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Вылетает, потом ошибка и через некоторое &#107

Frostss

New Member
Joined
Jan 21, 2013
Messages
4
Тут видно, что сначала вылетело окно разрыв связи, потом бот сам перезашел и еще одна ошибка, как на скрине.
bag.webp
После непродолжительной работы после этой ошибки клиент либо вылетает, либо чар в городе по кругу бегает и тупит или портируется туда сюда. Вообщем что делать ?(
Вот логи:
Это когда клиент вылетел:
[05:32:45.070 N] Demonbuddy v1.0.1361.302 started
[05:33:49.417 N] Logging in...
[05:33:49.942 N] Attached to Diablo III with pid: 4712
[05:33:49.948 N] Flashing window
[05:33:50.454 D] Executable Path: C:\D\Demonbuddy.exe
[05:33:50.454 D] OS Architecture: AMD64
[05:33:50.456 D] OS: Windows 7 Service Pack 1 64-bit
[05:33:50.456 D] OS Language: Russian (Russia)
[05:33:50.490 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing
[05:33:52.452 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing
[05:34:04.192 N] [AutoSkilled] Initialized
[05:34:05.919 N] [DestroyBarricades] Plugin v1.0.6 Enabled
[05:34:06.151 V] [Trinity]Using Trinity Unstucker
[05:34:06.688 V] [Trinity]Reset bot TPS to default
[05:34:06.689 N] [Trinity]ENABLED: Trinity v1.7.2.5 now in action!
[05:34:06.690 N] [QuestTools] Plugin v1.3.2 Enabled
[05:34:06.704 D] There are 7 plugins
[05:34:08.076 N] Current bot set to Order Bot
[05:34:08.077 N] Loaded profile Tinnkaizer v0.8
[05:38:24.429 N] [2AB06290] Type: Unit Name: Generic_*****-2325 ActorSNO: 4176, Distance: 0
[05:38:24.444 N] [2AAFF1EC] Type: Unit Name: Generic_*****-2326 ActorSNO: 4176, Distance: 0
[05:38:24.461 N] [2AAF4F38] Type: Unit Name: Generic_*****-2327 ActorSNO: 4176, Distance: 0
[05:38:24.476 N] [2AB0881C] Type: Player Name: Barbarian_Male-147 ActorSNO: 3301, Distance: 0
[05:38:24.492 N] [2AB0A124] Type: Unit Name: Hireling_Enchantress-153 ActorSNO: 4482, Distance: 7.710341
[05:38:24.509 N] [2AB0ADA8] GizmoType: HearthPortal Name: hearthPortal-1105 ActorSNO: 191492 Distance: 10.21829 Position: <374.0712, 417.0049, 0.6144867> Barracade: False Radius: 8.316568
[05:38:24.524 N] [2AAEF370] GizmoType: Banner Name: Banner_Player_1-1093 ActorSNO: 123714 Distance: 16.25736 Position: <386.3227, 414.9005, 0.9196908> Barracade: False Radius: 6.713063
[05:38:24.540 N] [2AAFE568] Type: Unit Name: A3_Hub_WoundedSoldier-82 ActorSNO: 206354, Distance: 19.84186
[05:38:24.556 N] [2AB05A38] Type: Unit Name: a3_rampart_guard_captain_Alt-1128 ActorSNO: 162406, Distance: 20.66228
[05:38:24.556 N] [2AB06AE8] Type: ServerProp Name: MarkerLocation-1066 ActorSNO: 4675, Distance: 21.67554
[05:38:24.573 N] [2AB083F0] GizmoType: StartLocations Name: Start_Location_0-1104 ActorSNO: 5502 Distance: 22.85332 Position: <388.7755, 422.6443, 0.4396076> Barracade: False Radius: 6.631498
[05:38:24.573 N] [2AB02C54] Type: ServerProp Name: MarkerLocation_Ambient-99 ActorSNO: 201158, Distance: 23.92953
[05:38:24.588 N] [2AAF6C6C] Type: Unit Name: A3_Hub_WoundedSoldier-1131 ActorSNO: 206354, Distance: 24.7226
[05:38:24.604 N] [2AB0EC3C] GizmoType: StartLocations Name: Start_Location_Team_0-1123 ActorSNO: 5503 Distance: 25.0572 Position: <389.7177, 424.8302, 0.6123333> Barracade: False Radius: 6.631498
