current behavior. ContinueTag: IsDone: False, ProfileName: GangnamStyle_CursedTower.xml, ExitGame: null, BackUpProfile: null, QuestId: 0, StepId: 0, QuestName: Quest Id: 0, IsDoneCache: False, Behavior: Zeta.TreeSharp.Action,
[00:05:18.628 D] QuestOrderManager.OnBotStop(). Resetting caches.
[00:05:18.628 D] Resetting current behavior.
[00:05:18.628 D] Calling OnDone() on current behavior. ContinueTag: IsDone: False, ProfileName: GangnamStyle_CursedHeart.xml, ExitGame: null, BackUpProfile: null, QuestId: 0, StepId: 0, QuestName: Quest Id: 0, IsDoneCache: False, Behavior: Zeta.TreeSharp.Action,
[00:05:18.628 D] QuestOrderManager.OnBotStop(). Resetting caches.
[00:05:18.629 D] Resetting current behavior.
[00:05:18.629 D] Calling OnDone() on current behavior. ContinueTag: IsDone: False, ProfileName: GangnamStyle_Battlefields.xml, ExitGame: null, BackUpProfile: null, QuestId: 0, StepId: 0, QuestName: Quest Id: 0, IsDoneCache: False, Behavior: Zeta.TreeSharp.Action,
[00:05:18.629 D] QuestOrderManager.OnBotStop(). Resetting caches.
[00:05:18.629 D] Resetting current behavior.
[00:05:18.629 D] Calling OnDone() on current behavior. ContinueTag: IsDone: False, ProfileName: GangnamStyle_FieldsofSlaughter.xml, ExitGame: null, BackUpProfile: null, QuestId: 0, StepId: 0, QuestName: Quest Id: 0, IsDoneCache: False, Behavior: Zeta.TreeSharp.Action,
[00:05:18.629 D] QuestOrderManager.OnBotStop(). Resetting caches.
[00:05:18.629 D] Resetting current behavior.
[00:05:18.630 D] Calling OnDone() on current behavior. MoveToTag: X: 3364.994, Y: 599.9155, Z: 0.3324151, PathPrecision: 1, Position: <3364.994, 599.9155, 0.3324151>, UnsafeRandomDistance: 0, Name: null, IsDone: False, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector,
[00:05:18.630 D] QuestOrderManager.OnBotStop(). Resetting caches.
[00:05:18.630 D] Resetting current behavior.
[00:05:18.631 D] Calling OnDone() on current behavior. MoveToTag: X: 2812.105, Y: 429.4962, Z: 0.07882276, PathPrecision: 1, Position: <2812.105, 429.4962, 0.07882276>, UnsafeRandomDistance: 0, Name: null, IsDone: False, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector,
[00:05:18.631 D] QuestOrderManager.OnBotStop(). Resetting caches.
[00:05:18.631 D] Resetting current behavior.
[00:05:18.631 D] Calling OnDone() on current behavior. MoveToTag: X: 2812.105, Y: 429.4962, Z: 0.07882276, PathPrecision: 1, Position: <2812.105, 429.4962, 0.07882276>, UnsafeRandomDistance: 0, Name: null, IsDone: False, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector,
[00:05:18.631 D] QuestOrderManager.OnBotStop(). Resetting caches.
[00:05:18.631 D] Resetting current behavior.
[00:05:18.632 D] Calling OnDone() on current behavior. MoveToTag: X: 2812.105, Y: 429.4962, Z: 0.07882276, PathPrecision: 1, Position: <2812.105, 429.4962, 0.07882276>, UnsafeRandomDistance: 0, Name: null, IsDone: False, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector,
[00:05:18.668 N] Bot Thread Ended. Was this requested?
[00:05:24.474 N] [192130A0] Type: Player Name: Barbarian_Male-5 ActorSNO: 3301, Distance: 0
[00:05:24.487 N] [19221538] Type: Unit Name: Hireling_Enchantress-51 ActorSNO: 4482, Distance: 11.63254
[00:05:24.504 N] [19219CB0] Type: Item Name: Gloves_norm_base_flippy-7862 ActorSNO: 4264
[00:05:24.521 N] [19229610] Type: Item Name: Emerald_08-7864 ActorSNO: 56895
[00:05:24.538 N] [1922BB78] Type: Item Name: Polearm_norm_base_flippy_06-7863 ActorSNO: 4878
[00:05:24.555 N] [19220CE8] Type: Item Name: healthPotion_Mythic-7970 ActorSNO: 226397
[00:05:24.606 N] [1922AAD8] GizmoType: LootContainer Name: Clicky_LootType2_DemonFlyer_B_Frosty_Corpse_01-8208 ActorSNO: 200250 Distance: 63.23344 Position: <2906.5, 774.0011, 0> Barracade: False
[00:05:24.664 N] [1921B5A0] GizmoType: LootContainer Name: A3_Battlefield_Chest_Snowy-7807 ActorSNO: 111870 Distance: 63.79179 Position: <2896.5, 741, 0> Barracade: False
[00:05:24.674 N] [1922A288] Type: Item Name: GoldSmall-8001 ActorSNO: 4313
[00:05:24.691 N] [192278F8] Type: Item Name: GoldCoins-8006 ActorSNO: 209200
[00:05:24.708 N] [19229A38] Type: Unit Name: a3dun_battlefield_Demon_GroundTrap_GasChamber-8221 ActorSNO: 171283, Distance: 98.1715
[00:05:24.759 N] [19216280] GizmoType: ProximityTriggered Name: A3_Battlefield_DemonMine_C_Snow-8215 ActorSNO: 150825 Distance: 105.0211 Position: <2860.717, 774.1413, 0> Barracade: False
[00:05:24.759 N] [19228148] Type: ServerProp Name: NoSpawnActor50feet-8287 ActorSNO: 80447, Distance: 108.4828
[00:05:24.776 N] [19221110] Type: Unit Name: bastionsKeepGuard_Melee_A_01_NPC_Frosty-8283 ActorSNO: 200706, Distance: 108.612
[00:05:24.793 N] [192151E0] Type: Unit Name: a3dun_battlefield_Demon_GroundTrap_GasChamber-8288 ActorSNO: 171283, Distance: 112.8119
[00:05:24.810 N] [1921CA68] Type: Unit Name: a3dun_battlefield_Demon_GroundTrap_GasChamber-8286 ActorSNO: 171283, Distance: 116.5027
[00:05:24.861 N] [1921B9C8] GizmoType: ProximityTriggered Name: A3_Battlefield_DemonMine_C_Snow-7833 ActorSNO: 150825 Distance: 119.5748 Position: <2841.867, 724.2126, 1.907349E-06> Barracade: False
[00:05:24.914 N] [19217748] GizmoType: ProximityTriggered Name: A3_Battlefield_DemonMine_C_Snow-8205 ActorSNO: 150825 Distance: 131.5935 Position: <2828.707, 742.3416, 0> Barracade: False
[00:05:24.982 N] [19226430] GizmoType: ProximityTriggered Name: A3_Battlefield_DemonMine_C_Snow-8216 ActorSNO: 150825 Distance: 134.3548 Position: <2827.946, 763.9074, 0> Barracade: False
[00:05:25.033 N] [19219460] GizmoType: ProximityTriggered Name: rmpt_FloorExplosion_directional-7851 ActorSNO: 195414 Distance: 135.009 Position: <2879.571, 632.5391, 0.004074097> Barracade: False
[00:05:25.084 N] [19216EF8] GizmoType: LootContainer Name: LootType2_BastionsKeepGuard_Frosty_Melee_Corpse_04-8220 ActorSNO: 200225 Distance: 152.9563 Position: <2810.283, 770.6414, -0.3614998> Barracade: False
[00:05:25.135 N] [192257B8] GizmoType: ProximityTriggered Name: rmpt_FloorExplosion_directional-7866 ActorSNO: 195414 Distance: 181.058 Position: <2816.314, 630.9754, 0.1998749> Barracade: False

