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汇报个bug,武僧的飓风肩膀“列斐伏尔的劝诫”会导致战斗中无法使用“禅定”

cryingbelial

New Member
Joined
May 10, 2016
Messages
2
汇报个BUG,武僧的飓风肩膀“列斐伏尔的劝诫”会导致插件不使用“禅定”
无论Trinity里战斗设置里是多少百分比的血都不会使用禅定
不知道有木有人碰到过一样的问题。
貌似是只要随便换个别的肩膀就没问题,然而尹娜这套BD又非得用这个肩膀,愁人,求解决
 
DB里并没有对这个装备进行了设置,这个技能的施放只对百分比进行设置的
Code:
        private static bool CanCastSerenityOnLowHealth()
        {
            return (Player.CurrentHealthPct <= Settings.Combat.Monk.SerenityHealthPct || (Player.IsIncapacitated && Player.CurrentHealthPct <= 0.90)) && CanCast(SNOPower.Monk_Serenity);
        }
 
db里并没有对这个装备进行了设置,这个技能的施放只对百分比进行设置的
Code:
        private static bool cancastserenityonlowhealth()
        {
            return (player.currenthealthpct <= settings.combat.monk.serenityhealthpct || (player.isincapacitated && player.currenthealthpct <= 0.90)) && cancast(snopower.monk_serenity);
        }

非常感谢您的回复
今天又实验了下,这个肩膀影响的不单单是禅定,包括炫目闪、回天息都会因为穿了这个肩膀而不使用
金轮阵会正常使用,别的技能没有多试

另外如果是在战斗中我手动使用禅定,然后穿上这个肩膀,那么这次战斗bd是可以顺利按照血量设置使用禅定的,但是一旦脱离过战斗,又会变成之前说的那样,死活都不用。
 
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