[05:38:24.620 N] [2AAFE13C] Type: Unit Name: A3_Hub_Soldier-81 ActorSNO: 206393, Distance: 27.22829
[05:38:24.620 N] [2AAFB784] Type: ServerProp Name: MarkerLocation-1812 ActorSNO: 4675, Distance: 28.82791
[05:38:24.636 N] [2AAF7098] GizmoType: PlayerSharedStash Name: Player_Shared_Stash-54 ActorSNO: 130400 Distance: 29.39319 Position: <387.6834, 382.0295, 0> Barracade: False Radius: 7.982353
[05:38:24.668 N] [2AB14804] Type: Gizmo Name: Waypoint-1076 ActorSNO: 6442 WaypointNumber: 0
[05:38:24.684 N] [2AB171BC] Type: Unit Name: A3_Hub_Soldier-1815 ActorSNO: 206393, Distance: 31.34982
[05:38:24.700 N] [2AAF3630] GizmoType: Banner Name: Banner_Player_3-40 ActorSNO: 123716 Distance: 31.93874 Position: <402.8364, 398.1617, 0.7417126> Barracade: False Radius: 6.713063
[05:38:24.716 N] [2AAF5364] Type: Unit Name: PVP_Dueling_NPC-1303 ActorSNO: 272556, Distance: 34.37653
[05:38:24.730 N] [2AAFFE70] Type: Unit Name: A3_Hub_Soldier-88 ActorSNO: 206393, Distance: 37.3847
[05:38:24.748 N] [2AAFBFDC] GizmoType: Banner Name: Banner_Player_2-1821 ActorSNO: 123715 Distance: 38.67204 Position: <402.4128, 431.0359, 0.7417383> Barracade: False Radius: 6.713063
[05:38:24.748 N] [2AB03080] Type: ServerProp Name: MarkerLocation_Ambient-100 ActorSNO: 201158, Distance: 38.73882
[05:38:24.749 N] [2AB13B80] Type: ServerProp Name: Conductor*****Master-1832 ActorSNO: 103772, Distance: 38.91745
[05:38:24.765 N] [2AAFFA44] Type: Unit Name: A3_Hub_Soldier-1830 ActorSNO: 206393, Distance: 40.25828
[05:38:24.765 N] [2AAFBBB0] Type: ServerProp Name: Conductor*****Master-1859 ActorSNO: 103772, Distance: 40.29416
[05:38:24.765 N] [2AB04DB4] Type: ServerProp Name: MarkerLocation-107 ActorSNO: 4675, Distance: 42.67472
[05:38:24.780 N] [2AAEB0B0] Type: Unit Name: PT_Blacksmith-5 ActorSNO: 56947, Distance: 46.18206
[05:38:24.796 N] [2AB0FCEC] GizmoType: Banner Name: Banner_Player_4-1824 ActorSNO: 123717 Distance: 47.51255 Position: <419.0226, 414.673, 0.815927> Barracade: False Radius: 6.713063
[05:38:24.812 N] [2AB0E3E4] Type: Unit Name: Child_Act3_Male_A-1315 ActorSNO: 190259, Distance: 48.07142
[05:38:24.828 N] [2AAF42B4] Type: Unit Name: PT_Blacksmith_ForgeArmorShortcut-1099 ActorSNO: 195172, Distance: 49.32014
[05:38:24.844 N] [2AAF9A50] Type: Unit Name: A3_Hub_WoundedSoldier-1814 ActorSNO: 206354, Distance: 49.35461
[05:38:24.860 N] [2AAF3E88] Type: Unit Name: A3_Hub_Soldier-1857 ActorSNO: 206393, Distance: 50.802
[05:38:24.876 N] [2AAF18FC] Type: Unit Name: A3_Hub_MamaBearNew-1313 ActorSNO: 190371, Distance: 51.45607
[05:38:24.892 N] [2AAEC160] Type: Unit Name: PT_Blacksmith_RepairShortcut-1134 ActorSNO: 195170, Distance: 53.92847
[05:38:24.908 N] [2AAF9624] Type: Unit Name: bastionsKeepGuard_Melee_A_02_NPC_BeginningGuard-63 ActorSNO: 182322, Distance: 54.45982
[05:38:24.924 N] [2AAEE6EC] Type: Unit Name: A3_Hub_KeepTrivia_Markus-1856 ActorSNO: 160106, Distance: 54.67403
[05:38:24.940 N] [2AAF2580] Type: Unit Name: Child_Act3_Male_A-1536 ActorSNO: 190259, Distance: 54.71021
[05:38:24.956 N] [2AB05E64] Type: Unit Name: A3_Hub_Soldier-1827 ActorSNO: 206393, Distance: 54.77763
[05:38:24.972 N] [2AAFD08C] Type: Unit Name: A3_Hub_Soldier-1829 ActorSNO: 206393, Distance: 54.96769
[05:38:24.989 N] [2AAECDE4] Type: Unit Name: A3_Hub_Soldier-1867 ActorSNO: 206393, Distance: 55.6839
