剛買一天 早上還沒問題 晚上就突然 一直亂跑一直亂跑然後不打怪 只會丟技能 外掛一直出現下列紅字 ps 重新安裝好幾次了
Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: 並未將物件參考設定為物件的執行個體。
於 Trinity.Combat.Abilities.CrusaderCombat.GetPrimaryPower() 於 C:\DB0225\DB\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs: 行 782
於 Trinity.Combat.Abilities.CrusaderCombat.GetBombardPower() 於 C:\DB0225\DB\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs: 行 399
於 Trinity.Combat.Abilities.CrusaderCombat.GetPower() 於 C:\DB0225\DB\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs: 行 407
於 Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) 於 C:\DB0225\DB\Plugins\Trinity\Combat\AbilitySelector.cs: 行 89
於 Trinity.Trinity.TargetCheck(Object ret) 於 C:\DB0225\DB\Plugins\Trinity\Combat\TargetCheck.cs: 行 113
於 Trinity.Helpers.BotManager.<MainCombatTask>d__8.MoveNext() 於 C:\DB0225\DB\Plugins\Trinity\Helpers\BotManager.cs: 行 125
--- 先前擲回例外狀況之位置中的堆疊追蹤結尾 ---
於 System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
於 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
於 Zeta.Bot.ActionRunCoroutine.\,or8mF0J0\]c_srBy3\]\,'U=Si\&.2c>Z6~J/Mj}R;MRXm7<\,6g8k".MoveNext()
--- 內部例外狀況堆疊追蹤的結尾 ---
於 Buddy.Coroutines.Coroutine.********(Boolean )
於 Buddy.Coroutines.Coroutine.**********(Boolean )
於 Buddy.Coroutines.Coroutine.Resume()
於 Zeta.Bot.ActionRunCoroutine.Run(Object context)
於 Zeta.TreeSharp.Action.RunAction(Object context)
於 Zeta.TreeSharp.Action.nikL"|$wf9\[FN}EV_?Hco?\\C!.MoveNext()
於 Zeta.TreeSharp.Composite.Tick(Object context)
於 Zeta.TreeSharp.PrioritySelector.|-\& 3qFXwc?(d#sr|o\]=4-"z!.MoveNext()
於 Zeta.TreeSharp.Composite.Tick(Object context)
於 Zeta.Common.HookExecutor.Run(Object context)
於 Zeta.TreeSharp.Action.RunAction(Object context)
於 Zeta.TreeSharp.Action.nikL"|$wf9\[FN}EV_?Hco?\\C!.MoveNext()
於 Zeta.TreeSharp.Composite.Tick(Object context)
於 Zeta.TreeSharp.PrioritySelector.|-\& 3qFXwc?(d#sr|o\]=4-"z!.MoveNext()
於 Zeta.TreeSharp.Composite.Tick(Object context)
於 Zeta.Bot.BotMain.******
***()View attachment 2400 2016-03-04 23.04.txt
Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: 並未將物件參考設定為物件的執行個體。
於 Trinity.Combat.Abilities.CrusaderCombat.GetPrimaryPower() 於 C:\DB0225\DB\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs: 行 782
於 Trinity.Combat.Abilities.CrusaderCombat.GetBombardPower() 於 C:\DB0225\DB\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs: 行 399
於 Trinity.Combat.Abilities.CrusaderCombat.GetPower() 於 C:\DB0225\DB\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs: 行 407
於 Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) 於 C:\DB0225\DB\Plugins\Trinity\Combat\AbilitySelector.cs: 行 89
於 Trinity.Trinity.TargetCheck(Object ret) 於 C:\DB0225\DB\Plugins\Trinity\Combat\TargetCheck.cs: 行 113
於 Trinity.Helpers.BotManager.<MainCombatTask>d__8.MoveNext() 於 C:\DB0225\DB\Plugins\Trinity\Helpers\BotManager.cs: 行 125
--- 先前擲回例外狀況之位置中的堆疊追蹤結尾 ---
於 System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
於 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
於 Zeta.Bot.ActionRunCoroutine.\,or8mF0J0\]c_srBy3\]\,'U=Si\&.2c>Z6~J/Mj}R;MRXm7<\,6g8k".MoveNext()
--- 內部例外狀況堆疊追蹤的結尾 ---
於 Buddy.Coroutines.Coroutine.********(Boolean )
於 Buddy.Coroutines.Coroutine.**********(Boolean )
於 Buddy.Coroutines.Coroutine.Resume()
於 Zeta.Bot.ActionRunCoroutine.Run(Object context)
於 Zeta.TreeSharp.Action.RunAction(Object context)
於 Zeta.TreeSharp.Action.nikL"|$wf9\[FN}EV_?Hco?\\C!.MoveNext()
於 Zeta.TreeSharp.Composite.Tick(Object context)
於 Zeta.TreeSharp.PrioritySelector.|-\& 3qFXwc?(d#sr|o\]=4-"z!.MoveNext()
於 Zeta.TreeSharp.Composite.Tick(Object context)
於 Zeta.Common.HookExecutor.Run(Object context)
於 Zeta.TreeSharp.Action.RunAction(Object context)
於 Zeta.TreeSharp.Action.nikL"|$wf9\[FN}EV_?Hco?\\C!.MoveNext()
於 Zeta.TreeSharp.Composite.Tick(Object context)
於 Zeta.TreeSharp.PrioritySelector.|-\& 3qFXwc?(d#sr|o\]=4-"z!.MoveNext()
於 Zeta.TreeSharp.Composite.Tick(Object context)
於 Zeta.Bot.BotMain.******
***()View attachment 2400 2016-03-04 23.04.txt
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