I have a few questions about custom behavior that i would like address thoroughly.
Question 1: is custom behavior only for custom classes or can i develop behavior,
IE: {if breath- the bar that shows up when under water} is at 50 percent, go up to get breath.
2nd: can I develop behavior that will work on all classes not just one, specfic quests in profiles these days seem to require the users attention, but if i can make the code to have it do it by itself then why not {IE: if mob name = 50 percent end combat and loot item id blaa bla blaa.
thanks in advance.
Question 1: is custom behavior only for custom classes or can i develop behavior,
IE: {if breath- the bar that shows up when under water} is at 50 percent, go up to get breath.
2nd: can I develop behavior that will work on all classes not just one, specfic quests in profiles these days seem to require the users attention, but if i can make the code to have it do it by itself then why not {IE: if mob name = 50 percent end combat and loot item id blaa bla blaa.
thanks in advance.