[05:38:25.004 N] [2AAF0420] Type: Unit Name: A3_Hub_KeepTrivia_Cris-1820 ActorSNO: 160109, Distance: 56.49495
[05:38:25.020 N] [2AB0A97C] Type: Unit Name: A3_Hub_Soldier-1828 ActorSNO: 206393, Distance: 56.62839
[05:38:25.036 N] [2AAEBD34] Type: Unit Name: A3_Hub_Soldier-1318 ActorSNO: 206393, Distance: 57.12992
[05:38:25.052 N] [2AB13328] Type: Unit Name: A3_Hub_Soldier-1831 ActorSNO: 206393, Distance: 59.84219
[05:38:25.068 N] [2AB07340] Type: Unit Name: A3_Hub_Soldier-1075 ActorSNO: 206393, Distance: 59.86514
[05:38:25.068 N] [2AAEEB18] Type: ServerProp Name: MarkerLocation_Ambient-1816 ActorSNO: 201158, Distance: 60.55905
[05:38:25.068 N] [2AAF74C4] Type: ServerProp Name: MarkerLocation-55 ActorSNO: 4675, Distance: 60.96659
[05:38:25.084 N] [2AAEC9B8] Type: Unit Name: A3_Hub_OldCouple_Rondal-11 ActorSNO: 159813, Distance: 60.99112
[05:38:25.099 N] [2AB0E810] Type: Unit Name: PT_Blacksmith_ForgeWeaponShortcut-1302 ActorSNO: 195171, Distance: 61.14292
[05:38:25.116 N] [2AAFC408] Type: Unit Name: A3_Hub_Soldier-2097 ActorSNO: 206393, Distance: 61.32091
[05:38:25.130 N] [2AAEC58C] Type: Unit Name: A3_Hub_OldCouple_Marta-10 ActorSNO: 159827, Distance: 62.07567
[05:38:25.148 N] [2AB04130] Type: Unit Name: A3_Hub_Soldier-2109 ActorSNO: 206393, Distance: 64.25997
[05:38:25.148 N] [2AAF91F8] Type: ServerProp Name: Blacksmith_Crafting_Backbone-1102 ActorSNO: 101123, Distance: 68.5806
[05:38:25.164 N] [2AAEE2C0] GizmoType: Portal Name: g_Portal_Rectangle_Orange_IconDoor-1539 ActorSNO: 178293 Distance: 69.69572 Position: <319.5387, 451.8316, -8.52308> Barracade: False Radius: 14.98903
[05:38:25.164 N] [2AAF8574] Type: ServerProp Name: MarkerLocation-59 ActorSNO: 4675, Distance: 70.6708
[05:38:25.180 N] [2AB01BA4] Type: Unit Name: A3_Hub_Soldier-1858 ActorSNO: 206393, Distance: 72.94896
[05:38:25.196 N] [2AB0F494] Type: Unit Name: bastionsKeepGuard_Melee_A_01_Bennoc-2126 ActorSNO: 200865, Distance: 74.1434
[05:38:25.212 N] [2AAF1D28] Type: Unit Name: A3_Hub_MissingPop_Boy-1855 ActorSNO: 160279, Distance: 74.62767
[05:38:25.228 N] [2AAEEF44] Type: Unit Name: A3_Tristram_Mayor-20 ActorSNO: 160212, Distance: 77.59413
[05:38:25.244 N] [2AAEB4DC] Type: Unit Name: Mia-6 ActorSNO: 157506, Distance: 80.28285
[05:38:25.260 N] [2AB034AC] Type: Unit Name: A4_Chelle-1603 ActorSNO: 157875, Distance: 80.50238
[05:38:25.276 N] [2AAFC834] Type: Unit Name: A3_Hub_Soldier-75 ActorSNO: 206393, Distance: 81.28613
[05:38:25.293 N] [2AAFAB00] GizmoType: Trigger Name: SphereTrigger-68 ActorSNO: 5466 Distance: 81.61072 Position: <355.782, 327.1125, 4.171919> Barracade: False Radius: 3.051444
[05:38:25.293 N] [2AB0CADC] Type: ServerProp Name: MarkerLocation-2134 ActorSNO: 4675, Distance: 84.97183
[05:38:25.309 N] [2AAFAF2C] Type: Unit Name: bastionsKeepGuard_Melee_A_01_Krist-69 ActorSNO: 202800, Distance: 86.22441
[05:38:25.324 N] [2AAF5FE8] Type: Unit Name: PT_Jeweler_AddSocketShortcut-50 ActorSNO: 212519, Distance: 86.39872
[05:38:25.341 N] [2AAED63C] GizmoType: StartLocations Name: Start_Location_Team_0-2125 ActorSNO: 5503 Distance: 86.86945 Position: <311.2573, 468.6367, -5.778427> Barracade: False Radius: 6.631498
[05:38:25.356 N] [2AAFA6D4] Type: Unit Name: Child_Act3_Male_A-1863 ActorSNO: 190259, Distance: 90.97233
