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ADD grinding feature to MAP BOT

antroxxx

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Joined
Jun 8, 2018
Messages
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Hello,

since some people are never mapping and going only for grinding zones over and over again, it would be nice if u add the option for the map bot to go to a waypoint and farm there like the "grinding" feature from the quest bot. The DIFFERENCE IS that the bot would use the hideout and not starting in town.

this would be cool for people who like to bot on HC, but actually never going for maps, since the bot might die eventually, but would never die on low-mid level zones. being reported by people for botting behavior in town could be avoided by this to 100%.

it is pretty much copy paste from quest bot -> map bot. OR you add a feature to quest bot using hideout if possible while being in the grinding state.

@everyone: do not even discuss this feature how useful it is or something. try to add some solution to my "wish" or make even a better suggestion. this is much needed since the town behavior is extremely obvious and gets u banned if u farm for example dried lake for a night or so.

kind regards
 
I think its very unlikely Exvault would add something like this baseline to QuestBot, but all the information you need to do this is readily available to you.

I wont do the whole thing for you, but i can point you in the right direction. If you look at Mapbot, you will see a task called TravelToHideoutTask.cs

You can simply add this task to QuestBot. Open QuestBot.cs and insert the new task above Selling / Stashing.

Make sure you backup your QuestBot folder before attempting to make changes, since there is a good chance you may mess something up on your first try.

Other tasks may need to be shuffled also and a little more logic may be needed, but again, everything is freely open for you to change for yourselfs.

Good Luck!

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thx for the info. i might need more help since i do not even know my options as u see :-D. i am totally new and surely it sounds easy to u, but for me not right now.

i will see what i get done tomorrow and write back. get me a little time then if dont want to post the solution directly.

thx in any case.
 
I'll talk with ExVault about this and post the results later.

There's unintended side effects that can result as _Grumpy_ mentioned, so be aware of that if you start changing code.
 
I'll talk with ExVault about this and post the results later.

There's unintended side effects that can result as _Grumpy_ mentioned, so be aware of that if you start changing code.

i will wait until u confirm that this is not gonna be added by u guys. i would highly recommend that feature, cause one potent ban reason is a very similar town movement over and over again. using hideout if available to start the run with "/hideout" and then sell->stash->choose wp would fix this in a very simple way. as of course the bot has to /hideout after every TP usage to avoid the "town run" and instead goes for hideoutrun.

THX IN ANY CASE!
 
The next update will have logic to support using the hideout for QuestBot Grinding and being able to use /hideout to get to the hideout for QB and MB.

Please note, we do not think this will make your botting safer, but it's an option we can support with minimal code changes, and the API supports it, so there's not a reason to not have it moving forward.

Keep in mind that you still have to go through town when taking a portal back to the grind zone, or if the area doesn't have a waypoint, and the very first time you run the bot, but other than that once you're grinding you can reduce town exposure through the hideout.

GGG tracks all data server side, so if you are botting areas that are known to be bot areas, then using the hideout only prevents player reports in town, but GGG will still clearly know what you are doing.
 
TYVM for this addition! i am highly aware of the server side behavior checks. Progressing in HC league is still something else imo, and grinding out "longer" or "very long" before finishing the game and access your first map is "legit" at the very least ^^. This feature makes life much easier.

WE LOVE YOU! :)

/hideout for MB is also a very good new feature. looking forward to it :).
 
The next update will have logic to support using the hideout for QuestBot Grinding and being able to use /hideout to get to the hideout for QB and MB.

Please note, we do not think this will make your botting safer, but it's an option we can support with minimal code changes, and the API supports it, so there's not a reason to not have it moving forward.

Keep in mind that you still have to go through town when taking a portal back to the grind zone, or if the area doesn't have a waypoint, and the very first time you run the bot, but other than that once you're grinding you can reduce town exposure through the hideout.

GGG tracks all data server side, so if you are botting areas that are known to be bot areas, then using the hideout only prevents player reports in town, but GGG will still clearly know what you are doing.

Pushedx - the hideout feature seems to be working very well. I'd just like to say, as a newcomer to your program, I'm very impressed with your involvement with the community and willingness to listen to our suggestions, and to implement them, where time permits and you warrant the value...

Having said that, is it possible to have the bot (either by default or as a secondary option) use /hideout command if Hideout Option is Enabled in QuestBot? As it currently functions, the bot will go from a tp (for example) to the hideout via the waypoint. I find it very important that the bot not move in town at all, under any circumstances, if the player chooses to have that level of discretion.

As a former CS pro and someone that has an innate ability to identify hacking/cheating/oddities from players in games, I am very sensitive to the pathing of a bot. They stick out like a sore thumb. I'm sure I'm not the only one that can identify these, and with the weekly video posts to PoE's subreddit about bots being recorded, the illumination of our activities is apparent. Minimizing player reports, and player awareness in general, as to our activities, is paramount to the success of our community.

Thank you.
 
SendMessage( POEHANDLE, EM_REPLACESEL, ( WPARAM )TRUE, ( LPARAM )"/hideout" );

maybe ^^
 
Having said that, is it possible to have the bot (either by default or as a secondary option) use /hideout command if Hideout Option is Enabled in QuestBot? As it currently functions, the bot will go from a tp (for example) to the hideout via the waypoint. I find it very important that the bot not move in town at all, under any circumstances, if the player chooses to have that level of discretion.

This is already supported by changing the option in: Settings -> Cross-bot Settings -> Misc -> Use chat command to enter hideout

It's located there to support the feature for both MB/QB as before MB only took the waypoint!
 
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