你好 请问怎么样修改才可以直接吃治疗之井.我带吃井减cd的手腕.但是bot直接走过去 不吃井
好像在这里 就是看不董
case GObjectType.HealthWell:
{
if (!ObjectCache.Any(o => o.IsBoss))
{
if (!Settings.WorldObject.UseShrine)
{
objWeightInfo += "UseShrineDisabled";
break;
}
if (CacheData.MonsterObstacles.Any(unit => MathUtil.IntersectsPath(unit.Position, unit.Radius, Player.Position, cacheObject.Position)))
{
objWeightInfo += "MonsterObstacles";
break;
}
if (CacheData.TimeBoundAvoidance.Any(aoe => MathUtil.IntersectsPath(aoe.Position, aoe.Radius, Player.Position, cacheObject.Position)))
{
好像在这里 就是看不董
case GObjectType.HealthWell:
{
if (!ObjectCache.Any(o => o.IsBoss))
{
if (!Settings.WorldObject.UseShrine)
{
objWeightInfo += "UseShrineDisabled";
break;
}
if (CacheData.MonsterObstacles.Any(unit => MathUtil.IntersectsPath(unit.Position, unit.Radius, Player.Position, cacheObject.Position)))
{
objWeightInfo += "MonsterObstacles";
break;
}
if (CacheData.TimeBoundAvoidance.Any(aoe => MathUtil.IntersectsPath(aoe.Position, aoe.Radius, Player.Position, cacheObject.Position)))
{