[05:38:25.373 N] [2AB006C8] Type: Unit Name: bastionsKeepGuard_Melee_A_01_NPC_Super-2115 ActorSNO: 214110, Distance: 92.51488
[05:38:25.389 N] [2AAF10A4] Type: Unit Name: A3_Hub_SacrificeLadyNew-1864 ActorSNO: 190390, Distance: 92.67657
[05:38:25.389 N] [2AB0029C] Type: ServerProp Name: MarkerLocation-1051 ActorSNO: 4675, Distance: 92.82251
[05:38:25.405 N] [2AB00AF4] GizmoType: Trigger Name: SphereTrigger-1811 ActorSNO: 5466 Distance: 94.48984 Position: <399.2434, 316.4559, 6.103516E-05> Barracade: False Radius: 3.051444
[05:38:25.405 N] [2AAEFBC8] Type: ServerProp Name: MarkerLocation-2137 ActorSNO: 4675, Distance: 94.655
[05:38:25.420 N] [2AAEF79C] Type: Unit Name: PT_Jeweler-22 ActorSNO: 56949, Distance: 95.06087
[05:38:25.420 N] [2AB066BC] Type: ServerProp Name: MarkerLocation-446 ActorSNO: 4675, Distance: 104.5029
[05:38:25.436 N] [2AB0CF08] Type: Unit Name: bastionsKeepGuard_Melee_A_01_NPC_Super-2114 ActorSNO: 214110, Distance: 104.5501
[05:38:25.452 N] [2AAF89A0] GizmoType: Readable Name: LoreChest_HailesJournal-1866 ActorSNO: 178357 Distance: 104.7867 Position: <436.0983, 323.9724, 0.8375702> Barracade: False Radius: 5.610757
[05:38:25.468 N] [2AB0DB8C] Type: Unit Name: Tyrael_Act3-341 ActorSNO: 170038, Distance: 105.1399
[05:38:25.468 N] [2AAF6840] Type: ServerProp Name: Jeweler_Crafting_Backbone-52 ActorSNO: 209369, Distance: 106.0864
[05:38:25.484 N] [2AAF6414] Type: Unit Name: PT_Jeweler_RemoveGemShortcut-51 ActorSNO: 212521, Distance: 108.53
[05:38:25.500 N] [2AB0B1D4] Type: Unit Name: A3_UniqueVendor_InnKeeper-289 ActorSNO: 181473, Distance: 112.5837
[05:38:25.515 N] [2AB0D760] Type: Unit Name: A3_UniqueVendor_Miner_InTown_08-323 ActorSNO: 230495, Distance: 113.5802
[05:38:25.530 N] [2AB0776C] Type: Unit Name: A3_UniqueVendor_Collector_InTown_08-117 ActorSNO: 230485, Distance: 115.413
[05:38:25.548 N] [2AB0455C] GizmoType: StartLocations Name: Start_Location_Team_0-445 ActorSNO: 5503 Distance: 117.9222 Position: <354.8781, 290.4114, 4.879333> Barracade: False Radius: 6.631498
[05:38:25.563 N] [2AB0B600] Type: Unit Name: Templar-292 ActorSNO: 4538, Distance: 118.2826
[05:38:25.563 N] [2AAF8148] Type: ServerProp Name: MarkerLocation-58 ActorSNO: 4675, Distance: 120.6661
[05:38:25.563 N] [2AB051E0] Type: ServerProp Name: a3dun_hub_Drawbridge_01-108 ActorSNO: 206188, Distance: 121.6413
[05:38:25.563 N] [2AB0560C] Type: ClientEffect Name: a3dun_hub_Drawbridge_01_B-109 ActorSNO: 206206, Distance: 121.6413
[05:38:25.579 N] [2AB0C284] Type: Unit Name: Scoundrel-296 ActorSNO: 4644, Distance: 125.8566
[05:38:25.595 N] [2AAFE994] GizmoType: Portal Name: g_Portal_ArchTall_Orange-2113 ActorSNO: 176001 Distance: 125.897 Position: <355.8123, 282.4132, 8.572933> Barracade: False Radius: 11.85784
[05:38:25.612 N] [2AB0D334] Type: Unit Name: A3_UniqueVendor_Fence_InTown_08-301 ActorSNO: 230490, Distance: 127.9645
[05:38:25.612 N] [2AB13754] Type: ServerProp Name: MarkerLocation-2138 ActorSNO: 4675, Distance: 148.5002
[05:38:25.612 N] [2AAEDE94] Type: ServerProp Name: MarkerLocation-2127 ActorSNO: 4675, Distance: 173.2975
[05:38:42.329 N] ========== Grid segmentation resetting!!! ============
[05:38:42.678 D] DungeonExplorer has new areas to explore. Generating new route.
