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  1. A

    System.Runtime.Remoting.RemotingException

    Nope Here is the method I use to get the harvestable doodads on a given farm : private IEnumerable<DoodadObject> GetHarvestablePlants(Db.FarmRow farm) { return getDoodads().Where(doodad => doodad.plantZoneId == farm.PlantZoneId && doodad.type != BotTypes.Housing && doodad.dbAlmighty !=...
  2. A

    System.Runtime.Remoting.RemotingException

    Hey, I edited my initial question to add the technical explanation I found here : http://stackoverflow.com/questions/6339469/object-has-been-disconnected-or-does-not-exist-at-the-server-exception My main problem is that the doodad fetched still exists (in game) If I take your example ...
  3. A

    System.Runtime.Remoting.RemotingException

    Hi there, As I wasn't satisfied with the current CollectItemsAtFarm() method, I tried to implement my own one : - CollectItemsAtFarm() don't "pick" items (like thunderstruck trees) - when items are on higher ground, the bot just keep on bumping on the cliff, like a retard I managed to...
  4. A

    Chests usage

    Results : now everything works as intended ^^ The only little issue is CloseCoffer() : the method return true but the Coffer is still open (in game) I suppose I can make the bot close it by going away from the coffer then coming back to the coffer again (because it prevents from doing some...
  5. A

    Chests usage

    ok thank you very much again !
  6. A

    Chests usage

    i'm trying i'll keep you informed So : OpenCoffer => OK CloseCoffer => OK getCofferItems => OK getCofferItem => OK MoveItemToCoffer : With an item in the coffer => OK (error message : InvalidItemPlace) With an item in the inventory => NOK : give a NoFreeInventorySlots (which is weird...
  7. A

    Chests usage

    I already tested those, they don't work :s I though I was using some deprecated methods Client is disconnected as soon as I try any of those methods : OpenCoffer() CloseCoffer() MoveItemToCoffer() MoveItemFromCoffer() If it can helps you with the fix, the method "getCofferItems()"...
  8. A

    Chests usage

    Hello, is there any way to list the contents of a storage chest with AB API ? And is it possible to push / withdraw items from those chests ? Another question : is it possible to configure the accManager settings for launching an account "After previous account exited game" ? I would like...
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