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  1. V

    anyone with an older version of trinity?

    Trinity 25/08/17 Version(2, 270, 7) Bare in mind that it was shitty these days.
  2. V

    [Necromancer] Rathma Mages Faceroll GR 100+

    I'm sorry, my db key is expired and I am not going to buy it again. I hope @Bantou will analyze this code, correct his mistakes and add all the things you want. @Bantou and anyone else - feel free to use any code of this routine.
  3. V

    [Necromancer] Rathma Mages Faceroll GR 100+

    Zei Enchantress. Not sure I will find free time to do this. I'm sure there must be some guys who are paid for doing this. Coz I've paid to use the bot and wonder why am I have to develop it. I wish it could be opensource product which would be ok to be in its current state. My bot is quite ok...
  4. V

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    Try new one https://www.thebuddyforum.com/threads/necromancer-rathma-mages-faceroll-gr-100.407305/
  5. V

    [Necromancer] Rathma Mages Faceroll GR 100+

    I don't know what most people run, here is differences from it previous condition (1.3.4f) Fixed some targeting issues. Fixed some moving issues. Fixed some logical errors. Implemented some avoidance hacks. Implemented evading. All of this applies to my build and settings only. I've just shared...
  6. V

    [Necromancer] Rathma Mages Faceroll GR 100+

    Download it again. Hotfixed.
  7. V

    [Necromancer] Rathma Mages Faceroll GR 100+

    Have u really tried?
  8. V

    [Necromancer] Rathma Mages Faceroll GR 100+

    What do u mean changed? It's just another routine. All useful info present. You should try this routine if u are not satisfied with your current, otherwise u should not.
  9. V

    [Necromancer] Rathma Mages Faceroll GR 100+

    I've found some time to rework forked version and decided to make standalone thread for it. This combat routine supports this build: http://www.diablofans.com/builds/91398-rathma-faceroll-summoner-gr100-new-video-gr100 Alternative that i used before...
  10. V

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    Right. I use passive "rathma shield" which gives 4 sec immortality.
  11. V

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    I didn't try to remove this from logs. Trinity should fix Bone Spikes range as I've already mentioned many times before. The main problem with routine for me is avoidance.
  12. V

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    You are right, I use nemesis, CoE and Hunted Vision. I don't understand Compass Rose on bot - IMO this is stupid. "No valid power messages" - is OK, happens coz of range restrictions.
  13. V

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    Routine vaseks 1.3.4f. All defaults except 10 mages. Trinity 2.270.7. All avoidance 100% health 1.2 multiplier.
  14. V

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    90 gr, 1400 paragon
  15. V

    Dear Developers

    Developers are definitely don't read this thread. You are discussing their competitors openly.
  16. V

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    Here is vasek's stats [Trinity 2.270.7] [Rift] Runs count: 53 [Trinity 2.270.7] [Rift] This run time: 0:11:36 [Trinity 2.270.7] [Rift] Average run time: 0:10:20 [Trinity 2.270.7] [Rift] Best run time: 0:05:07 [Trinity 2.270.7] [Rift] Worse run time: 0:15:56
  17. V

    POLL - Priorities - What to focus on next?

    Can you please submit trinity to github so everyone could post pull requests. I've already some bugs fixed that i could post. Since you are not developing trinity probably community will, so u will need only to inspect and approve(or not) changes made by others. As conclusion, I don't think...
  18. V

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    Here is a bit updated forked version with strict combat range. If you are having troubles with attacking empty space or "Skill requires target to cast" try to lower combat range, as I've already told it is Bone Spikes range problem, perhaps should be fixed in trinity. Yes, you are right, since...
  19. V

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    https://www.thebuddyforum.com/threads/necromancer-rathma-faceroll-glass-cannon-gr-100.402497/page-47#post-2522990 This applies to the original version too. Attacking empty space and "The skill require a target to cast" happens because of too high range setting. If it does not happen, means that...
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