[05:38:42.862 D] Successfully generated path from {X=162,Y=148} to {X=202,Y=172} in 00:00:00.0080477 with 41(9) hops
[05:38:43.003 D] Successfully generated path from {X=162,Y=148} to {X=202,Y=157} in 00:00:00.0011059 with 41(5) hops
[05:38:43.149 D] Successfully generated path from {X=162,Y=148} to {X=202,Y=127} in 00:00:00.0026406 with 41(10) hops
[05:38:43.291 D] Successfully generated path from {X=162,Y=148} to {X=187,Y=172} in 00:00:00.0016719 with 30(6) hops
[05:38:43.436 D] Successfully generated path from {X=162,Y=148} to {X=187,Y=157} in 00:00:00.0022848 with 26(5) hops
[05:38:43.578 D] Successfully generated path from {X=162,Y=148} to {X=187,Y=142} in 00:00:00.0006720 with 26(3) hops
[05:38:43.725 D] Successfully generated path from {X=162,Y=148} to {X=187,Y=127} in 00:00:00.0031548 with 36(11) hops
[05:38:43.882 D] Successfully generated path from {X=162,Y=148} to {X=187,Y=67} in 00:00:00.0161665 with 104(11) hops
[05:38:44.055 D] Successfully generated path from {X=162,Y=148} to {X=187,Y=52} in 00:00:00.0287009 with 136(15) hops
[05:38:44.188 D] Successfully generated path from {X=162,Y=148} to {X=172,Y=187} in 00:00:00.0023590 with 40(12) hops
[05:38:44.331 D] Successfully generated path from {X=162,Y=148} to {X=172,Y=172} in 00:00:00.0013088 with 25(7) hops
[05:38:44.474 D] Successfully generated path from {X=162,Y=148} to {X=172,Y=157} in 00:00:00.0001256 with 11(3) hops
[05:38:44.619 D] Successfully generated path from {X=162,Y=148} to {X=172,Y=142} in 00:00:00.0002374 with 11(3) hops
[05:38:44.763 D] Successfully generated path from {X=162,Y=148} to {X=157,Y=187} in 00:00:00.0014863 with 40(6) hops
[05:38:44.907 D] Successfully generated path from {X=162,Y=148} to {X=157,Y=172} in 00:00:00.0010252 with 25(4) hops
[05:38:45.050 D] Successfully generated path from {X=162,Y=148} to {X=157,Y=157} in 00:00:00.0002163 with 10(4) hops
[05:38:45.194 D] Successfully generated path from {X=162,Y=148} to {X=157,Y=142} in 00:00:00.0000918 with 8(4) hops
[05:38:45.338 D] Successfully generated path from {X=162,Y=148} to {X=142,Y=187} in 00:00:00.0023094 with 40(6) hops
[05:38:45.482 D] Successfully generated path from {X=162,Y=148} to {X=142,Y=172} in 00:00:00.0006770 with 25(4) hops
[05:38:45.627 D] Successfully generated path from {X=162,Y=148} to {X=142,Y=157} in 00:00:00.0006509 with 22(4) hops
[05:38:45.770 D] Successfully generated path from {X=162,Y=148} to {X=142,Y=142} in 00:00:00.0004319 with 23(4) hops
[05:38:45.915 D] Successfully generated path from {X=162,Y=148} to {X=142,Y=127} in 00:00:00.0002947 with 23(4) hops
[05:38:46.060 D] Successfully generated path from {X=162,Y=148} to {X=142,Y=112} in 00:00:00.0021976 with 37(7) hops
[05:38:46.205 D] Successfully generated path from {X=162,Y=148} to {X=142,Y=97} in 00:00:00.0031759 with 52(10) hops
[05:38:46.350 D] Successfully generated path from {X=162,Y=148} to {X=142,Y=82} in 00:00:00.0040459 with 67(12) hops
[05:38:46.495 D] Successfully generated path from {X=162,Y=148} to {X=142,Y=67} in 00:00:00.0047153 with 82(12) hops
[05:38:46.640 D] Successfully generated path from {X=162,Y=148} to {X=142,Y=52} in 00:00:00.0054988 with 97(12) hops
[05:38:46.823 D] Successfully generated path from {X=162,Y=148} to {X=142,Y=37} in 00:00:00.0452452 with 181(20) hops
[05:38:47.001 D] Successfully generated path from {X=162,Y=148} to {X=142,Y=22} in 00:00:00.0492650 with 195(26) hops
