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  1. Neverdyne

    Lisbeth - Lisbeth TC & Leveling Mode Changes

    Lisbeth is now fully compatible with the Chinese (Traditional) version of the game! I've made several changes to Leveling Mode: - You can now choose between using Cosmic Exploration or Ishgard Restoration to level up between quests. - Its a lot smarter when discarding items to keep your...
  2. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Neverdyne updated Lisbeth with a new update entry: Lisbeth TC & Leveling Mode Changes Read the rest of this update entry...
  3. Neverdyne

    Lisbeth TC版本升级模式说明

    You need to configure your in-game settings so all new items are sent to your inventory instead of armory. 您需要配置遊戲內設置,以便所有新物品都發送到您的物品欄而不是軍械庫。
  4. Neverdyne

    Lisbeth TC版本升级模式说明

    If a message appears saying you have not unlocked the Isghard recipes, you have to talk to the Potkin NPC inside The Firmament once to unlock them. He's the NPC that receives your collectables. 如果出現提示訊息說你還沒解鎖伊斯加德的配方,你需要和蒼穹之境裡的波特金NPC對話一次才能解鎖。他就是接收你收集品的NPC。
  5. Neverdyne

    Lisbeth - Leveling Mode!

    A new Leveling Mode has been implemented. In this mode, Lisbeth will intelligently level up all your crafter and gatherer jobs to 100, and do all their quests as well. It takes care of keeping your gear up to date as you level, unlock crafting content, etc. You can start it at whatever point you...
  6. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Neverdyne updated Lisbeth with a new update entry: Leveling Mode! Read the rest of this update entry...
  7. Neverdyne

    Lisbeth - Cosmic Exploration Update

    Added a new Cosmic Exploration mode that will level up your jobs and complete their research automatically. All crafter and gatherer jobs are included.
  8. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Neverdyne updated Lisbeth with a new update entry: Cosmic Exploration Update Read the rest of this update entry...
  9. Neverdyne

    Lisbeth - Version 7.21f21 - Cosmic Exploration!

    Currently working on automation of Cosmic Exploration missions. You can check its progress on Discord.
  10. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Neverdyne updated Lisbeth with a new update entry: Version 7.21f21 Read the rest of this update entry...
  11. Neverdyne

    Lisbeth Lisbeth 7.21f37

    Website https://www.siune.io/ Discord https://discord.gg/9DJsVHhf Description Lisbeth is crafting and gathering made simple. You just tell it what items you want and how many of them, and it will get them for you. It offers an easy to use UI where you can search for item names and make orders...
  12. Neverdyne

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Gonna have to bother you yet again it seems, getting reports of a new similar exception, this time on the crafting manager. Could it be a bad offset again? [15:20:50.788 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> ReadWriteMemoryException: Error...
  13. Neverdyne

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Thanks a lot! Sorry to bother ya, but here's another one. WorldManager.CurrentWeather always returns None now. Can be tested with: Log(WorldManager.CurrentWeather);
  14. Neverdyne

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Thanks for the fix on Purchase! I'm getting reports of another weird exception when doing GatheringItem.GatherItem(): ---> ReadWriteMemoryException: Error while writing memory! Acesso inválido ao local de memória., at addr: 19FD87BC00A, Size: 1 at...
  15. Neverdyne

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Found another bug, it seems Shop.Purchase is throwing an exception when trying to buy stuff from a gil vendor. Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object. at...
  16. Neverdyne

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Trying to read SelectIconString.Lines() also seems to be broken, even if SelectIconString.IsOpen returns true you get this when trying to read the lines: Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> ReadWriteMemoryException: Error while reading memory...
  17. Neverdyne

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Hey Mastahg, hope you're doing well. Seems like the gathering struct is still busted. Doing something like this on the console returns gibberish: for (var i = 0; i < 8; i++) { var item = GatheringManager.GetGatheringItemByIndex((uint)i)...
  18. Neverdyne

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Yeah, Span<T> is awesome. The new System.Text.Json serializer is faster than json.net too, which can improve performance when saving logging files in a tick. Another cool thing is Assembly Load Context letting you load assemblies with their own dependencies and then unload them afterwards.
  19. Neverdyne

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Mastahg I was wondering if you'd given any thoughts to moving over to .net 6 again? Perhaps as an experimental beta version? There's quite a few benefits from doing so, in particular with performance.
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