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  1. P

    QuestTools Trial Waves Enabled bug

    Haha Indeed. I'm not the one who named that attribute EnableTrialRiftMaxLevel, tell the person who wrote the plugin :p I just thought I might as well spare you guys some time by saying where the bug is exactly in the code. As a matter of fact, found another bug: if you have an unidentified...
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    QuestTools Trial Waves Enabled bug

    In Questtools, the checkbox to disable combat at a certain wave count is not taken into account. Basically it's always on. Easy to fix, just select a very high wave count. Anyway, for the developers' information, it's due to the flag QuestToolsSettings.Instance.EnableTrialRiftMaxLevel not...
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    Trinity 2.8.4 & QuestTools 3.4.16

    Sorry for asking, but since I'm modifying the files in my version, I can't use EZUpdater. I have no idea if the initialization of the dh settings has been fixed in the current available version (the problem I'm talking about in my other thread). Is it already corrected? I'm asking...
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    DH strafe help.....

    The strafe course for the dh is currently using the Zigzag path for the WW barbarian. So basically the only way is to kite when you get too close to the elites/boss. Drawback will be then that your dh keeps strafing close, and running away (even worse vaulting away !! if you're using vault)...
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    Demon Hunter settings initialization bug

    After testing for some time, I can say it solved pretty much everything for me. Now if you look into the kiting, you'll realize it can be pretty complicated and tricky, depending on what method you're relying. It's really all about playing with the parameters but no matter what some things...
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    Demon Hunter settings initialization bug

    My bad, the actual lines should be these if you want to be able to change the kite mode in the settings panel. case ActorClass.DemonHunter: EmergencyHealthPotionLimit = Settings.Combat.DemonHunter.PotionLevel; EmergencyHealthGlobeLimit =...
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    Demon Hunter settings initialization bug

    DH potion, kiting and globe health issues solved Sorry, I don't know where I should post this. Forgive me if this is not where it should be. As many might have noticed, the demon hunter has been acting quite strangely since the last release. I identified one important error in the file...
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