[05:38:47.148 D] Successfully generated path from {X=162,Y=148} to {X=129,Y=171} in 00:00:00.0022610 with 35(7) hops
[05:38:47.291 D] Successfully generated path from {X=162,Y=148} to {X=127,Y=142} in 00:00:00.0008073 with 38(6) hops
[05:38:47.439 D] Successfully generated path from {X=162,Y=148} to {X=126,Y=127} in 00:00:00.0054596 with 44(14) hops
[05:38:47.590 D] Successfully generated path from {X=162,Y=148} to {X=97,Y=67} in 00:00:00.0123211 with 105(16) hops


Это логи когда была ошибка и потом еще одна после захода лог длинный поэтому публикую только часть после которой все началось: [11:54:04.765 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:3 Grid:5 | Grid-Visited: 4] Box:80/0,1 Step:MainBehavior Dist:311 Nav:True RayCast:False PP:40 Dir: E ZDiff:10
[11:54:04.890 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:3 Grid:5 | Grid-Visited: 4] Box:80/0,1 Step:MainBehavior Dist:310 Nav:True RayCast:False PP:40 Dir: E ZDiff:10
[11:54:04.917 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:3 Grid:5 | Grid-Visited: 4] Box:80/0,1 Step:MainBehavior Dist:309 Nav:True RayCast:False PP:40 Dir: E ZDiff:10
[11:54:05.039 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:3 Grid:5 | Grid-Visited: 4] Box:80/0,1 Step:MainBehavior Dist:308 Nav:True RayCast:False PP:40 Dir: E ZDiff:10
[11:54:05.066 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:3 Grid:5 | Grid-Visited: 4] Box:80/0,1 Step:MainBehavior Dist:307 Nav:True RayCast:False PP:40 Dir: E ZDiff:10
[11:54:29.138 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:3 Grid:5 | Grid-Visited: 4] Box:80/0,1 Step:MainBehavior Dist:257 Nav:True RayCast:False PP:40 Dir: SE ZDiff:0
[11:54:34.043 N] Player died /- видим чар умер
[11:54:34.043 N] ProfileOrderManager.OnPlayerDied, Resetting caches.
[11:54:34.043 N] ========== Grid segmentation resetting!!! ============
[11:54:34.045 N] Clicked revive button
[11:54:36.295 N] Stopping the bot.
[11:54:36.315 N] ========== Grid segmentation resetting!!! ============
[11:54:36.355 N] Bot Thread Ended. Was this requested?
[11:56:12.055 N] Loaded profile Arreat Crater Level 2 by rrrix
[11:56:12.397 N] [Trinity]Note: Maintaining item stats from previous run. To reset stats fully, please restart DB.
[11:56:12.397 N] [Trinity]WARNING: Low Gold Loot Radius detected, currently set to: 38 (you can change this through Demonbuddy bot settings)
[11:56:12.398 N] [Trinity]ItemRules is using the soft rule set.
[11:56:12.398 N] [Trinity]PICKLOG = Rare
[11:56:12.398 N] [Trinity]KEEPLOG = Rare
[11:56:12.398 N] [Trinity]RULEPATH = C:\D\Plugins\GilesTrinity\ItemRules\Rules\soft
[11:56:12.398 N] [Trinity]... loaded: 13 Pickup rules
[11:56:12.398 N] [Trinity]... loaded: 6 Common rules
[11:56:12.398 N] [Trinity]... loaded: 1 Magic rules
[11:56:12.399 N] [Trinity]... loaded: 86 Rare rules
[11:56:12.404 N] [Trinity]... loaded: 137 Legendary rules
[11:56:12.405 N] [Trinity]... loaded: 0 Set rules
[11:56:12.405 N] [Trinity]... loaded: 0 Macros
[11:56:12.405 N] [Trinity]ItemRules loaded a total of 230 Soft rules!
[11:56:12.417 N] ========== Grid segmentation resetting!!! ============
[11:56:12.516 N] Loading next profile...
[11:56:12.838 N] Loaded profile Load Random Act 3 Area by rrrix
[11:56:12.892 N] Attempted to load random profile from within CoreOfArreat. Using CoreOfArreat profile instead.
