<Profile>
<Name>[A2-SEw5NV v0.6] Vault of The Assassin</Name>
<GameParams quest="57337" step="26" act="A2" difficulty="Inferno" resumeFromSave="True" isPrivate="True" numGames="-1" />
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
<Order>
<!-- Death Handling [OPTIONAL] -->
<TrinityMaxDeaths questId="1" max="1" />
<TrinityLog questId="57337" stepId="26" output="[ZooVoA] Starting run!" />
<WaitTimer questId="57337" stepId="26" waitTime="1000" />
<ToggleTargeting questId="1" combat="True" looting="True" lootRadius="90" killRadius="50" />
<While condition="Me.IsInTown">
<!-- Checkpoint Portal if this is a resume -->
<TakeTownPortal questId="1" />
</While>
<If condition="CurrentLevelAreaId == 123182" >
<TrinityLog questId="57337" stepId="26" output="[ZooVoA] Clearing The Vault and branches." />
<!-- Spawn 3 -->
<!-- ####### -->
<If condition="MarkerExistsAt(483629537, 480, 690.5, -2.856843, 40) and CurrentWorldId == 123183">
<MoveTo questId="57337" stepId="26" x="438.101" y="637.8951" z="0.1000001" pathPrecision="5" statusText="[ZooVoA Spawn3] Pillar dodge before Start"/>
<MoveTo questId="57337" stepId="26" x="445.6678" y="649.7021" z="0.1000001" pathPrecision="30" statusText="[ZooVoA Spawn3] Start"/>
<!-- Top Middle -->
<!-- ########## -->
<MoveTo questId="57337" stepId="26" x="483.8286" y="443.2625" z="-12.11767" pathPrecision="30" statusText="[ZooVoA Spawn3] TM"/>
<If condition="Me.CurrentScene.Name.Contains('_NSEW')">
<MoveTo questId="57337" stepId="26" x="478.9799" y="293.9595" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn3] TMW"/>
</If>
<!-- Top Left Corner -->
<!-- ############### -->
<MoveTo questId="57337" stepId="26" x="653.7029" y="483.6971" z="-9.669296" pathPrecision="30" statusText="[ZooVoA Spawn3] Top Left"/>
<If condition="Me.CurrentScene.Name.Contains('_NSEW')" >
<MoveTo questId="57337" stepId="26" x="683.6926" y="296.583" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn3] Top Left West"/>
<MoveTo questId="57337" stepId="26" x="907.546" y="477.3517" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Top Left South"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NEW')" >
<MoveTo questId="57337" stepId="26" x="683.6926" y="296.583" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn3] Top Left West"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NSE')" >
<MoveTo questId="57337" stepId="26" x="907.546" y="477.3517" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Top Left South"/>
</If>
<!-- Middle Left -->
<!-- ########### -->
<MoveTo questId="57337" stepId="26" x="719.5024" y="707.7634" z="0.854291" pathPrecision="15" statusText="[ZooVoA Spawn3] Middle Left"/>
<If condition="Me.CurrentScene.Name.Contains('_SEW')" >
<MoveTo questId="57337" stepId="26" x="908.722" y="681.2853" z="-12.4" pathPrecision="30" statusText="[ZooVoA Spawn3] Middle Left South"/>
</If>
<!-- Low Left Corner -->
<!-- ############### -->
<MoveTo questId="57337" stepId="26" x="696.6664" y="904.6422" z="-1.58174" pathPrecision="30" statusText="[ZooVoA Spawn3] Low Left"/>
<If condition="Me.CurrentScene.Name.Contains('_NSEW')" >
<MoveTo questId="57337" stepId="26" x="903.476" y="879.9266" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Left South"/>
<MoveTo questId="57337" stepId="26" x="677.6321" y="1105.688" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Left East"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NEW')" >
<MoveTo questId="57337" stepId="26" x="677.6321" y="1105.688" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Left East"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NSW')" >
<MoveTo questId="57337" stepId="26" x="903.476" y="879.9266" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Left South"/>
</If>
<!-- Low Middle -->
<!-- ########## -->
<MoveTo questId="57337" stepId="26" x="425.5706" y="912.9116" z="0.1000002" pathPrecision="15" statusText="[ZooVoA Spawn3] Low Middle"/>
<If condition="Me.CurrentScene.Name.Contains('_NSE')" >
<MoveTo questId="57337" stepId="26" x="478.3389" y="1109.352" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Middle East"/>
</If>
<!-- Low Right Corner -->
<!-- ################ -->
<MoveTo questId="57337" stepId="26" x="307.4036" y="894.8332" z="-1.020011" pathPrecision="30" statusText="[ZooVoA Spawn3] Low Right"/>
<If condition="Me.CurrentScene.Name.Contains('_NSEW')" >
<MoveTo questId="57337" stepId="26" x="277.8246" y="1107.015" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Right East"/>
