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2。2更新后 采集中出现随机土壤后发呆

Ethen

New Member
Joined
Oct 24, 2014
Messages
4
今天国服更新2.2之后,在采集列表中会随机出现土壤,例如1级拉诺西亚土壤,一旦在采集列表中出现了这种隐藏资源,脚本边开始发呆,日志如下,请麻烦告知解决方案。

[08:03:00.219 D] System.NullReferenceException: 未将对象引用设置到对象的实例。
在 ff14bot.NeoProfiles.GatherTag...(GatheringItem )
在 System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
在 ff14bot.NeoProfiles.GatherTag..(String )
在 System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext()
在 System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
在 ff14bot.NeoProfiles.GatherTag.()
在 ff14bot.NeoProfiles.GatherTag.(Object )
在 TreeSharp.Action.RunAction(Object context)
在 TreeSharp.Action.<Execute>d__0.MoveNext()
在 TreeSharp.Composite.Tick(Object context)
在 TreeSharp.Decorator.<Execute>d__0.MoveNext()
在 TreeSharp.Composite.Tick(Object context)
在 TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
在 TreeSharp.Composite.Tick(Object context)
在 TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
在 TreeSharp.Composite.Tick(Object context)
在 TreeSharp.Decorator.<Execute>d__0.MoveNext()
在 TreeSharp.Composite.Tick(Object context)
在 TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
在 TreeSharp.Composite.Tick(Object context)
在 ff14bot.Behavior.HookExecutor.Run(Object context)
在 TreeSharp.Action.RunAction(Object context)
在 TreeSharp.Action.<Execute>d__0.MoveNext()
在 TreeSharp.Composite.Tick(Object context)
在 TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
在 TreeSharp.Composite.Tick(Object context)
在 ff14bot.TreeRoot.()
 
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