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753 still suddenly hanging like 50/51. (possible cause / fix)

AllanonHIK

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Mar 7, 2014
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Bot was unusable so I took a couple days off to let you guys sort it out. Just tried 753, exact same problem goes out kills a couple things and death hangs.

Log:
POI set to Type: Explore, Location: {998, 915}, Distance: 133, Name: Explore, Hash Code: 89718821
MoveToCoroutine moving to {998, 915}. Reason: Exploration
Pressing bound movement button.
POI set to Type: Explore, Location: {972, 876}, Distance: 129, Name: Explore, Hash Code: 2100443536
MoveToCoroutine moving to {972, 876}. Reason: Exploration
Pressing bound movement button.
Navigation path index moved to 1
Pressing bound movement button.
Navigation path index moved to 2
Pressing bound movement button.
Navigation path index moved to 3
Pressing bound movement button.
Navigation path index moved to 4
POI set to Type: Monster, Location: {957, 877}, Distance: 52, Name: Monster, Hash Code: -24319190
Input error casting Ground Slam on Rhoa Scavenger. NotOnTerrainFrame
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 1329, Name: None, Hash Code: -1386426600
POI set to Type: Monster, Location: {961, 891}, Distance: 43, Name: Monster, Hash Code: -479086661
Input error casting Ground Slam on Rhoa Scavenger. TargetDoesNotMatch
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 1330, Name: None, Hash Code: -807456807
POI set to Type: Monster, Location: {959, 904}, Distance: 33, Name: Monster, Hash Code: 618318408
Input error casting Ground Slam on Rhoa Scavenger. TargetDoesNotMatch
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 1330, Name: None, Hash Code: -2006217552
POI set to Type: Explore, Location: {992, 883}, Distance: 68, Name: Explore, Hash Code: 712134999
MoveToCoroutine moving to {992, 883}. Reason: Exploration
Using Quicksilver Flask for movement!
Pressing bound movement button.
Navigation path index moved to 1
Pressing bound movement button.
POI set to Type: Monster, Location: {992, 883}, Distance: 51, Name: Monster, Hash Code: 154016734
Input error casting Ground Slam on Rhoa Scavenger. TargetDoesNotMatch
Input error casting Ground Slam on Rhoa Scavenger. NotOnTerrainFrame
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 1332, Name: None, Hash Code: -536137767
POI set to Type: Monster, Location: {967, 906}, Distance: 9, Name: Monster, Hash Code: -197428445
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 1334, Name: None, Hash Code: 532411928
POI set to Type: Explore, Location: {980, 844}, Distance: 74, Name: Explore, Hash Code: -1934604193
MoveToCoroutine moving to {980, 844}. Reason: Exploration
Pressing bound movement button.
Navigation path index moved to 1
Pressing bound movement button.
POI set to Type: Monster, Location: {980, 844}, Distance: 51, Name: Monster, Hash Code: -223182113
Input error casting Ground Slam on Rhoa Scavenger. TargetDoesNotMatch
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 1306, Name: None, Hash Code: 1515089574
POI set to Type: Monster, Location: {1022, 856}, Distance: 55, Name: Monster, Hash Code: 643362459
Moving to {1022, 856} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {1022, 856} (CreateMoveIntoRange) in 0.06ms
Pressing bound movement button.
Moving to {1008, 855} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {1008, 855} (CreateMoveIntoRange) in 0.04ms
Pressing bound movement button.
Input error casting Ground Slam on Rhoa Scavenger. TargetDoesNotMatch



Ok, just as I was posting this I got a sudden hunch to remove molten shell skill from my list of skills.... sure enough, when I did that the bot is running perfect now. I'll let it get trough a run or two before I leave, and post back.
 
The next beta version contains some changes for the pathfinding lockup issue.

People have noticed changing skills seems to fix various stuck issues, but it's hard to tell which one is which, as they don't always happen and when they do, it could be a totally different issue. Most of the stuck issues when it comes to spells are related to the bot trying to do an action that the client wont let it or bugs in our code where the bot isn't clicking the inputs in cases where it should. We're still working on trying to simplify the code there to avoid those issues though.
 
The next beta version contains some changes for the pathfinding lockup issue.

People have noticed changing skills seems to fix various stuck issues, but it's hard to tell which one is which, as they don't always happen and when they do, it could be a totally different issue. Most of the stuck issues when it comes to spells are related to the bot trying to do an action that the client wont let it or bugs in our code where the bot isn't clicking the inputs in cases where it should. We're still working on trying to simplify the code there to avoid those issues though.


For what its worth, bot was unusable for 50,51,52,53, and as soon as I stopped using molten shell, its instantly working flawless. Just came back to 42 successful runs only thing that stopped it was the auto logout as ive set it.
 
For what its worth, bot was unusable for 50,51,52,53, and as soon as I stopped using molten shell, its instantly working flawless. Just came back to 42 successful runs only thing that stopped it was the auto logout as ive set it.

Alright, thanks for letting us know. It does help a lot. It's really hard trying to figure out which issues people are having but glad you managed to track that down.
 
I'm experiencing the same issue with 755, but I'm not using molten shell. I was using 752 and it was working, 755 hangs randomly. The last line in the log is always

"POI set to Type: Explore, Location: {608, 789}, Distance: 121, Name: Explore, Hash Code: -699906747"

Something like that.
 
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