<MoveTo questId="57337" stepId="26" x="97.4426" y="881.5679" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Right North"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NSW')" >
<MoveTo questId="57337" stepId="26" x="97.4426" y="881.5679" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Right North"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_SEW')" >
<MoveTo questId="57337" stepId="26" x="277.8246" y="1107.015" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Right East"/>
</If>
<!-- Right Middle -->
<!-- ############ -->
<MoveTo questId="57337" stepId="26" x="287.3905" y="682.2573" z="0.6004024" pathPrecision="15" statusText="[ZooVoA Spawn3] Middle Right"/>
<If condition="Me.CurrentScene.Name.Contains('_NEW')" >
<MoveTo questId="57337" stepId="26" x="94.9167" y="678.3052" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Middle Right North"/>
</If>
<!-- Top Right Corner -->
<!-- ################ -->
<MoveTo questId="57337" stepId="26" x="281.5848" y="509.7733" z="-12.4" pathPrecision="30" statusText="[ZooVoA Spawn3] Top Right"/>
<If condition="Me.CurrentScene.Name.Contains('_NSEW')" >
<MoveTo questId="57337" stepId="26" x="96.7788" y="483.8681" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Top Right North"/>
<MoveTo questId="57337" stepId="26" x="285.9531" y="295.998" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn3] Top Right West"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NSE')" >
<MoveTo questId="57337" stepId="26" x="96.7788" y="483.8681" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Top Right North"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_SEW')" >
<MoveTo questId="57337" stepId="26" x="285.9531" y="295.998" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn3] Top Right West"/>
</If>
<MoveTo questId="57337" stepId="26" x="483.8286" y="443.2625" z="-12.11767" pathPrecision="30" statusText="[ZooVoA Spawn3] End"/>
</If>
<!-- Spawn 2 -->
<!-- ####### -->
<If condition="MarkerExistsAt(483629537, 680, 490.5, -2.856843, 40) and CurrentWorldId == 123183">
<MoveTo questId="57337" stepId="26" x="638.101" y="437.8951" z="0.1000001" pathPrecision="5" statusText="[ZooVoA Spawn2] Pillar dodge before Start"/>
<MoveTo questId="57337" stepId="26" x="645" y="450" z="0.1000001" pathPrecision="30" statusText="[ZooVoA Spawn2] Start"/>
<!-- Top Middle -->
<!-- ########## -->
<MoveTo questId="57337" stepId="26" x="683.8286" y="243" z="-12.11767" pathPrecision="30" statusText="[ZooVoA Spawn2] TM"/>
<If condition="Me.CurrentScene.Name.Contains('_NSEW')">
<MoveTo questId="57337" stepId="26" x="678.9799" y="93.9595" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn2] TMW"/>
</If>
<!-- Top Left Corner -->
<!-- ############### -->
<MoveTo questId="57337" stepId="26" x="853.7029" y="284" z="-9.669296" pathPrecision="30" statusText="[ZooVoA Spawn2] Top Left"/>
<If condition="Me.CurrentScene.Name.Contains('_NSEW')" >
<MoveTo questId="57337" stepId="26" x="883.6926" y="96.583" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn2] Top Left West"/>
<MoveTo questId="57337" stepId="26" x="1107.546" y="277.3517" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Top Left South"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NEW')" >
<MoveTo questId="57337" stepId="26" x="883.6926" y="96.583" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn2] Top Left West"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NSE')" >
<MoveTo questId="57337" stepId="26" x="1107.546" y="277.3517" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Top Left South"/>
</If>
<!-- Middle Left -->
<!-- ########### -->
<MoveTo questId="57337" stepId="26" x="919.5024" y="507.7634" z="0.854291" pathPrecision="15" statusText="[ZooVoA Spawn2] Middle Left"/>
<If condition="Me.CurrentScene.Name.Contains('_SEW')" >
<MoveTo questId="57337" stepId="26" x="1108.722" y="481.2853" z="-12.4" pathPrecision="30" statusText="[ZooVoA Spawn2] Middle Left South"/>
</If>
<!-- Low Left Corner -->
<!-- ############### -->
<MoveTo questId="57337" stepId="26" x="896.6664" y="704.6422" z="-1.58174" pathPrecision="30" statusText="[ZooVoA Spawn2] Low Left"/>
<If condition="Me.CurrentScene.Name.Contains('_NSEW')" >
<MoveTo questId="57337" stepId="26" x="1103.476" y="679.9266" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Left South"/>
<MoveTo questId="57337" stepId="26" x="877.6321" y="905.688" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Left East"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NEW')" >