here you go sir! I just got this like 10 hours ago. Please help to fix this, it only occurred in Fields of Slaughter.
 
I saw something strange, i had same issue.Go to Trinity Activate unstucker and log out box than save settings.Go again Trinity uncheck unstucker and log out box(from Trinity) and save settings again.Bug fixed :)
Trinity is making some problems with last version.Basicaly unstucker and afk thingy from Trinisy is stopping DB from reloading or loading next waypoint on your profile.
Let me know please if it wokrked for you with same problem.

That's just sheer coincidence - t isn't related to Trinity unstucker at all. I've seen the exact problem screenshotted in the same place. It's caused by DB's client-grid-provider having a big if a hiccup in that map area. Db *THINKS* the client grid provider is generating a path (so doesn't hit the nav-server), but it actually isn't - so it gets stuck "forever" until you move slightly. The problem can occur for anyone with or without Trinity because of this.

Possible fixes:
- Get an update from the profile makers - if they navigate in slightly different areas with more waypoints, it CAN help (if they avoid that "navigation blackspot).
- Find those "moveto" points in that location of the profile, and replace the <moveto> tags with <TrinityMoveTo>" (all other parameters identical, just add "Trinity" to the front of the moveto) - TrinityMoveTo will force-navigate regardless of path-finding issues.
- Wait for another DB update.
 
Ive got some problems too, heres the thing the log says when my bot stands still and does nothing (got this problem since i updated DB)

[18:58:31.074 D] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Zeta.Pathfinding.PathFinder.(Point , Point )
at Zeta.Pathfinding.PathFinder.FindPath(Point startPoint, Point endPoint, Boolean includeDiagonals, Int32 maxMilliseconds, Boolean allowPartialPaths)
at Zeta.Navigation.DefaultNavigationProvider.(Vector3 , Boolean , Single )
at Zeta.Navigation.DefaultNavigationProvider.(Vector3 , String , Boolean )
at Zeta.Navigation.DefaultNavigationProvider.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
at Zeta.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
at Zeta.CommonBot.CommonBehaviors..(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[18:58:31.104 D] Generating path to 3 - <520.3404, 714.2419, 0.1000188>
 
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