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  1. 0

    getAuctionBuyList bug or how to fix?

    I need to check if items.Count == 0 and because of the server's fault/lag it runs code that should not be run, creating false positives.
  2. 0

    getAuctionBuyList bug or how to fix?

    Okay that's what I was thinking. It is just server's fault/lag and there is no way to error check this correct?
  3. 0

    getAuctionBuyList bug or how to fix?

    I have tried this: List<AuctionItem> items = getAuctionBuyList(req, 0); if (items == null) { Log(DateTime.Now.ToShortTimeString() + " ERROR: " + GetLastError().ToString()); return; } // rest of the code The bug I have is I sometimes get a List that has `items.Count` of 0...
  4. 0

    getAuctionBuyList bug or how to fix?

    Like many of the API calls getAuctionBuyList Method states that "In the case of false returns one of the following errors" however it is impossible that this method can ever return a bool due to it returning AuctionItem or null. List<AuctionItem> items = getAuctionBuyList(req, 0); if...
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