[11:56:13.249 N] Loaded profile Core of Arreat by rrrix
[11:56:13.283 N] Clearing The Core of Arreat
[11:56:52.111 N] [Trinity][GlobalHandler]Gold unchanged for 5s
[11:57:02.204 N] [Trinity]Goblin #1 in sight. Distance=58
[11:57:46.499 N] [Trinity][GlobalHandler]Gold unchanged for 8s
[11:58:01.241 N] [Trinity][GlobalHandler]Gold unchanged for 10s
[11:58:11.759 N] [Trinity][GlobalHandler]Gold unchanged for 5s
[11:58:14.479 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="169" y="718" z="-50" pathPrecision=10
[11:58:16.500 N] Finished clearing the Core of Arreat, returning to Town
[11:58:16.868 N] [Trinity][GlobalHandler]Gold unchanged for 11s
[11:58:18.564 N] Using town portal
[11:58:25.200 N] ========== Grid segmentation resetting!!! ============
[11:58:25.225 N] [Trinity][GlobalHandler]Gold unchanged for 19s
[11:58:25.370 N] Loading next profile...
[11:58:25.690 N] Loaded profile Load Random Act 3 Area by rrrix
[11:58:25.775 N] [Trinity]TrinityLoadOnce: Found 10 Total Profiles, 2 Used Profiles, 8 Unused Profiles
[11:58:25.776 N] [Trinity]TrinityLoadOnce: Loading next random profile: FoS-Rakkis.xml
[11:58:26.063 N] Loaded profile Fields of Slaughter + Rakkis Crossing by rrrix
[11:58:26.107 N] Using Waypoint to Fields of Slaughter
[11:58:29.060 N] Using Waypoint Waypoint-6786 Number:4
[11:58:31.930 N] ========== Grid segmentation resetting!!! ============
[11:58:32.004 N] [Trinity][GlobalHandler]Gold unchanged for 26s
[11:58:32.193 N] Clearing to FoS pt 1
[11:59:17.864 N] [Trinity][GlobalHandler]Gold unchanged for 5s
[11:59:36.039 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="3254" y="815" z="0" pathPrecision=50
[11:59:36.105 N] Clearing to FoS pt 2
[11:59:48.901 N] [Trinity][GlobalHandler]Gold unchanged for 13s
[12:00:55.211 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="2977" y="834" z="0" pathPrecision=50
[12:00:55.251 N] Clearing to FoS pt 3
[12:00:59.169 N] [Trinity][GlobalHandler]Gold unchanged for 5s
[12:01:04.220 N] [Trinity][GlobalHandler]Gold unchanged for 10s
[12:01:09.277 N] [Trinity][GlobalHandler]Gold unchanged for 15s
[12:01:34.369 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="3443" y="393" z="0" pathPrecision=50
[12:01:34.386 N] Clearing to FoS pt 4
[12:01:40.416 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="3361" y="244" z="0" pathPrecision=50
[12:01:40.541 N] Clearing to FoS pt 5
[12:01:40.566 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="3361" y="244" z="0" pathPrecision=50
[12:01:56.770 N] Clearing to FoS pt 6
[12:02:01.771 N] [Trinity][GlobalHandler]Gold unchanged for 5s
[12:02:31.276 N] [Trinity][GlobalHandler]Gold unchanged for 5s
[12:02:39.183 N] [Trinity][GlobalHandler]Gold unchanged for 13s
[12:03:25.052 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="2873" y="466" z="0" pathPrecision=50
[12:03:25.114 N] Clearing to FoS pt 7
[12:03:26.084 N] [Trinity][GlobalHandler]Gold unchanged for 5s
[12:03:31.084 N] [Trinity][GlobalHandler]Gold unchanged for 10s
[12:03:39.926 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="2875" y="711" z="0" pathPrecision=50
[12:03:40.019 N] Moving to Rakkis Crossing Entrance
[12:03:48.248 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="2663" y="608" z="0" pathPrecision=50
[12:03:48.301 N] Clearing to Rakkis pt 1
[12:03:48.392 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="2663" y="608" z="0" pathPrecision=50
[12:03:48.416 N] Clearing to Rakkis pt 2 (WP)
[12:03:49.953 N] [Trinity][GlobalHandler]Gold unchanged for 5s
[12:04:41.059 N] [DestroyBarricades] Destroying a3dun_Bridge_Barricade_C-13920 ActorSNO: 159561 Type: Barricade at <2375.727, 581.0026, 2.384186E-07> distance: 26
[12:05:30.545 N] [Trinity][GlobalHandler]Gold unchanged for 7s
[12:05:40.254 N] [DestroyBarricades] Destroying a3_Battlefield_Barricade_Breakable_charred-15835 ActorSNO: 193963 Type: Barricade at <1908.962, 575.937, 7.629395E-06> distance: 17
[12:05:40.410 Q] [Trinity]No longer in game world \- потом бам
[12:05:40.427 N] Closing error dialog \ - и ошибка
[12:05:42.691 N] Waiting 4.4 seconds before next game...
