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[Adventure] The Silver Spire 1-2

ThuGyY

Member
Joined
May 13, 2013
Messages
219
Reaction score
0
The Silver Spire 1-2​



1. What do you need?
a. Trinity --> tested on latest version .14
b. QuestTools



2. Features
max death count=2, you can change it by editing this
<TrinityMaxDeaths questId="1" max="2" />


3. Known Issues
a. Since the profile is based on TrinityExploreDungeon, the bot backtracks sometimes.



4. Features
a. Kills Keywarden
b. Kills Izual


5. Updates
Code:
v2.0 - Fully explores The Silver Spire Level 2

Added a seperate profile for The Silver Spire Level 1

Added a seperate profile for The Silver Spire Level 2


Note:
Credits to rrrix, since most of the code is copied from his questing profiles.




Any donations will be appreciated.
 

Attachments

Last edited:
hello i have a problem with this profile

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000040, Size: 4
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
vid Zeta.Game.ZetaDia.get_IsLoadingWorld()
vid Zeta.Bot.BotMain.()

System.Reflection.TargetInvocationException: Ett undantagsfel har inträffat i målet för en aktivering. ---> System.Exception: Endast delar av en ReadProcessMemory- eller WriteProcessMemory-begäran har slutförts, at addr: 00000198, Size: 12
vid GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
vid GreyMagic.MemoryBase.Read[T](IntPtr addr)
vid Zeta.Game.Internals.Actors.DiaObject.get_Position()
vid Zeta.Bot.InactivityDetector.(Object , EventArgs )
--- Slut på stackspårning för interna undantag ---
vid System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
vid System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
vid System.Delegate.DynamicInvokeImpl(Object[] args)
vid System.Delegate.DynamicInvoke(Object[] args)
vid Zeta.Bot.Pulsator.(Delegate , Object[] )

plz help me :)
 
why does it port to spire 1, tele to town and restart game
??
 
I removed the IF and town and exit thing at end of profile, now it works Lol

no clue wut i just did LOL


is it possible for to click continue once a quests completes?
 
Last edited:
ThuGyY you are a gentlemen and a scholar.
Thank you for filling my request!!!
Works perfect i only have 1 issue when DB takes the wp to the spire he just sits there, but when i make the bot take step forward its starts the profile,


Teleport to Silver Spire Level 1
Using Waypoint Waypoint-127 Number:44
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
[Trinity] Visited all nodes but objective not complete, forcing grid reset!
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
[Trinity] Visited all nodes but objective not complete, forcing grid reset!
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
[Trinity] Visited all nodes but objective not complete, forcing grid reset!
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
[Trinity] Visited all nodes but objective not complete, forcing grid reset!
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
[Trinity] Visited all nodes but objective not complete, forcing grid reset!
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
[Trinity] Visited all nodes but objective not complete, forcing grid reset!
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
[Trinity] Visited all nodes but objective not complete, forced reset more than 5 times, finished!
Profile completed
Number of games completed: 6
 
Last edited:
Checking now
Hey guy thanks for the run loving it so far, just a little request can you have the bot go through all of silver spire 2.. right now it kinda rights straight to pinnacle and teleports home and logs, I need it to farm Sao’Thall .. if you can I'd appreciate it, thanks:)
 
Hey guy thanks for the run loving it so far, just a little request can you have the bot go through all of silver spire 2.. right now it kinda rights straight to pinnacle and teleports home and logs, I need it to farm Sao’Thall .. if you can I'd appreciate it, thanks:)

Will look into it it once i get back home from work
 
profile not make the bountie there? so no blood shards with that?
 
Hey mate yeah i'm liking the profile, Im also using this in hope to farm mats for the cinder switch. please if its possible cover all of the spire level 2 and if possible create another profile with just silver spire level 2 farm.

Many thanks great profile keep up the good work.

(Living flame)
Drops from various Morlu Caster rare spawn monsters. Known spawn locations listed below.

Act 4, The Silver Spire Level 2 - Sao'Thall
Act 4, The Silver Spire Level 2 - Rhau'Kye
Act 4, Radiant Chapel - Malfeas the Abhorrent

Material for crafting Cinder Switch.
 
Code:
v2.0 - Fully explores The Silver Spire Level 2

Added a seperate profile for The Silver Spire Level 2
 
I never die on Spire 1, but seem to die a lot on spire 2 (god damn mallet lord champions)

any way to get the old version up that ran spire 1 and quit after killing Izual?

that way we have some choices?
 
I never die on Spire 1, but seem to die a lot on spire 2 (god damn mallet lord champions)

any way to get the old version up that ran spire 1 and quit after killing Izual?

that way we have some choices?

Sure, will add that profile.
 
Code:
Added a seperate profile for The Silver Spire Level 1
 
lol just started the bot and got 2 legs of the key demon there and a key... (stunning 110 LPH lawl, falling very drastic tho) well thx for the profile i guess this will be worth it while farming for the living flame :-D
 
Last edited:
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