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A bug need to be fixed.

flyingyan

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Joined
Sep 28, 2012
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I run an dungeon profile for Mogu Shan Palace(in quest mode). When my char is dead at dungeon, HB can't run into dungeon to click the corpse and stuck at the instance. Because the ghost is flying on the mount. And it was flying to the top corner of instance instead of running into the instance.
 

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tried to contact the profile author about it?
 
tried to contact the profile author about it?
This profile is written by myself. When char is dead, HB will run to click corpse at first. So it's not the profile's error. I have lots of accounts to run this profile. This bug is so boring, and I hardly able to afk the game.
 
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Hi, Flyingyan,

Honorbuddy core does not do inter-zone or inter-continental navigation. Tony is correct—the problem is the questing profile's to solve.

You should also write the profile to not be so aggressive in the 'pulls' that death is the result. This can be accomplished through better profile design.

Most dungeon-running quest profiles write their own "Death" behavior to solve the problem. There are several examples in the Profiles sub-forum--we'd suggest starting by looking at Azyul family of profiles.

cheers,
chinajade
 
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Hi, Flyingyan,

Honorbuddy core does not do inter-zone or inter-continental navigation. Tony is correct—the problem is the questing profile's to solve.

You should also write the profile to not be so aggressive in the 'pulls' that death is the result. This can be accomplished through better profile design.

Most dungeon-running quest profiles write their own "Death" behavior to solve the problem. There are several examples in the Profiles sub-forum--we'd suggest starting by looking at Azyul family of profiles.

cheers,
chinajade
Hi, Chinajade,
I have already tried to add "Death" behavior, such as "Me.IsDead", however, HB will run click corpse at high priority more than run profiles.
 
Hi again, Flyingyan,

"Me.IsDead" is not the correct way to provide "Death" behavior. The profile is not even running (so can't check for "Me.IsDead"), if Honorbuddy is providing the default "Death" behavior.

Please research how to do it correctly in the resources we cited.

cheers,
chinajade
 
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Hi again, Flyingyan,

"Me.IsDead" is not the correct way to provide "Death" behavior. The profile is not even running (so can't check for "Me.IsDead"), if Honorbuddy is providing the default "Death" behavior.

Please research how to do it correctly in the resources we cited.

cheers,
chinajade
Thanks for your advice, now it's solved.
 
I'm sorry, it seems still can't prevent the default death behavior, I tried
PHP Code:
<DisableBehavior Name="Death" />
and
PHP Code:
<CustomBehavior File="Hooks\DoWhen" ActivityName="CustomDeathHook" AllowUseDuringCombat="True" AllowExecutionWhileNotAlive="true" UseWhen="Me.IsGhost" >
. It seems not to work.
 
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