[12:05:47.176 N] Creating new game. Params: [Act:A3 Difficulty:Inferno Quest:101758 QuestStep:1 ResumeFromSave:False IsPrivate:True Handicap:3]
[12:05:48.690 N] Waiting 10.2 seconds before next game...
[12:05:54.939 N] ========== Grid segmentation resetting!!! ============
[12:05:54.939 N] GameChanged. Clearing actors
[12:05:58.962 N] Creating new game. Params: [Act:A3 Difficulty:Inferno Quest:101758 QuestStep:1 ResumeFromSave:False IsPrivate:True Handicap:3]
[12:06:00.511 N] Closing error dialog \ - сразу при загрузке ошибка как на скрине
[12:06:01.922 N] Stopping the bot.
[12:06:01.924 N] Bot Thread Ended. Was this requested?
[12:06:01.939 N] ========== Grid segmentation resetting!!! ============
[12:06:12.827 N] Loaded profile Fields of Slaughter + Rakkis Crossing by rrrix
[12:06:13.204 N] [Trinity]Note: Maintaining item stats from previous run. To reset stats fully, please restart DB.
[12:06:13.204 N] [Trinity]WARNING: Low Gold Loot Radius detected, currently set to: 38 (you can change this through Demonbuddy bot settings)
[12:06:13.205 N] [Trinity]ItemRules is using the soft rule set.
[12:06:13.205 N] [Trinity]PICKLOG = Rare
[12:06:13.205 N] [Trinity]KEEPLOG = Rare
[12:06:13.205 N] [Trinity]RULEPATH = C:\D\Plugins\GilesTrinity\ItemRules\Rules\soft
[12:06:13.205 N] [Trinity]... loaded: 13 Pickup rules
[12:06:13.205 N] [Trinity]... loaded: 6 Common rules
[12:06:13.205 N] [Trinity]... loaded: 1 Magic rules
[12:06:13.206 N] [Trinity]... loaded: 86 Rare rules
[12:06:13.208 N] [Trinity]... loaded: 137 Legendary rules
[12:06:13.208 N] [Trinity]... loaded: 0 Set rules
[12:06:13.208 N] [Trinity]... loaded: 0 Macros
[12:06:13.208 N] [Trinity]ItemRules loaded a total of 230 Soft rules!
[12:06:13.327 N] Using Waypoint to Fields of Slaughter
[12:06:15.887 N] Using Waypoint Waypoint-115 Number:4
[12:06:17.542 N] ========== Grid segmentation resetting!!! ============
[12:06:17.777 N] Clearing to FoS pt 1
[12:06:55.853 N] [Trinity][GlobalHandler]Gold unchanged for 13s
[12:06:55.871 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="3254" y="815" z="0" pathPrecision=50
[12:06:55.958 N] Clearing to FoS pt 2
[12:07:39.898 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="2977" y="834" z="0" pathPrecision=50
[12:07:39.960 N] Clearing to FoS pt 3
[12:09:09.629 N] [Trinity][GlobalHandler]Gold unchanged for 6s
[12:09:36.960 N] [Trinity][GlobalHandler]Gold unchanged for 5s
[12:10:11.568 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="3443" y="393" z="0" pathPrecision=50
[12:10:11.610 N] Clearing to FoS pt 4
[12:10:14.679 N] [Trinity][GlobalHandler]Gold unchanged for 5s
[12:10:17.022 N] [DestroyBarricades] Destroying Barricade_Breakable_Snow_A-6002 ActorSNO: 195101 Type: Barricade at <3401.38, 326.4912, 0.1000004> distance: 27
[12:10:17.186 Q] [Trinity]No longer in game world
[12:10:17.205 N] Closing error dialog
[12:10:19.172 N] Waiting 3.6 seconds before next game...
[12:10:22.767 N] Creating new game. Params: [Act:A3 Difficulty:Inferno Quest:101758 QuestStep:1 ResumeFromSave:False IsPrivate:True Handicap:3]
[12:10:24.291 N] Waiting 5.9 seconds before next game...
[12:10:32.543 N] ========== Grid segmentation resetting!!! ============
[12:10:32.543 N] GameChanged. Clearing actors
[12:10:32.594 N] Creating new game. Params: [Act:A3 Difficulty:Inferno Quest:101758 QuestStep:1 ResumeFromSave:False IsPrivate:True Handicap:3]
[12:10:33.045 N] Stopping the bot.
[12:10:33.063 N] ========== Grid segmentation resetting!!! ============
[12:10:34.110 N] Bot Thread Ended. Was this requested?
 
Мне конечно без разницы но злых языков хватает))) на боте закрасил все))) а на скрине с игрой ник советовал бы убрать))) а то не ровен час злой язык стукнет и доботишься)и да лог прикрепляется при наборе текста значок Скрепочки)
 
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