<MoveTo questId="57337" stepId="26" x="877.6321" y="905.688" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Left East"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NSW')" >
<MoveTo questId="57337" stepId="26" x="1103.476" y="679.9266" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Left South"/>
</If>
<!-- Low Middle -->
<!-- ########## -->
<MoveTo questId="57337" stepId="26" x="625.5706" y="712.9116" z="0.1000002" pathPrecision="30" statusText="[ZooVoA Spawn2] Low Middle"/>
<If condition="Me.CurrentScene.Name.Contains('_NSE')" >
<MoveTo questId="57337" stepId="26" x="678.3389" y="909.352" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Middle East"/>
</If>
<!-- Low Right Corner -->
<!-- ################ -->
<MoveTo questId="57337" stepId="26" x="507.4036" y="694.8332" z="-1.020011" pathPrecision="30" statusText="[ZooVoA Spawn2] Low Right"/>
<If condition="Me.CurrentScene.Name.Contains('_NSEW')" >
<MoveTo questId="57337" stepId="26" x="477.8246" y="907.015" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Right East"/>
<MoveTo questId="57337" stepId="26" x="297.4426" y="681.5679" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Right North"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NSW')" >
<MoveTo questId="57337" stepId="26" x="297.4426" y="681.5679" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Right North"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_SEW')" >
<MoveTo questId="57337" stepId="26" x="477.8246" y="907.015" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Right East"/>
</If>
<!-- Right Middle -->
<!-- ############ -->
<MoveTo questId="57337" stepId="26" x="487.3905" y="482.2573" z="0.6004024" pathPrecision="30" statusText="[ZooVoA Spawn2] Middle Right"/>
<If condition="Me.CurrentScene.Name.Contains('_NEW')" >
<MoveTo questId="57337" stepId="26" x="294.9167" y="478.3052" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Middle Right North"/>
</If>
<!-- Top Right Corner -->
<!-- ################ -->
<MoveTo questId="57337" stepId="26" x="481.5848" y="309.7733" z="-12.4" pathPrecision="30" statusText="[ZooVoA Spawn2] Top Right"/>
<If condition="Me.CurrentScene.Name.Contains('_NSEW')" >
<MoveTo questId="57337" stepId="26" x="296.7788" y="283.8681" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Top Right North"/>
<MoveTo questId="57337" stepId="26" x="485.9531" y="95.998" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn2] Top Right West"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NSE')" >
<MoveTo questId="57337" stepId="26" x="296.7788" y="283.8681" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Top Right North"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_SEW')" >
<MoveTo questId="57337" stepId="26" x="485.9531" y="95.998" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn2] Top Right West"/>
</If>
<MoveTo questId="57337" stepId="26" x="683.8286" y="243" z="-12.11767" pathPrecision="30" statusText="[ZooVoA Spawn2] End"/>
</If>
<!-- Spawn 1 -->
<!-- ####### -->
<If condition="MarkerExistsAt(483629537, 680, 690.5, -2.856843, 40) and CurrentWorldId == 123183">
<MoveTo questId="57337" stepId="26" x="638.101" y="637.8951" z="0.1000001" pathPrecision="5" statusText="[ZooVoA Spawn1] Pillar dodge before Start"/>
<MoveTo questId="57337" stepId="26" x="645.6678" y="649.7021" z="0.1000001" pathPrecision="30" statusText="[ZooVoA Spawn1] Start"/>
<!-- Top Middle -->
<!-- ########## -->
<MoveTo questId="57337" stepId="26" x="683.8286" y="443.2625" z="-12.11767" pathPrecision="30" statusText="[ZooVoA Spawn1] TM"/>
<If condition="Me.CurrentScene.Name.Contains('_NSEW')">
<MoveTo questId="57337" stepId="26" x="678.9799" y="293.9595" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn1] TMW"/> <!-- U -->
</If>
<!-- Top Left Corner -->
<!-- ############### -->
<MoveTo questId="57337" stepId="26" x="853.7029" y="483.6971" z="-9.669296" pathPrecision="30" statusText="[ZooVoA Spawn1] Top Left"/>
<If condition="Me.CurrentScene.Name.Contains('_NSEW')" >
<MoveTo questId="57337" stepId="26" x="883.6926" y="296.583" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn1] Top Left West"/>
<MoveTo questId="57337" stepId="26" x="1107.546" y="477.3517" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Top Left South"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NEW')" >
