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A few issues with profiles....

Joined
Aug 16, 2014
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So I have done a fresh install and that did not fix these issues. I have manually updated adventurer and that did not fix the issue.

Issue 1: Keywardens are ending after a full run. The bot doesn't get stuck, it just collects the final machine, stands there and the bot stops. I have to manually start the bot again.
I am assuming bounties will do the same thing. I am starting a bounty run now and will edit the post with the log from bounties after the run completes if it does it as well.

Issue 2: The cycle rifts and bounties profile is not showing up. It is in the profiles folder but when I click Load<profiles<adventurer only Bounties, Greater rifts, keywardens and Nephalm rifts shows up.

The last few lines of code in bounties/keywardens are what they should be,
Bounties:
-<Order>
<ToggleTargeting looting="True" combat="True" questId="1"/>
<Bounties/>
-<If condition="not IsInTown">
<TakeWaypoint waypointNumber="0"/>
</If>
<WaitTimer questId="1" waitTime="3000"/>
<LeaveGame reason="Done"/>
<LoadProfile profile="Bounties.xml"/>
</Order>
</Profile>
Keywardens:
<Order>
<ToggleTargeting questId="1" combat="True" looting="True" />
<Keywardens/>
<If condition="not (IsInTown)">
<TakeWaypoint waypointNumber="0" />
</If>
<WaitTimer questId="1" waitTime="3000" />
<LeaveGame reason="Done"/>
<LoadProfile profile="Keywardens.xml" />
</Order>

Keywarden completed log:
[Adventurer][Keywarden] Following a keywarden marker, lets see where it goes
[Adventurer][MoveToMapMarker] Searching
[Adventurer][MoveToMapMarker] Found the objective at distance 541.0443
[Adventurer][MoveToMapMarker] Moving
[Adventurer][Keywarden] It's clobberin time!
[Adventurer][Keywarden] Keywarden shish kebab!
[Adventurer][Keywarden] Current Machine Counts
[Adventurer][Keywarden] Act 1: 2
[Adventurer][Keywarden] Act 2: 2
[Adventurer][Keywarden] Act 3: 3
[Adventurer][Keywarden] Act 4: 2
[Adventurer][Keywarden] Lets go find da guy with da machina, shall we?
[Trinity 2.14.24] Attempting a portal spell ... Attempt=1
[Trinity 2.14.24] World Changed. IsCombatModeOverridden=False
[Trinity 2.14.24] Interact on a4dunGarden_Props_Weaponrack_A
[Trinity 2.14.24] Interact on A4dun_Garden_Chest
[Trinity 2.14.24] Interact on a4dunGarden_Props_Weaponrack_A
[Adventurer][Keywarden] Following a keywarden marker, lets see where it goes
[Adventurer][MoveToMapMarker] Searching
[Adventurer][MoveToMapMarker] Found the objective at distance 511.1079
[Adventurer][MoveToMapMarker] Moving
[Adventurer][Keywarden] It's clobberin time!
[Adventurer][Keywarden] Keywarden shish kebab!
[Adventurer][Keywarden] Current Machine Counts
[Adventurer][Keywarden] Act 1: 2
[Adventurer][Keywarden] Act 2: 2
[Adventurer][Keywarden] Act 3: 3
[Adventurer][Keywarden] Act 4: 2
Stopping the bot.
Session lasted for: 00:13:42.8561626
Bot thread did not end within 5 seconds
Chose Trinity as your combat routine
[Trinity 2.14.24] Inserting GoldInactivity into TreeStart
[Trinity 2.14.24] Inserting XPInactivity into TreeStart
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:50
[Adventurer][Keywarden] Current Machine Counts
[Adventurer][Keywarden] Act 1: 2
[Adventurer][Keywarden] Act 2: 2
[Adventurer][Keywarden] Act 3: 3
[Adventurer][Keywarden] Act 4: 2
[Adventurer][Keywardens] Uhm. No eligible keywardens to cook, remaking the game.
Stopping the bot.
Session lasted for: 00:00:00.3741525
Bot thread did not end within 5 seconds
Chose Trinity as your combat routine
[Trinity 2.14.24] Inserting GoldInactivity into TreeStart
[Trinity 2.14.24] Inserting XPInactivity into TreeStart
[Trinity 2.14.24] Inserting GoldInactivity into TreeStart
[Trinity 2.14.24] Inserting XPInactivity into TreeStart
[Trinity 2.14.24] Inserting GoldInactivity into TreeStart
[Trinity 2.14.24] Inserting XPInactivity into TreeStart
[Trinity 2.14.24] Inserting GoldInactivity into TreeStart
[Trinity 2.14.24] Inserting XPInactivity into TreeStart
[Adventurer][BountyStatistics] Total Time: 00 00:12:23
[Adventurer][BountyStatistics] Average Time: 00:02:28
[Adventurer][BountyStatistics] Per hour: 24.21
[Adventurer][BountyStatistics] Total Count: 5
[Adventurer][BountyStatistics] Success Count: 4
[Adventurer][BountyStatistics] Incomplete Count: 1
[Adventurer][BountyStatistics] Success Rate: 80.00 %
[Adventurer][BountyStatistics][FailedQuest] QuestId: 436280, IncompleteCount: 1, SuccessCount: 0
 
Last edited:
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