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About Meshes

turbocross

New Member
Joined
Mar 23, 2010
Messages
231
Hi, is it possible to add on to meshes that were already created?

E.G. Using a usable 1-15 horde mesh, then adding on levels 16-20.
 
just click start mapping, then stop mapping when you're done and save the mesh, it adds to the current loaded mesh
 
just click start mapping, then stop mapping when you're done and save the mesh, it adds to the current loaded mesh

Don't forget to load the existing mesh you want to add on to before you start mapping, or at least before you save and overwrite.
 
Don't forget to load the existing mesh you want to add on to before you start mapping, or at least before you save and overwrite.

I see, do we have to start from the exact point where we left off so it all connects, or does that not matter?
 
I wouldn't worry too much about mesh files because in the next week or so they will become completely obsolete.

HB2 does not use mesh files.
 
I wouldn't worry too much about mesh files because in the next week or so they will become completely obsolete.

HB2 does not use mesh files.

Technically, yes it does. :p
It doesn't use user-made meshes though.
 
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