<MoveTo questId="57337" stepId="26" x="883.6926" y="296.583" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn1] Top Left West"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NSE')" >
<MoveTo questId="57337" stepId="26" x="1107.546" y="477.3517" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Top Left South"/>
</If>
<!-- Middle Left -->
<!-- ########### -->
<MoveTo questId="57337" stepId="26" x="919.5024" y="707.7634" z="0.854291" pathPrecision="15" statusText="[ZooVoA Spawn1] Middle Left"/>
<If condition="Me.CurrentScene.Name.Contains('_SEW')" >
<MoveTo questId="57337" stepId="26" x="1108.722" y="681.2853" z="-12.4" pathPrecision="30" statusText="[ZooVoA Spawn1] Middle Left South"/> <!-- U -->
</If>
<!-- Low Left Corner -->
<!-- ############### -->
<MoveTo questId="57337" stepId="26" x="896.6664" y="904.6422" z="-1.58174" pathPrecision="30" statusText="[ZooVoA Spawn1] Low Left"/>
<If condition="Me.CurrentScene.Name.Contains('_NSEW')" >
<MoveTo questId="57337" stepId="26" x="1103.476" y="879.9266" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Left South"/>
<MoveTo questId="57337" stepId="26" x="877.6321" y="1105.688" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Left East"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NEW')" >
<MoveTo questId="57337" stepId="26" x="877.6321" y="1105.688" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Left East"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NSW')" >
<MoveTo questId="57337" stepId="26" x="1103.476" y="879.9266" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Left South"/> <!-- U -->
</If>
<!-- Low Middle -->
<!-- ########## -->
<MoveTo questId="57337" stepId="26" x="625.5706" y="912.9116" z="0.1000002" pathPrecision="30" statusText="[ZooVoA Spawn1] Low Middle"/>
<If condition="Me.CurrentScene.Name.Contains('_NSE')" >
<MoveTo questId="57337" stepId="26" x="678.3389" y="1109.352" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Middle East"/> <!-- U -->
</If>
<!-- Low Right Corner -->
<!-- ################ -->
<MoveTo questId="57337" stepId="26" x="507.4036" y="894.8332" z="-1.020011" pathPrecision="30" statusText="[ZooVoA Spawn1] Low Right"/>
<If condition="Me.CurrentScene.Name.Contains('_NSEW')" >
<MoveTo questId="57337" stepId="26" x="477.8246" y="1107.015" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Right East"/>
<MoveTo questId="57337" stepId="26" x="297.4426" y="881.5679" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Right North"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NSW')" >
<MoveTo questId="57337" stepId="26" x="297.4426" y="881.5679" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Right North"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_SEW')" >
<MoveTo questId="57337" stepId="26" x="477.8246" y="1107.015" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Right East"/> <!-- U -->
</If>
<!-- Right Middle -->
<!-- ############ -->
<MoveTo questId="57337" stepId="26" x="487.3905" y="682.2573" z="0.6004024" pathPrecision="30" statusText="[ZooVoA Spawn1] Middle Right"/>
<If condition="Me.CurrentScene.Name.Contains('_NEW')" >
<MoveTo questId="57337" stepId="26" x="294.9167" y="678.3052" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Middle Right North"/>
</If>
<!-- Top Right Corner -->
<!-- ################ -->
<MoveTo questId="57337" stepId="26" x="481.5848" y="509.7733" z="-12.4" pathPrecision="30" statusText="[ZooVoA Spawn1] Top Right"/>
<If condition="Me.CurrentScene.Name.Contains('_NSEW')" >
<MoveTo questId="57337" stepId="26" x="296.7788" y="483.8681" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Top Right North"/>
<MoveTo questId="57337" stepId="26" x="485.9531" y="295.998" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn1] Top Right West"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_NSE')" >
<MoveTo questId="57337" stepId="26" x="296.7788" y="483.8681" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Top Right North"/>
</If>
<If condition="Me.CurrentScene.Name.Contains('_SEW')" >
<MoveTo questId="57337" stepId="26" x="485.9531" y="295.998" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn1] Top Right West"/>
</If>
<MoveTo questId="57337" stepId="26" x="683.8286" y="443.2625" z="-12.11767" pathPrecision="30" statusText="[ZooVoA Spawn1] End"/>
</If>
</While>
<WaitTimer questId="1" waitTime="3000" />
<TrinityTownPortal questId="57337" stepId="26"/>
</If>
<LeaveGame reason="Mission Accomplished!" />
</Order>
</Profile>