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.88 Build Update Now Stalls after Ranked Victory

xpknightx

New Member
Joined
Jan 10, 2012
Messages
4
Greetings!

I updated the program today, clean install to .88 (With clean install Silverfish AI). Yesterday, on build .87, it had no issues with playing many games in a row.

The program doesn't freeze, the timer keeps counting, but since today, after the update, after Ranked victories the program will stall on the winning screen (The Rank 20 picture of the Shieldbearer with the Stars over it's head) and doesn't progress (click) through that screen or the following screens to re-queue for another game. Not sure if it happens on losses as well (because the program doesn't lose :cool:).

Attached are the two logs for the last two attempts where it stalled on the winning screen.

View attachment Bot 836 2014-08-20 12.02.txt
View attachment Bot 4132 2014-08-20 12.09.txt

In the meantime I will try another clean install without Silverfish AI.

Thanks!
 
Same here, presumably because of the new hover feature, it seems the mouse is not interacting with the game too. Might be a possible reason
 
Thanks again!

I like the card hover feature, but it also occurs during the same time while attacking and interacting with cards on the board might seem odd.

I will try out .89 right now, hankerspace. (Read my EDIT above for more information).
 
Had an issue where it now is stalling on the Deck selection screen after winning (Where you can choose Casual/Ranked and it shows all your decks)

Reinstalled, will update after this next game to see if it happens again.

EDIT1:
Running .89, Silverfish AI

EDIT2:
Seems to be working now, only difference is I ran the client in Full Screen as opposed to Windowed Mode, not sure if that would affect it? (it didn't affect it on .87) I will try switching between the two to see if i can replicate the issue.

EDIT3:
Playing in Windowed Mode does appear to be causing some issues. It is not doing the card hover in Windowed mode. I will see if the stalling issue occurs after the game as well.

EDIT4:
Well, it was able to re-queue after winning without an issue in Windowed Mode, so maybe my theory is wrong. :confused:

I will test now.
 
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