运行了15分钟左右就停止。日记显示:
[07:16:30.656 D] Activity: Honorbuddy Stopped
[07:16:31.703 D] Behavior tree thread did not return within 1000 ms to stop, and was forcibly aborted
[07:16:31.703 N] Session is expired!
[07:16:31.843 D] Exception in TraceLine:Thread was being aborted. - at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at Styx.WoWInternals.World.GameWorld.(WoWPoint , WoWPoint , Single , CGWorldFrameHitFlags , WoWPoint& ) - mscorlib
[07:16:30.656 D] Activity: Honorbuddy Stopped
[07:16:31.703 D] Behavior tree thread did not return within 1000 ms to stop, and was forcibly aborted
[07:16:31.703 N] Session is expired!
[07:16:31.843 D] Exception in TraceLine:Thread was being aborted. - at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at Styx.WoWInternals.World.GameWorld.(WoWPoint , WoWPoint , Single , CGWorldFrameHitFlags , WoWPoint& ) - mscorlib